Player Matchup

Osiris
Osiris
DANKY33MES
Osiris
Level 66
God Stats
1W - 2L
1,381 SR
Queue Stats
244W - 253L
1,450 Elo+
Party 1
Thanatos
Thanatos
Jemrud
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,207 Elo+
Party 3
Tiamat
Tiamat
SharpShooter55
Tiamat
Level 80
God Stats
2W - 6L
1,477 SR
Queue Stats
252W - 251L
1,462 Elo+
Party 1
Sobek
Sobek
Tealfox64
Sobek
Level 60
God Stats
13W - 13L
1,435 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 3
Rama
Rama
flashy213527
Rama
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
92W - 78L
1,500 Elo+
Party 3
Team Averages
Level 53
1,498 SR
1,424 Elo+

VS

Team Averages
Level 77
1,593 SR
1,481 Elo+
Ah Puch
Ah Puch
CoolGuyIsaiah
Ah Puch
Level 108
God Stats
11W - 5L
1,646 SR
Queue Stats
60W - 63L
1,444 Elo+
Party 2
Freya
Freya
Freemacon
Freya
Level 109
God Stats
4W - 0L
1,685 SR
Queue Stats
49W - 30L
1,535 Elo+
Party 2
Amaterasu
Amaterasu
Oaksly
Amaterasu
Level 76
God Stats
2W - 1L
1,376 SR
Queue Stats
18W - 19L
1,412 Elo+
Party 2
Chaac
Chaac
Onlygas42O
Chaac
Level 29
God Stats
4W - 1L
1,637 SR
Queue Stats
24W - 18L
1,544 Elo+
Party 2
Osiris
Osiris
PhantasmGaming
Osiris
Level 64
God Stats
5W - 3L
1,620 SR
Queue Stats
75W - 69L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DANKY33MES
Osiris
16
4 / 4 / 2
10,113
532
13,124
17,506
16,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Jemrud
Thanatos
14
8 / 9 / 1
10,465
551
14,182
18,808
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 5 / 4
9,968
525
9,678
16,557
10,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Tealfox64
Sobek
13
2 / 6 / 4
8,247
434
5,333
16,065
12,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 9 / 5
7,718
406
5,666
13,811
3,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
6 / 5 / 6
10,623
559
16,496
11,632
3,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Freemacon
Freya
17
13 / 2 / 6
11,654
613
20,697
16,528
7,611
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Oaksly
Amaterasu
18
5 / 3 / 0
11,544
608
10,136
18,286
16,181
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
16
3 / 4 / 15
10,378
546
7,708
18,103
8,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 6
10,864
572
11,788
12,996
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
17
Kills
33
33
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
5
6
1.8
L
Osiris
DANKY33MES
Osiris
4
4
2
1.25
W
Freya
Freemacon
Freya
13
2
6
8
L
Thanatos
Jemrud
Thanatos
8
9
1
0.94
W
Amaterasu
Oaksly
Amaterasu
5
3
0
1.67
W
Chaac
3
4
15
2.63
W
6
3
6
3
L
3
5
4
1
L
Sobek
Tealfox64
Sobek
2
6
4
0.67
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
66,825
82,747
Taken
77,545
50,198
Mitigated
45,572
25,783
Healing
32,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,496
724
228
2,581
11,632
3,633
1,271
3,189
8,443
58,687
0
L
Osiris
DANKY33MES
Osiris
13,124
6,144
0
4,384
17,506
16,795
470
3,999
13,507
7,868
54,653
W
Freya
Freemacon
Freya
20,697
6,989
0
10,710
16,528
7,611
555
4,271
12,257
61,154
0
L
Thanatos
Jemrud
Thanatos
14,182
3,641
0
11,880
18,808
6,317
0
7,654
11,154
0
59,842
W
Amaterasu
Oaksly
Amaterasu
10,136
5,895
0
7,235
18,286
16,181
3,104
3,339
14,947
0
58,121
W
Chaac
7,708
1,588
239
7,797
18,103
8,422
723
4,867
13,236
0
52,679
W
11,788
5,097
0
3,540
12,996
9,725
613
2,240
10,756
0
92,730
L
9,678
1,175
262
4,159
16,557
10,465
0
12,341
4,216
52,901
0
L
Sobek
Tealfox64
Sobek
5,333
713
0
3,295
16,065
12,633
0
7,657
8,408
21,831
0
L
5,666
4,779
0
1,803
13,811
3,988
0
5,542
8,269
0
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
55,063
408
Minions Killed
519
0
Camps Cleared
0
1,657,065
Distance Traveled
1,874,055
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,623
559
110
6
0
332,275
4
L
Osiris
10,113
532
125
7
0
304,229
1
W
Freya
11,654
613
96
5
0
333,334
4
L
Thanatos
10,465
551
83
4
0
345,631
0
W
Amaterasu
11,544
608
121
6
0
396,011
0
W
Chaac
10,378
546
85
4
0
383,607
0
W
Osiris
10,864
572
107
6
0
428,828
6
L
Tiamat
9,968
525
100
5
0
347,806
5
L
Sobek
8,247
434
27
1
0
338,133
0
L
Rama
7,718
406
73
4
0
321,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role