Player Matchup

Hachiman
Hachiman
DariusFM
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
IvashkaYA
Anubis
Level 29
God Stats
7W - 4L
1,281 SR
Queue Stats
192W - 217L
1,442 Elo+
Solo
Chang'e
Chang'e
Madysu
Chang'e
Level 5
God Stats
3W - 3L
1,817 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 1
Bellona
Bellona
marti64bueno
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,149 Elo+
Party 1
Loki
Loki
yoloXDpro
Loki
Level 126
God Stats
1W - 2L
1,767 SR
Queue Stats
36W - 37L
1,596 Elo+
Party 1
Team Averages
Level 34
1,573 SR
1,471 Elo+

VS

Team Averages
Level 30
1,503 SR
1,497 Elo+
Olorun
Olorun
InfiniteDeserter
Olorun
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 38L
1,500 Elo+
Party 3
Mercury
Mercury
ItimburI
Mercury
Level 29
God Stats
3W - 2L
1,452 SR
Queue Stats
65W - 70L
1,438 Elo+
Party 2
Neith
Neith
JesusLoveAcid
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
LeGurlu
Bellona
Level 68
God Stats
2W - 1L
1,493 SR
Queue Stats
55W - 24L
1,586 Elo+
Party 3
Ymir
Ymir
MarDerVinx
Ymir
Level 28
God Stats
33W - 21L
1,572 SR
Queue Stats
73W - 65L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DariusFM
Hachiman
11
3 / 4 / 4
7,359
526
4,793
9,002
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
IvashkaYA
Anubis
11
1 / 8 / 2
7,207
515
4,163
10,601
4,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Madysu
Chang'e
9
1 / 4 / 5
6,578
470
3,135
8,984
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
marti64bueno
Bellona
8
0 / 6 / 1
5,533
395
4,103
12,085
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
13
9 / 3 / 1
8,843
632
11,427
11,294
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
9,479
677
15,289
12,048
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ItimburI
Mercury
13
4 / 1 / 5
8,088
578
6,721
6,845
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 8 / 0
5,974
427
2,767
8,221
2,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
LeGurlu
Bellona
15
6 / 2 / 8
8,999
643
13,207
11,404
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 1 / 6
7,728
552
3,666
8,993
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
14
Kills
25
25
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DariusFM
Hachiman
3
4
4
1.25
W
9
2
4
5.5
W
Mercury
ItimburI
Mercury
4
1
5
6.5
L
Anubis
IvashkaYA
Anubis
1
8
2
0.25
W
1
8
0
0.13
W
Bellona
LeGurlu
Bellona
6
2
8
5
L
Chang'e
Madysu
Chang'e
1
4
5
0.88
W
5
1
6
8
L
Bellona
marti64bueno
Bellona
0
6
1
0.08
L
Loki
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
41,650
51,966
Taken
47,511
23,777
Mitigated
23,667
12,184
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DariusFM
Hachiman
4,793
3,849
0
1,587
9,002
3,028
509
3,068
5,934
0
24,157
W
15,289
8,349
563
7,958
12,048
5,582
243
2,926
9,122
56,181
8,558
W
Mercury
ItimburI
Mercury
6,721
3,856
0
585
6,845
2,307
520
495
6,350
0
45,030
L
Anubis
IvashkaYA
Anubis
4,163
245
0
2,153
10,601
4,901
588
4,537
6,064
34,075
0
W
2,767
883
0
495
8,221
2,470
133
504
7,717
0
23,776
W
Bellona
LeGurlu
Bellona
13,207
6,805
0
4,872
11,404
8,205
0
1,551
9,853
0
63,813
L
Chang'e
Madysu
Chang'e
3,135
628
1,370
1,224
8,984
3,996
481
3,424
5,560
12,587
0
W
3,666
765
410
1,709
8,993
5,103
0
1,822
7,171
19,084
0
L
Bellona
marti64bueno
Bellona
4,103
1,805
0
2,589
12,085
7,464
0
2,138
9,947
0
18,204
L
Loki
11,427
2,476
0
3,261
11,294
4,388
0
4,417
6,877
0
51,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
40,268
262
Minions Killed
380
0
Camps Cleared
0
1,170,077
Distance Traveled
1,403,737
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,359
526
41
3
0
202,793
0
W
Olorun
9,479
677
103
7
0
274,381
6
W
Mercury
8,088
578
89
6
0
335,936
0
L
Anubis
7,207
515
80
6
0
207,379
4
W
Neith
5,974
427
45
3
0
243,502
2
W
Bellona
8,999
643
114
8
0
293,257
2
L
Chang'e
6,578
470
17
1
0
228,107
2
W
Ymir
7,728
552
29
2
0
256,661
6
L
Bellona
5,533
395
29
2
0
231,976
0
L
Loki
8,843
632
95
7
0
299,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role