Player Matchup

Artemis
Artemis
ELMOUMOUSSO
Artemis
Level 13
God Stats
2W - 4L
1,390 SR
Queue Stats
5W - 4L
1,279 Elo+
Solo
Ares
Ares
IWaddy0505
Ares
Level 67
God Stats
8W - 17L
1,518 SR
Queue Stats
151W - 156L
1,611 Elo+
Party 1
Ymir
Ymir
Kamran kelly
Ymir
Level 8
God Stats
1W - 3L
1,506 SR
Queue Stats
36W - 48L
1,611 Elo+
Party 1
Merlin
Merlin
Unluckypig11
Merlin
Level 4
God Stats
14W - 18L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Solo
Nemesis
Nemesis
deadpool5689x
Nemesis
Level 16
God Stats
1W - 2L
1,497 SR
Queue Stats
25W - 40L
1,300 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,460 Elo+

VS

Team Averages
Level 16
1,419 SR
1,439 Elo+
Nemesis
Nemesis
Silverth567
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 38L
1,500 Elo+
Party 2
Raijin
Raijin
WET-Nefarious
Raijin
Level 18
God Stats
7W - 7L
1,304 SR
Queue Stats
75W - 90L
1,370 Elo+
Party 2
Bacchus
Bacchus
Wiljoy
Bacchus
Level 26
God Stats
20W - 22L
1,526 SR
Queue Stats
143W - 140L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
fxnius
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,312 Elo+
Party 2
Neith
Neith
zamanaman
Neith
Level 28
God Stats
1W - 1L
1,263 SR
Queue Stats
75W - 74L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ELMOUMOUSSO
Artemis
20
12 / 17 / 19
18,158
1,211
54,250
28,967
18,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 19
17,882
1,192
28,606
34,194
66,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 2 / 6
11,514
768
952
5,536
4,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
20
7 / 8 / 18
15,553
1,037
20,704
21,693
14,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
4 / 13 / 18
15,271
1,018
19,260
24,468
14,918
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Silverth567
Nemesis
20
4 / 13 / 17
14,193
946
15,389
26,153
13,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 5 / 23
17,828
1,189
26,286
27,679
11,537
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Wiljoy
Bacchus
20
13 / 1 / 28
17,364
1,158
20,056
20,913
33,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
fxnius
Sun Wukong
20
2 / 8 / 21
13,902
927
8,939
30,541
17,089
Neith
zamanaman
Neith
20
10 / 8 / 27
16,861
1,124
36,824
26,732
13,336
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
160
35
Kills
44
44
Deaths
35
80
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Artemis
ELMOUMOUSSO
Artemis
12
17
19
1.26
L
11
4
19
5.13
L
1
2
6
2
W
Nemesis
Silverth567
Nemesis
4
13
17
0.96
L
Merlin
7
8
18
2
W
15
5
23
5.3
W
Bacchus
Wiljoy
Bacchus
13
1
28
27
L
Nemesis
4
13
18
1
W
Sun Wukong
fxnius
Sun Wukong
2
8
21
1.56
W
Neith
zamanaman
Neith
10
8
27
2.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,772
Damage
107,494
114,858
Taken
132,018
119,263
Mitigated
89,062
4,456
Healing
17,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ELMOUMOUSSO
Artemis
54,250
31,349
0
0
28,967
18,620
0
10,961
18,006
0
108,089
L
28,606
4,111
0
1,750
34,194
66,554
0
11,405
22,789
46,891
0
L
952
0
0
0
5,536
4,683
0
2,787
2,749
952
0
W
Nemesis
Silverth567
Nemesis
15,389
7,676
0
1,502
26,153
13,220
0
10,986
15,167
0
28,031
L
Merlin
20,704
3,558
630
1,357
21,693
14,488
0
12,509
9,184
50,075
0
W
26,286
4,842
835
6,004
27,679
11,537
0
12,666
15,013
57,427
0
W
Bacchus
Wiljoy
Bacchus
20,056
2,043
0
730
20,913
33,880
0
6,988
13,683
28,641
0
L
Nemesis
19,260
11,318
0
719
24,468
14,918
0
8,680
15,788
0
44,535
W
Sun Wukong
fxnius
Sun Wukong
8,939
1,316
0
415
30,541
17,089
0
12,097
18,444
0
18,693
W
Neith
zamanaman
Neith
36,824
19,924
0
8,442
26,732
13,336
0
7,525
18,875
0
84,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,378
Gold Earned
80,148
256
Minions Killed
231
12
Camps Cleared
5
1,244,588
Distance Traveled
1,362,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,158
1,211
123
8
3
195,288
0
L
Ares
17,882
1,192
20
1
0
292,457
0
L
Ymir
11,514
768
0
0
0
241,191
0
W
Nemesis
14,193
946
24
2
1
271,014
0
L
Merlin
15,553
1,037
67
4
2
252,713
0
W
Raijin
17,828
1,189
80
5
1
248,869
0
W
Bacchus
17,364
1,158
14
1
0
333,100
0
L
Nemesis
15,271
1,018
46
3
7
262,939
2
W
Sun Wukong
13,902
927
19
1
0
288,191
1
W
Neith
16,861
1,124
94
6
3
221,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role