Player Matchup

Tsukuyomi
Tsukuyomi
AlmiGhtTyKinG133
Tsukuyomi
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
50W - 92L
1,278 Elo+
Party 1
Skadi
Skadi
DJthaReal_
Skadi
Level 45
God Stats
1W - 7L
1,231 SR
Queue Stats
65W - 107L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KvngLouis-_-
Morgan Le Fay
Level 54
God Stats
3W - 8L
1,191 SR
Queue Stats
70W - 118L
1,260 Elo+
Party 1
Anubis
Anubis
SloganBoy_
Anubis
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 38L
1,258 Elo+
Party 1
Ymir
Ymir
XerxesAdapt
Ymir
Level 25
God Stats
0W - 4L
1,311 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 1
Team Averages
Level 36
1,306 SR
1,282 Elo+

VS

Team Averages
Level 72
1,527 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
Crashcade98
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,387 SR
Queue Stats
215W - 231L
1,377 Elo+
Solo
Nike
Nike
IEM dedd
Nike
Level 37
God Stats
15W - 3L
1,888 SR
Queue Stats
74W - 90L
1,331 Elo+
Solo
Khepri
Khepri
Lord Fry 52
Khepri
Level 91
God Stats
6W - 5L
1,427 SR
Queue Stats
77W - 65L
1,485 Elo+
Solo
Jing Wei
Jing Wei
negakill
Jing Wei
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 221L
1,403 Elo+
Solo
Ravana
Ravana
xxSantiago06
Ravana
Level 82
God Stats
10W - 14L
1,431 SR
Queue Stats
516W - 571L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
3
1 / 0 / 1
4,097
372
814
912
253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
8
0 / 3 / 0
4,757
432
3,461
5,631
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
KvngLouis-_-
Morgan Le Fay
11
2 / 1 / 0
5,786
526
2,217
5,244
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
SloganBoy_
Anubis
11
1 / 2 / 1
5,924
539
3,924
6,991
2,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 0
4,577
416
1,711
6,203
3,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crashcade98
Morgan Le Fay
12
1 / 0 / 0
6,669
606
3,424
4,622
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
2 / 1 / 0
5,816
529
2,508
5,876
1,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
9
1 / 0 / 5
5,557
505
2,176
3,983
3,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
negakill
Jing Wei
10
5 / 0 / 1
6,079
553
4,953
3,719
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
8
0 / 3 / 1
5,104
464
2,617
5,431
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
0
1
1.5
W
Morgan Le Fay
Crashcade98
Morgan Le Fay
1
0
0
1
L
Skadi
0
3
0
0
W
Nike
2
1
0
2
L
Morgan Le Fay
KvngLouis-_-
Morgan Le Fay
2
1
0
2
W
Khepri
1
0
5
3.5
L
Anubis
SloganBoy_
Anubis
1
2
1
0.75
L
0
3
0
0
W
Jing Wei
negakill
Jing Wei
5
0
1
5.5
W
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,127
Damage
15,678
24,981
Taken
23,631
9,236
Mitigated
9,469
7,281
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
814
292
0
149
912
253
0
0
912
0
4,322
W
Morgan Le Fay
Crashcade98
Morgan Le Fay
3,424
309
0
1,620
4,622
1,614
638
1,748
2,874
43,954
0
L
Skadi
3,461
2,035
99
1,444
5,631
1,348
0
981
4,650
0
22,182
W
Nike
2,508
599
0
923
5,876
1,764
0
2,609
3,267
0
22,202
L
Morgan Le Fay
KvngLouis-_-
Morgan Le Fay
2,217
319
0
1,625
5,244
1,761
0
3,167
2,077
31,696
0
W
Khepri
2,176
500
284
585
3,983
3,013
0
958
3,025
9,577
0
L
Anubis
SloganBoy_
Anubis
3,924
285
0
3,002
6,991
2,583
152
257
6,734
33,304
0
L
1,711
156
0
962
6,203
3,291
0
1,195
5,008
10,609
0
W
Jing Wei
negakill
Jing Wei
4,953
3,021
0
2,007
3,719
1,483
0
829
2,890
0
33,929
W
Ravana
2,617
554
0
2,386
5,431
1,595
9
1,900
3,531
0
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
29,225
209
Minions Killed
261
0
Camps Cleared
0
797,911
Distance Traveled
988,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,097
372
9
1
0
81,243
0
W
Morgan Le Fay
6,669
606
89
8
0
201,089
2
L
Skadi
4,757
432
42
4
0
170,943
2
W
Nike
5,816
529
49
4
0
196,200
1
L
Morgan Le Fay
5,786
526
69
6
0
195,129
2
W
Khepri
5,557
505
12
1
0
193,526
1
L
Anubis
5,924
539
72
7
0
181,709
0
L
Ymir
4,577
416
17
2
0
168,887
0
W
Jing Wei
6,079
553
63
6
0
187,567
1
W
Ravana
5,104
464
48
4
0
210,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role