Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
HHumii
Ullr
Level 146
God Stats
90W - 33L
1,829 SR
Queue Stats
480W - 89L
1,974 Elo+
Party 2
Sylvanus
Sylvanus
Jaiimy
Sylvanus
Level 160
God Stats
8W - 0L
2,020 SR
Queue Stats
912W - 185L
1,881 Elo+
Party 2
Scylla
Scylla
TimeIessData
Scylla
Level 158
God Stats
113W - 30L
1,892 SR
Queue Stats
1,636W - 471L
1,773 Elo+
Party 2
Thoth
Thoth
x SadBoii x
Thoth
Level 160
God Stats
2W - 0L
1,713 SR
Queue Stats
1,038W - 258L
1,887 Elo+
Party 2
Team Averages
Level 157
1,791 SR
1,803 Elo+

VS

Team Averages
Level 36
1,398 SR
1,401 Elo+
Neith
Neith
Cakaouette
Neith
Level 23
God Stats
2W - 7L
1,260 SR
Queue Stats
7W - 12L
1,253 Elo+
Party 1
Yemoja
Yemoja
DREAMS Teddy
Yemoja
Level 42
God Stats
2W - 5L
1,429 SR
Queue Stats
31W - 50L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
Junky Boy xXx
Zhong Kui
Level 29
God Stats
3W - 4L
1,400 SR
Queue Stats
74W - 99L
1,427 Elo+
Party 1
Horus
Horus
XxLaS CaRb0nXx
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,532 Elo+
Party 1
Medusa
Medusa
tatave13
Medusa
Level 64
God Stats
4W - 2L
1,403 SR
Queue Stats
46W - 70L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
9 / 0 / 25
12,490
1,135
12,746
8,703
13,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
HHumii
Ullr
19
9 / 1 / 23
11,875
1,080
22,610
13,426
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jaiimy
Sylvanus
18
7 / 0 / 22
11,546
1,050
23,541
14,448
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
19
9 / 0 / 26
12,506
1,137
23,348
4,879
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 0 / 19
11,391
1,036
20,224
6,020
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

297

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 10 / 0
9,695
881
7,977
19,950
4,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
0 / 5 / 0
9,990
908
4,091
19,426
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Junky Boy xXx
Zhong Kui
15
0 / 8 / 0
9,325
848
9,078
20,231
11,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 0
9,281
844
5,607
25,462
20,769
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
tatave13
Medusa
16
0 / 7 / 1
9,888
899
14,371
24,029
8,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
2
39
Kills
1
1
Deaths
39
115
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
0
25
21.5
L
Neith
1
10
0
0.1
L
Yemoja
0
5
0
0
W
Ullr
HHumii
Ullr
9
1
23
20.5
W
Sylvanus
Jaiimy
Sylvanus
7
0
22
18
L
Zhong Kui
Junky Boy xXx
Zhong Kui
0
8
0
0
W
Scylla
9
0
26
22
L
0
9
0
0
L
Medusa
tatave13
Medusa
0
7
1
0.07
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,469
Damage
41,124
47,476
Taken
109,098
33,517
Mitigated
63,744
22,679
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,746
1,146
0
3,716
8,703
13,116
0
2,733
5,970
0
25,133
L
Neith
7,977
3,186
0
672
19,950
4,934
0
14,320
5,630
0
27,259
L
Yemoja
4,091
1,394
4,183
2,209
19,426
18,313
0
13,079
6,347
10,518
0
W
Ullr
HHumii
Ullr
22,610
11,187
0
100
13,426
7,171
0
3,020
10,406
0
46,092
W
Sylvanus
Jaiimy
Sylvanus
23,541
4,234
8,121
8,805
14,448
8,641
0
4,750
9,698
31,074
0
L
Zhong Kui
Junky Boy xXx
Zhong Kui
9,078
180
0
3,346
20,231
11,709
0
11,845
8,386
31,623
0
W
Scylla
23,348
1,856
0
438
4,879
1,912
0
643
4,236
40,859
0
L
5,607
2,498
1,147
1,867
25,462
20,769
0
15,097
10,365
0
16,853
L
Medusa
tatave13
Medusa
14,371
5,573
308
1,572
24,029
8,019
0
12,772
11,257
0
34,199
W
20,224
574
389
1,110
6,020
2,677
0
2,023
3,997
37,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,808
Gold Earned
48,179
189
Minions Killed
197
8
Camps Cleared
4
1,194,012
Distance Traveled
984,631
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,490
1,135
19
2
0
269,660
0
L
Neith
9,695
881
47
4
1
169,967
0
L
Yemoja
9,990
908
20
2
0
182,747
0
W
Ullr
11,875
1,080
52
5
2
225,359
1
W
Sylvanus
11,546
1,050
16
1
1
211,981
0
L
Zhong Kui
9,325
848
63
6
0
202,554
0
W
Scylla
12,506
1,137
49
4
4
235,510
0
L
Horus
9,281
844
25
2
0
203,572
0
L
Medusa
9,888
899
42
4
3
225,791
0
W
Thoth
11,391
1,036
53
5
1
251,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role