Player Matchup

Arachne
Arachne
GorgojoMaldit0
Arachne
Level 158
God Stats
5W - 6L
1,586 SR
Queue Stats
126W - 154L
1,443 Elo+
Party 3
Yemoja
Yemoja
LadyFoust
Yemoja
Level 109
God Stats
147W - 158L
1,522 SR
Queue Stats
385W - 420L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
Pumpedkick
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
SirFoust
Sylvanus
Level 129
God Stats
16W - 18L
1,475 SR
Queue Stats
509W - 549L
1,463 Elo+
Party 2
Vulcan
Vulcan
Wylde Metal
Vulcan
Level 103
God Stats
12W - 11L
1,644 SR
Queue Stats
313W - 292L
1,448 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,457 Elo+

VS

Team Averages
Level 85
1,378 SR
1,457 Elo+
Merlin
Merlin
Dalrain
Merlin
Level 29
God Stats
29W - 30L
1,564 SR
Queue Stats
487W - 431L
1,498 Elo+
Party 1
Fenrir
Fenrir
Exletalis
Fenrir
Level 86
God Stats
2W - 8L
1,037 SR
Queue Stats
614W - 564L
1,550 Elo+
Party 1
Ares
Ares
McGee03
Ares
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 384L
1,360 Elo+
Party 1
Ymir
Ymir
PERSIAN809
Ymir
Level 113
God Stats
3W - 3L
1,389 SR
Queue Stats
361W - 357L
1,427 Elo+
Solo
Danzaburou
Danzaburou
SShadowKhan
Danzaburou
Level 136
God Stats
4W - 2L
1,400 SR
Queue Stats
191W - 217L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
10,373
494
12,944
17,653
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
LadyFoust
Yemoja
1
0 / 0 / 0
4,029
192
0
0
0
Heimdallr
Pumpedkick
Heimdallr
15
0 / 10 / 6
8,871
422
10,206
18,908
7,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
SirFoust
Sylvanus
18
6 / 6 / 3
10,684
509
11,544
19,121
15,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
19
7 / 2 / 2
11,711
558
15,266
15,288
6,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dalrain
Merlin
19
4 / 2 / 2
12,267
584
12,496
12,012
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Exletalis
Fenrir
17
2 / 4 / 4
10,804
514
7,421
14,607
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
McGee03
Ares
15
1 / 4 / 10
10,524
501
7,841
18,788
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 4 / 5
12,997
619
11,211
17,584
12,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SShadowKhan
Danzaburou
18
8 / 3 / 1
11,990
571
11,863
14,635
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
17
Kills
19
20
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dalrain
Merlin
4
2
2
2.5
W
Fenrir
Exletalis
Fenrir
2
4
4
1
L
4
2
3
2.75
L
Yemoja
LadyFoust
Yemoja
0
0
0
0
W
Ares
McGee03
Ares
1
4
10
1.5
W
4
4
5
1.63
L
Heimdallr
Pumpedkick
Heimdallr
0
10
6
0.3
W
Danzaburou
SShadowKhan
Danzaburou
8
3
1
2.83
L
Sylvanus
SirFoust
Sylvanus
6
6
3
1.25
L
Vulcan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,960
Damage
50,832
70,970
Taken
77,626
37,680
Mitigated
46,856
22,642
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dalrain
Merlin
12,496
485
0
4,165
12,012
4,501
516
5,104
6,908
93,417
0
W
Fenrir
Exletalis
Fenrir
7,421
1,716
0
3,346
14,607
6,727
306
4,614
9,993
0
87,565
L
12,944
8,211
0
5,805
17,653
8,113
1,715
6,707
10,946
0
80,599
L
Yemoja
LadyFoust
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Ares
McGee03
Ares
7,841
380
0
3,411
18,788
18,512
279
5,854
12,934
26,492
0
W
11,211
1,901
0
4,991
17,584
12,118
1,795
6,824
10,760
90,098
0
L
Heimdallr
Pumpedkick
Heimdallr
10,206
6,198
0
2,804
18,908
7,060
0
7,698
11,210
0
47,362
W
Danzaburou
SShadowKhan
Danzaburou
11,863
4,293
0
6,269
14,635
4,998
2,377
3,574
11,061
0
86,050
L
Sylvanus
SirFoust
Sylvanus
11,544
3,030
1,923
6,601
19,121
15,598
651
9,116
10,005
40,949
10,771
L
Vulcan
15,266
6,064
0
5,509
15,288
6,909
0
8,027
7,261
94,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
58,582
464
Minions Killed
661
0
Camps Cleared
0
1,434,771
Distance Traveled
1,946,524
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,267
584
166
8
0
380,809
1
W
Fenrir
10,804
514
122
6
0
378,540
2
L
Arachne
10,373
494
121
6
0
438,069
1
L
Yemoja
4,029
192
0
0
0
0
0
W
Ares
10,524
501
37
2
0
473,658
3
W
Ymir
12,997
619
192
9
0
316,324
2
L
Heimdallr
8,871
422
81
4
0
293,001
1
W
Danzaburou
11,990
571
144
7
0
397,193
1
L
Sylvanus
10,684
509
94
4
0
298,112
0
L
Vulcan
11,711
558
168
8
0
405,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role