Player Matchup

Merlin
Merlin
GwCode
Merlin
Level 28
God Stats
5W - 8L
1,404 SR
Queue Stats
226W - 219L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Hauski
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Hercules
Hercules
Ksapi
Hercules
Level 27
God Stats
0W - 4L
1,158 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Mercury
Mercury
Kuzake
Mercury
Level 19
God Stats
6W - 9L
1,229 SR
Queue Stats
391W - 432L
1,431 Elo+
Solo
Heimdallr
Heimdallr
kuismeli
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 1
Team Averages
Level 19
1,358 SR
1,307 Elo+

VS

Team Averages
Level 40
1,620 SR
1,515 Elo+
Merlin
Merlin
Crowgore
Merlin
Level 14
God Stats
7W - 7L
1,462 SR
Queue Stats
16W - 19L
1,405 Elo+
Solo
Scylla
Scylla
Jazzberra
Scylla
Level 155
God Stats
6W - 4L
1,712 SR
Queue Stats
146W - 99L
1,608 Elo+
Party 2
Izanami
Izanami
MareHwa
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 30L
1,299 Elo+
Solo
Kukulkan
Kukulkan
Tengriis
Kukulkan
Level 3
God Stats
6W - 1L
1,803 SR
Queue Stats
39W - 22L
1,819 Elo+
Party 2
Cabrakan
Cabrakan
tfou3lal3ouba
Cabrakan
Level 21
God Stats
8W - 1L
1,626 SR
Queue Stats
80W - 64L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GwCode
Merlin
17
3 / 7 / 2
10,971
914
21,997
19,550
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Hauski
Zhong Kui
17
1 / 9 / 3
10,420
868
11,520
20,677
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Ksapi
Hercules
17
0 / 11 / 6
9,992
833
5,798
22,503
19,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Kuzake
Mercury
17
2 / 7 / 3
10,810
901
6,985
25,152
15,873
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
kuismeli
Heimdallr
17
1 / 9 / 5
10,481
873
7,604
15,916
5,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crowgore
Merlin
20
7 / 2 / 23
12,536
1,045
19,072
10,085
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Jazzberra
Scylla
20
16 / 0 / 17
13,942
1,162
37,162
11,414
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
MareHwa
Izanami
19
7 / 1 / 25
12,692
1,058
14,197
12,282
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tengriis
Kukulkan
20
9 / 0 / 25
12,999
1,083
17,231
5,594
3,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
tfou3lal3ouba
Cabrakan
19
4 / 4 / 23
11,720
977
9,718
17,571
22,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
156
7
Kills
43
43
Deaths
7
19
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Merlin
Crowgore
Merlin
7
2
23
9.25
L
Merlin
GwCode
Merlin
3
7
2
0.57
L
Zhong Kui
Hauski
Zhong Kui
1
9
3
0.28
W
Scylla
Jazzberra
Scylla
16
0
17
24.5
L
Hercules
Ksapi
Hercules
0
11
6
0.27
L
Mercury
Kuzake
Mercury
2
7
3
0.5
W
Izanami
MareHwa
Izanami
7
1
25
19.5
W
Kukulkan
Tengriis
Kukulkan
9
0
25
21.5
L
Heimdallr
kuismeli
Heimdallr
1
9
5
0.39
W
Cabrakan
tfou3lal3ouba
Cabrakan
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,904
Damage
97,380
103,798
Taken
56,946
63,360
Mitigated
39,682
8,007
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Crowgore
Merlin
19,072
1,494
420
1,676
10,085
4,714
0
5,870
4,064
45,218
0
L
Merlin
GwCode
Merlin
21,997
1,612
0
1,239
19,550
6,823
0
16,334
3,118
56,248
0
L
Zhong Kui
Hauski
Zhong Kui
11,520
2,082
0
3,074
20,677
15,699
0
16,769
3,666
25,030
0
W
Scylla
Jazzberra
Scylla
37,162
1,911
0
0
11,414
4,338
0
5,779
5,326
60,616
0
L
Hercules
Ksapi
Hercules
5,798
1,128
0
2,746
22,503
19,289
0
17,754
4,411
0
12,046
L
Mercury
Kuzake
Mercury
6,985
4,870
0
0
25,152
15,873
0
17,999
6,791
0
24,484
W
Izanami
MareHwa
Izanami
14,197
7,972
0
925
12,282
4,977
0
7,646
4,492
0
26,534
W
Kukulkan
Tengriis
Kukulkan
17,231
1,745
0
0
5,594
3,002
0
3,505
2,038
36,009
0
L
Heimdallr
kuismeli
Heimdallr
7,604
3,729
0
948
15,916
5,676
0
13,062
2,629
0
26,946
W
Cabrakan
tfou3lal3ouba
Cabrakan
9,718
1,771
0
0
17,571
22,651
0
9,578
7,508
12,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
63,889
195
Minions Killed
215
7
Camps Cleared
4
989,198
Distance Traveled
1,195,979
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,536
1,045
65
5
2
210,907
0
L
Merlin
10,971
914
60
5
2
215,936
1
L
Zhong Kui
10,420
868
35
3
2
183,594
1
W
Scylla
13,942
1,162
66
6
2
259,006
6
L
Hercules
9,992
833
16
1
0
172,144
2
L
Mercury
10,810
901
37
3
1
274,184
0
W
Izanami
12,692
1,058
26
2
0
226,980
2
W
Kukulkan
12,999
1,083
54
5
0
247,130
0
L
Heimdallr
10,481
873
47
4
2
143,340
0
W
Cabrakan
11,720
977
4
0
0
251,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role