Player Matchup

Artio
Artio
AudiPack
Artio
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 233L
1,477 Elo+
Solo
Danzaburou
Danzaburou
B4M4 N1 Thrower
Danzaburou
Level 81
God Stats
1W - 1L
1,411 SR
Queue Stats
44W - 42L
1,542 Elo+
Party 1
Anubis
Anubis
HumbleLight78
Anubis
Level 32
God Stats
5W - 7L
1,476 SR
Queue Stats
219W - 238L
1,344 Elo+
Solo
Fenrir
Fenrir
Qt xSpectic
Fenrir
Level 16
God Stats
1W - 3L
1,175 SR
Queue Stats
5W - 14L
1,277 Elo+
Party 1
Ganesha
Ganesha
Tabluntech
Ganesha
Level 36
God Stats
2W - 3L
1,857 SR
Queue Stats
69W - 85L
1,423 Elo+
Solo
Team Averages
Level 42
1,484 SR
1,412 Elo+

VS

Team Averages
Level 73
1,448 SR
1,490 Elo+
Sylvanus
Sylvanus
CardiacUhRest
Sylvanus
Level 43
God Stats
1W - 7L
1,170 SR
Queue Stats
193W - 146L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Eagle2Ant
Gilgamesh
Level 129
God Stats
7W - 7L
1,438 SR
Queue Stats
328W - 266L
1,540 Elo+
Party 2
Neith
Neith
Khoeli
Neith
Level 16
God Stats
31W - 32L
1,495 SR
Queue Stats
36W - 39L
1,445 Elo+
Party 3
Ravana
Ravana
OniOfTekhenu
Ravana
Level 144
God Stats
2W - 1L
1,579 SR
Queue Stats
72W - 64L
1,568 Elo+
Party 3
Anubis
Anubis
TheFisherman357
Anubis
Level 32
God Stats
199W - 157L
1,559 SR
Queue Stats
549W - 593L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AudiPack
Artio
15
0 / 8 / 3
9,128
830
7,633
20,049
22,650
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
B4M4 N1 Thrower
Danzaburou
16
1 / 6 / 4
10,235
930
12,449
17,616
5,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 6 / 2
11,848
1,077
15,280
12,678
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
1 / 11 / 4
9,797
891
7,742
18,744
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Tabluntech
Ganesha
15
0 / 1 / 4
9,145
831
2,381
6,084
5,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

106

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CardiacUhRest
Sylvanus
18
3 / 2 / 16
11,800
1,073
12,016
13,180
6,987
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Eagle2Ant
Gilgamesh
19
10 / 0 / 9
12,481
1,135
18,247
10,286
6,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Khoeli
Neith
18
2 / 1 / 16
10,916
992
11,869
8,952
2,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
19
10 / 1 / 11
12,011
1,092
16,695
13,057
9,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 8
11,053
1,005
9,779
7,219
3,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
6
Kills
32
32
Deaths
6
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artio
AudiPack
Artio
0
8
3
0.19
L
Danzaburou
B4M4 N1 Thrower
Danzaburou
1
6
4
0.5
W
Sylvanus
CardiacUhRest
Sylvanus
3
2
16
5.5
W
Gilgamesh
Eagle2Ant
Gilgamesh
10
0
9
14.5
L
4
6
2
0.83
W
Neith
Khoeli
Neith
2
1
16
10
W
Ravana
10
1
11
15.5
L
Fenrir
1
11
4
0.27
L
Ganesha
Tabluntech
Ganesha
0
1
4
2
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
68,606
75,171
Taken
52,694
47,466
Mitigated
28,615
9,880
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AudiPack
Artio
7,633
1,288
503
1,995
20,049
22,650
0
8,918
11,131
11,289
0
L
Danzaburou
B4M4 N1 Thrower
Danzaburou
12,449
6,664
255
3,234
17,616
5,630
0
4,043
13,573
0
38,525
W
Sylvanus
CardiacUhRest
Sylvanus
12,016
3,451
2,217
2,281
13,180
6,987
0
6,628
6,552
29,807
0
W
Gilgamesh
Eagle2Ant
Gilgamesh
18,247
5,862
0
663
10,286
6,199
0
4,491
5,795
0
38,564
L
15,280
2,437
0
2,855
12,678
5,475
0
3,356
9,322
54,553
0
W
Neith
Khoeli
Neith
11,869
6,431
0
2,802
8,952
2,925
0
6,458
2,494
0
28,234
W
Ravana
16,695
5,220
0
1,305
13,057
9,391
0
5,946
7,111
0
26,187
L
Fenrir
7,742
1,482
0
1,038
18,744
8,151
0
3,144
15,600
0
17,817
L
Ganesha
Tabluntech
Ganesha
2,381
179
0
0
6,084
5,560
0
2,334
3,750
7,727
0
W
9,779
266
378
1,747
7,219
3,113
0
1,771
5,448
23,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
58,261
189
Minions Killed
205
3
Camps Cleared
9
759,550
Distance Traveled
1,005,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,128
830
7
1
0
162,054
0
L
Danzaburou
10,235
930
53
5
0
188,595
0
W
Sylvanus
11,800
1,073
38
3
0
185,559
0
W
Gilgamesh
12,481
1,135
45
4
6
234,850
0
L
Anubis
11,848
1,077
101
9
3
170,426
0
W
Neith
10,916
992
50
5
0
159,071
0
W
Ravana
12,011
1,092
31
3
1
221,389
0
L
Fenrir
9,797
891
25
2
0
148,766
0
L
Ganesha
9,145
831
3
0
0
89,709
0
W
Anubis
11,053
1,005
41
4
2
204,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role