Player Matchup

Ganesha
Ganesha
Myhticx
Ganesha
Level 28
God Stats
18W - 14L
1,500 SR
Queue Stats
141W - 197L
1,322 Elo+
Solo
Danzaburou
Danzaburou
XtremeOne2
Danzaburou
Level 8
God Stats
2W - 4L
1,753 SR
Queue Stats
6W - 10L
1,573 Elo+
Solo
Persephone
Persephone
mertve23
Persephone
Level 9
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 19L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nedovolen
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,537 Elo+
Party 1
Fenrir
Fenrir
tyzik20
Fenrir
Level 38
God Stats
4W - 2L
1,793 SR
Queue Stats
44W - 39L
1,537 Elo+
Party 1
Team Averages
Level 19
1,650 SR
1,493 Elo+

VS

Team Averages
Level 24
1,559 SR
1,432 Elo+
Erlang Shen
Erlang Shen
Lu2kYGUY
Erlang Shen
Level 17
God Stats
12W - 9L
1,419 SR
Queue Stats
38W - 46L
1,293 Elo+
Solo
Anubis
Anubis
Mercenaryyy
Anubis
Level 19
God Stats
7W - 4L
1,572 SR
Queue Stats
28W - 27L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
PoederPrins
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 50L
1,610 Elo+
Solo
Khepri
Khepri
Woopinator
Khepri
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
18W - 17L
1,250 Elo+
Solo
Apollo
Apollo
szurrog25
Apollo
Level 28
God Stats
11W - 5L
1,615 SR
Queue Stats
91W - 88L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Myhticx
Ganesha
15
0 / 7 / 8
9,331
424
4,072
19,846
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
XtremeOne2
Danzaburou
17
6 / 9 / 6
10,918
496
12,901
16,794
5,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
mertve23
Persephone
18
6 / 11 / 1
12,794
582
10,627
18,922
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
nedovolen
Kumbhakarna
15
0 / 6 / 5
9,102
414
5,456
18,407
7,185
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
tyzik20
Fenrir
15
3 / 9 / 6
10,294
468
8,277
20,374
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lu2kYGUY
Erlang Shen
17
4 / 3 / 7
12,081
549
7,864
12,701
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
16 / 2 / 4
14,312
651
20,584
11,573
7,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PoederPrins
Sun Wukong
20
9 / 3 / 9
13,827
629
14,955
18,946
14,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Woopinator
Khepri
14
0 / 5 / 10
10,193
463
2,921
16,802
20,565
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
szurrog25
Apollo
20
13 / 3 / 6
14,246
648
27,229
17,113
7,879
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
15
Kills
42
42
Deaths
16
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Lu2kYGUY
Erlang Shen
4
3
7
2.5
W
Anubis
16
2
4
9
L
Ganesha
Myhticx
Ganesha
0
7
8
0.57
W
Sun Wukong
PoederPrins
Sun Wukong
9
3
9
4.5
W
Khepri
Woopinator
Khepri
0
5
10
1
L
Danzaburou
XtremeOne2
Danzaburou
6
9
6
1
L
Persephone
mertve23
Persephone
6
11
1
0.59
L
Kumbhakarna
nedovolen
Kumbhakarna
0
6
5
0.42
W
Apollo
szurrog25
Apollo
13
3
6
5.33
L
Fenrir
tyzik20
Fenrir
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,333
Damage
73,553
94,343
Taken
77,135
37,712
Mitigated
60,468
11,084
Healing
26,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Lu2kYGUY
Erlang Shen
7,864
4,057
0
4,045
12,701
10,048
918
3,686
9,015
0
60,850
W
Anubis
20,584
1,754
0
6,412
11,573
7,345
3,890
4,864
6,709
87,716
0
L
Ganesha
Myhticx
Ganesha
4,072
538
159
2,533
19,846
15,125
44
3,856
15,703
23,989
0
W
Sun Wukong
PoederPrins
Sun Wukong
14,955
2,163
0
7,543
18,946
14,631
1,981
5,320
13,626
0
104,172
W
Khepri
Woopinator
Khepri
2,921
324
0
363
16,802
20,565
946
3,053
13,749
14,662
0
L
Danzaburou
XtremeOne2
Danzaburou
12,901
6,391
0
3,656
16,794
5,378
0
1,505
15,094
0
51,285
L
Persephone
mertve23
Persephone
10,627
1,277
224
2,799
18,922
3,773
0
9,011
9,842
60,016
0
L
Kumbhakarna
nedovolen
Kumbhakarna
5,456
1,025
0
384
18,407
7,185
0
2,501
15,801
42,349
0
W
Apollo
szurrog25
Apollo
27,229
18,906
0
8,320
17,113
7,879
7,313
4,687
12,426
0
129,321
L
Fenrir
tyzik20
Fenrir
8,277
3,629
0
1,329
20,374
6,251
0
6,626
13,748
0
73,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
64,659
384
Minions Killed
597
0
Camps Cleared
0
1,821,793
Distance Traveled
1,940,307
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,081
549
87
4
0
423,476
5
W
Anubis
14,312
651
137
6
0
362,172
5
L
Ganesha
9,331
424
5
0
0
352,186
2
W
Sun Wukong
13,827
629
160
7
0
418,494
4
W
Khepri
10,193
463
19
1
0
329,038
3
L
Danzaburou
10,918
496
89
4
0
326,731
2
L
Persephone
12,794
582
107
5
0
416,242
2
L
Kumbhakarna
9,102
414
75
3
0
355,852
6
W
Apollo
14,246
648
194
9
0
407,127
0
L
Fenrir
10,294
468
108
5
0
370,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role