Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dachikuma
Scylla
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
267W - 195L
1,589 Elo+
Solo
Yemoja
Yemoja
Noxxc13
Yemoja
Level 28
God Stats
12W - 6L
1,756 SR
Queue Stats
227W - 213L
1,496 Elo+
Solo
Heimdallr
Heimdallr
chopshoped
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 Elo+
Solo
Bellona
Bellona
loikky123
Bellona
Level 28
God Stats
18W - 15L
1,571 SR
Queue Stats
59W - 68L
1,449 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,506 Elo+

VS

Team Averages
Level 36
1,559 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GabrielMM2001
Merlin
Level 29
God Stats
19W - 18L
1,566 SR
Queue Stats
400W - 426L
1,360 Elo+
Solo
Scylla
Scylla
LordCuckington2
Scylla
Level 16
God Stats
4W - 1L
1,770 SR
Queue Stats
31W - 23L
1,601 Elo+
Party 1
Izanami
Izanami
OutcastedQueen
Izanami
Level 25
God Stats
52W - 35L
1,700 SR
Queue Stats
118W - 94L
1,616 Elo+
Party 1
Tiamat
Tiamat
神明之上
Tiamat
Level 3
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 2L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 1 / 2
6,003
429
3,205
6,884
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Dachikuma
Scylla
12
4 / 1 / 2
6,977
498
4,922
7,512
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Noxxc13
Yemoja
11
2 / 0 / 2
6,747
482
4,342
6,549
3,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
chopshoped
Heimdallr
6
0 / 8 / 3
4,764
340
1,769
8,559
2,862
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bellona
loikky123
Bellona
9
1 / 4 / 4
5,925
423
4,974
9,709
4,800
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 4
6,813
487
4,939
7,879
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 1
8,839
631
6,876
5,489
1,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 3
8,108
579
8,421
6,757
2,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 4
7,988
571
2,980
6,782
2,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
1 / 4 / 6
6,606
472
3,637
6,880
3,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
13
14
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
2
2
W
Bacchus
 
Bacchus
3
2
4
2.5
L
Scylla
Dachikuma
Scylla
4
1
2
5
W
3
1
1
3.5
W
6
2
3
3.75
L
Yemoja
Noxxc13
Yemoja
2
0
2
3
W
0
1
4
2
L
Heimdallr
chopshoped
Heimdallr
0
8
3
0.19
L
Bellona
loikky123
Bellona
1
4
4
0.75
W
Tiamat
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
26,853
39,213
Taken
33,787
15,837
Mitigated
14,136
6,706
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,205
291
0
3,362
6,884
2,105
0
3,123
3,761
0
27,237
W
Bacchus
 
Bacchus
4,939
503
0
2,687
7,879
4,089
0
1,877
5,873
26,464
0
L
Scylla
Dachikuma
Scylla
4,922
184
0
750
7,512
2,304
0
5,267
2,245
31,795
0
W
6,876
570
61
1,761
5,489
1,675
1,590
0
5,489
53,589
0
W
8,421
1,745
0
1,457
6,757
2,667
0
2,266
4,337
44,051
0
L
Yemoja
Noxxc13
Yemoja
4,342
1,189
546
985
6,549
3,766
0
3,912
2,637
21,788
0
W
2,980
1,821
0
1,503
6,782
2,127
2,702
1,115
5,667
0
66,274
L
Heimdallr
chopshoped
Heimdallr
1,769
1,319
0
216
8,559
2,862
0
5,088
3,471
0
10,484
L
Bellona
loikky123
Bellona
4,974
1,804
0
847
9,709
4,800
0
6,483
3,226
0
26,318
W
Tiamat
3,637
476
0
1,902
6,880
3,578
252
3,597
3,157
20,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
38,354
232
Minions Killed
414
0
Camps Cleared
0
1,113,709
Distance Traveled
1,246,292
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,003
429
62
4
0
194,807
1
W
Bacchus
6,813
487
45
3
0
283,812
4
L
Scylla
6,977
498
71
5
0
253,595
1
W
Merlin
8,839
631
123
9
0
233,231
0
W
Scylla
8,108
579
76
5
0
260,350
2
L
Yemoja
6,747
482
35
3
0
228,792
6
W
Izanami
7,988
571
124
9
0
253,116
6
L
Heimdallr
4,764
340
17
1
0
162,336
0
L
Bellona
5,925
423
47
3
0
274,179
0
W
Tiamat
6,606
472
46
3
0
215,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role