Player Matchup

Fenrir
Fenrir
Geux Saints
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 2
Apollo
Apollo
LORx_MooDzZ_2x
Apollo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,268 Elo+
Solo
Olorun
Olorun
Mafia209
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
TCBRayn
Gilgamesh
Level 27
God Stats
5W - 3L
1,259 SR
Queue Stats
65W - 81L
1,399 Elo+
Solo
Neith
Neith
l vCxge l
Neith
Level 11
God Stats
0W - 2L
1,676 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,449 Elo+

VS

Team Averages
Level 26
1,493 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DemonDonqer
Anubis
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
124W - 60L
1,720 Elo+
Party 1
Ymir
Ymir
JKHighlander
Ymir
Level 29
God Stats
26W - 20L
1,553 SR
Queue Stats
110W - 102L
1,417 Elo+
Solo
Sol
Sol
KungFuMiggi
Sol
Level 28
God Stats
6W - 1L
1,790 SR
Queue Stats
231W - 149L
1,592 Elo+
Party 1
Neith
Neith
beflissen_Flause
Neith
Level 15
God Stats
2W - 4L
1,315 SR
Queue Stats
23W - 25L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 4 / 0
5,354
535
5,820
9,048
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 4 / 2
4,520
452
1,555
6,151
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Mafia209
Olorun
9
0 / 1 / 1
5,066
507
2,923
4,784
1,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TCBRayn
Gilgamesh
4
0 / 4 / 0
4,063
406
162
4,038
879
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
l vCxge l
Neith
6
0 / 2 / 0
4,077
408
2,950
3,933
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 0 / 2
5,274
527
1,350
4,279
2,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
7 / 0 / 2
7,357
736
3,323
2,770
1,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 1 / 1
5,319
532
4,234
10,151
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 3
7,128
713
6,417
5,389
2,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 4
5,704
570
5,514
5,721
1,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
2
1
W
Anubis
7
0
2
8
L
Fenrir
4
4
0
1
W
3
1
1
3.5
W
3
1
3
4.5
L
0
4
2
0.25
L
Olorun
Mafia209
Olorun
0
1
1
0.5
L
Gilgamesh
TCBRayn
Gilgamesh
0
4
0
0
W
2
2
4
2
L
Neith
l vCxge l
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
20,838
27,954
Taken
28,310
9,529
Mitigated
12,742
5,549
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,350
303
0
536
4,279
2,295
58
604
3,675
0
21,710
W
Anubis
3,323
201
0
2,063
2,770
1,805
514
123
2,647
36,794
0
L
Fenrir
5,820
1,980
0
3,134
9,048
4,500
0
2,935
5,949
0
12,819
W
4,234
1,130
0
2,600
10,151
4,706
216
783
9,368
12,961
0
W
6,417
1,455
0
3,013
5,389
2,285
564
1,150
4,239
48,432
0
L
1,555
768
0
443
6,151
1,653
0
4,064
2,048
0
9,942
L
Olorun
Mafia209
Olorun
2,923
813
277
1,287
4,784
1,556
0
2,858
1,926
26,814
0
L
Gilgamesh
TCBRayn
Gilgamesh
162
0
0
124
4,038
879
200
2,377
1,661
0
7,227
W
5,514
1,855
0
2,747
5,721
1,651
450
263
5,458
0
24,549
L
Neith
l vCxge l
Neith
2,950
1,535
0
284
3,933
941
0
1,740
2,193
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
30,782
136
Minions Killed
303
0
Camps Cleared
0
829,202
Distance Traveled
962,773
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,274
527
48
5
0
211,557
0
W
Anubis
7,357
736
96
10
0
170,941
1
L
Fenrir
5,354
535
13
1
0
189,113
1
W
Ymir
5,319
532
10
1
0
186,387
1
W
Sol
7,128
713
103
10
0
211,688
5
L
Apollo
4,520
452
28
3
0
179,566
0
L
Olorun
5,066
507
49
5
0
158,571
1
L
Gilgamesh
4,063
406
20
2
0
122,750
2
W
Neith
5,704
570
46
5
0
182,200
0
L
Neith
4,077
408
26
3
0
179,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role