Player Matchup

Izanami
Izanami
Crims0nKneecap
Izanami
Level 29
God Stats
9W - 11L
1,538 SR
Queue Stats
82W - 86L
1,424 Elo+
Solo
Sol
Sol
IBTheGreatest1
Sol
Level 148
God Stats
10W - 5L
1,485 SR
Queue Stats
246W - 222L
1,496 Elo+
Solo
Hercules
Hercules
SSFernando
Hercules
Level 43
God Stats
11W - 8L
1,576 SR
Queue Stats
14W - 14L
1,481 Elo+
Solo
Team Averages
Level 73
1,533 SR
1,467 Elo+

VS

Team Averages
Level 52
1,523 SR
1,319 Elo+
Thor
Thor
Wolfbiter21
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Medusa
Medusa
XxBLORGExX
Medusa
Level 67
God Stats
1W - 3L
1,479 SR
Queue Stats
127W - 168L
1,366 Elo+
Party 1
Chaac
Chaac
blueobsidion
Chaac
Level 83
God Stats
10W - 5L
1,589 SR
Queue Stats
179W - 266L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 3
7,634
1,091
6,772
7,088
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 1 / 13
6,187
884
2,905
3,669
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
SSFernando
Hercules
10
4 / 1 / 8
6,634
948
2,965
5,480
4,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
5,493
785
1,632
8,862
2,267
Mace

Mace

+10
Physical Power

Medusa
XxBLORGExX
Medusa
5
0 / 1 / 3
5,057
722
0
955
29
10
2 / 4 / 2
6,257
894
4,207
8,473
7,368
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
3
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
0
1
13
6.5
W
Hercules
SSFernando
Hercules
4
1
8
8
L
1
8
3
0.31
L
Medusa
XxBLORGExX
Medusa
0
1
3
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
5,839
16,237
Taken
18,290
8,309
Mitigated
9,664
6,148
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
4,435
0
2,595
7,088
2,945
516
0
7,088
0
33,353
W
2,905
1,444
105
1,108
3,669
889
1,688
0
3,669
15,530
0
W
Hercules
SSFernando
Hercules
2,965
1,032
0
2,340
5,480
4,475
90
0
5,480
0
8,976
L
1,632
589
0
0
8,862
2,267
0
1,246
7,616
0
7,609
L
Medusa
XxBLORGExX
Medusa
0
0
0
0
955
29
0
0
955
0
0
L
4,207
488
159
1,968
8,473
7,368
0
1,659
6,814
0
19,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,455
Gold Earned
16,807
100
Minions Killed
34
0
Camps Cleared
0
414,496
Distance Traveled
385,881
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,634
1,091
61
9
0
130,255
3
W
Sol
6,187
884
23
3
0
130,695
2
W
Hercules
6,634
948
16
2
0
153,546
1
L
Thor
5,493
785
13
2
0
110,229
0
L
Medusa
5,057
722
0
0
0
159,759
0
L
Chaac
6,257
894
21
3
0
115,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role