Player Matchup

Set
Set
BaseballSoldier
Set
Level 107
God Stats
2W - 3L
1,539 SR
Queue Stats
118W - 74L
1,591 Elo+
Party 2
Loki
Loki
ProudAsianboy
Loki
Level 3
God Stats
0W - 1L
1,900 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
cartonshi
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Team Averages
Level 39
1,647 SR
1,463 Elo+

VS

Team Averages
Level 61
1,391 SR
1,482 Elo+
Sylvanus
Sylvanus
Drakoryuu
Sylvanus
Level 135
God Stats
5W - 8L
1,310 SR
Queue Stats
678W - 689L
1,519 Elo+
Party 1
Neith
Neith
roysmite80
Neith
Level 19
God Stats
4W - 7L
1,363 SR
Queue Stats
39W - 32L
1,418 Elo+
Solo
Merlin
Merlin
tehdzilla
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 261L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
10,465
654
11,140
13,711
6,987
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 4
10,157
635
8,300
14,803
7,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
cartonshi
Fenrir
11
0 / 9 / 3
8,669
542
3,504
13,245
9,895
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drakoryuu
Sylvanus
15
6 / 4 / 11
11,632
727
11,098
16,143
20,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
8 / 3 / 5
11,460
716
10,428
12,501
13,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
tehdzilla
Merlin
16
3 / 0 / 13
11,003
688
10,370
4,887
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
18
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Sylvanus
Drakoryuu
Sylvanus
6
4
11
2.88
L
2
4
4
1
L
Fenrir
cartonshi
Fenrir
0
9
3
0.17
W
Neith
8
3
5
3.5
W
Merlin
tehdzilla
Merlin
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
31,896
41,759
Taken
33,531
24,424
Mitigated
37,294
6,018
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,140
4,254
0
2,431
13,711
6,987
0
5,754
7,957
0
48,019
W
Sylvanus
Drakoryuu
Sylvanus
11,098
3,034
2,726
4,386
16,143
20,855
1,323
0
16,143
29,271
4,036
L
8,300
1,411
0
2,889
14,803
7,542
0
8,622
6,181
0
44,645
L
Fenrir
cartonshi
Fenrir
3,504
779
0
698
13,245
9,895
0
6,171
7,074
0
19,694
W
Neith
10,428
3,746
0
2,212
12,501
13,601
840
0
12,501
0
48,032
W
Merlin
tehdzilla
Merlin
10,370
877
0
787
4,887
2,838
1,177
0
4,887
38,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
34,095
172
Minions Killed
189
0
Camps Cleared
0
775,506
Distance Traveled
733,706
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,465
654
73
5
0
260,820
3
W
Sylvanus
11,632
727
57
4
0
182,767
1
L
Loki
10,157
635
78
5
0
281,647
3
L
Fenrir
8,669
542
21
1
0
233,039
3
W
Neith
11,460
716
77
5
0
271,823
3
W
Merlin
11,003
688
55
3
0
279,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role