Player Matchup

Nu Wa
Nu Wa
ChapaMatt
Nu Wa
Level 14
God Stats
15W - 7L
1,842 SR
Queue Stats
137W - 91L
1,661 Elo+
Party 2
Yemoja
Yemoja
Ezekingiel
Yemoja
Level 13
God Stats
11W - 9L
1,399 SR
Queue Stats
36W - 35L
1,326 Elo+
Party 3
Arachne
Arachne
ForceOfMetal
Arachne
Level 96
God Stats
23W - 9L
1,655 SR
Queue Stats
455W - 318L
1,573 Elo+
Party 2
Neith
Neith
Kinvana
Neith
Level 128
God Stats
15W - 22L
1,464 SR
Queue Stats
1,061W - 944L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
sebastian1911
Amaterasu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,407 Elo+
Party 3
Team Averages
Level 79
1,572 SR
1,497 Elo+

VS

Team Averages
Level 63
1,665 SR
1,554 Elo+
Apollo
Apollo
Chumirranha
Apollo
Level 48
God Stats
3W - 6L
1,934 SR
Queue Stats
16W - 21L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
ForshaKenn
Nu Wa
Level 65
God Stats
54W - 59L
1,532 SR
Queue Stats
636W - 713L
1,412 Elo+
Solo
Jormungandr
Jormungandr
ZeroAbsoluto0
Jormungandr
Level 109
God Stats
10W - 14L
1,460 SR
Queue Stats
495W - 497L
1,491 Elo+
Party 1
Mercury
Mercury
ales11
Mercury
Level 27
God Stats
2W - 1L
1,680 SR
Queue Stats
35W - 16L
1,639 Elo+
Party 4
Bellona
Bellona
alexxiiiii1
Bellona
Level 66
God Stats
20W - 13L
1,716 SR
Queue Stats
395W - 375L
1,484 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChapaMatt
Nu Wa
15
4 / 1 / 5
9,880
549
15,982
8,635
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Ezekingiel
Yemoja
13
1 / 2 / 3
8,475
471
2,107
6,004
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
ForceOfMetal
Arachne
18
7 / 2 / 5
11,439
636
10,025
14,988
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Kinvana
Neith
17
4 / 0 / 3
10,711
595
8,885
10,292
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
sebastian1911
Amaterasu
15
2 / 5 / 5
9,588
533
5,511
17,008
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 4 / 0
8,402
467
1,416
9,794
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
0 / 2 / 1
9,000
500
7,866
8,088
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ZeroAbsoluto0
Jormungandr
11
0 / 4 / 0
7,314
406
5,006
14,899
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ales11
Mercury
16
6 / 4 / 1
10,192
566
11,434
13,451
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
alexxiiiii1
Bellona
15
4 / 4 / 4
9,720
540
11,284
15,557
12,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
10
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ChapaMatt
Nu Wa
4
1
5
6.5
L
Apollo
0
4
0
0
W
Yemoja
Ezekingiel
Yemoja
1
2
3
1.25
W
Arachne
ForceOfMetal
Arachne
7
2
5
4.75
L
Nu Wa
0
2
1
0.25
W
Neith
Kinvana
Neith
4
0
3
5.5
L
Jormungandr
ZeroAbsoluto0
Jormungandr
0
4
0
0
L
Mercury
ales11
Mercury
6
4
1
1.63
L
Bellona
alexxiiiii1
Bellona
4
4
4
1.5
W
Amaterasu
sebastian1911
Amaterasu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,510
Damage
37,006
56,927
Taken
61,789
26,710
Mitigated
35,119
26,627
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ChapaMatt
Nu Wa
15,982
2,718
90
2,577
8,635
2,717
243
4,718
3,695
61,024
0
L
Apollo
1,416
1,095
0
2,525
9,794
3,022
699
2,061
7,601
0
43,479
W
Yemoja
Ezekingiel
Yemoja
2,107
260
3,390
520
6,004
4,146
80
1,672
4,204
13,048
0
W
Arachne
ForceOfMetal
Arachne
10,025
6,138
0
7,829
14,988
7,507
377
2,132
12,770
0
90,294
L
Nu Wa
7,866
2,547
0
2,512
8,088
2,702
626
5,712
2,084
66,089
0
W
Neith
Kinvana
Neith
8,885
4,421
0
6,451
10,292
3,563
859
2,520
7,434
0
89,154
L
Jormungandr
ZeroAbsoluto0
Jormungandr
5,006
659
0
1,142
14,899
11,062
99
4,410
10,297
41,405
0
L
Mercury
ales11
Mercury
11,434
6,439
0
125
13,451
5,760
0
3,500
9,691
0
82,032
L
Bellona
alexxiiiii1
Bellona
11,284
4,470
0
4,965
15,557
12,573
187
1,710
13,713
0
63,394
W
Amaterasu
sebastian1911
Amaterasu
5,511
2,129
0
5,770
17,008
8,777
72
1,056
15,952
0
51,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
44,628
504
Minions Killed
529
0
Camps Cleared
0
1,842,068
Distance Traveled
1,675,596
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,880
549
91
5
0
364,161
0
L
Apollo
8,402
467
95
5
0
324,494
0
W
Yemoja
8,475
471
19
1
0
343,603
1
W
Arachne
11,439
636
146
8
0
403,737
4
L
Nu Wa
9,000
500
115
6
0
285,129
0
W
Neith
10,711
595
163
9
0
337,658
8
L
Jormungandr
7,314
406
67
4
0
324,049
2
L
Mercury
10,192
566
140
8
0
400,074
3
L
Bellona
9,720
540
112
6
0
341,850
2
W
Amaterasu
9,588
533
85
5
0
392,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role