Player Matchup

Yemoja
Yemoja
Raikiri007
Yemoja
Level 27
God Stats
8W - 5L
1,496 SR
Queue Stats
51W - 54L
1,356 Elo+
Solo
Serqet
Serqet
TheBlackMing
Serqet
Level 11
God Stats
13W - 3L
1,639 SR
Queue Stats
179W - 171L
1,463 Elo+
Solo
Artemis
Artemis
dinorath
Artemis
Level 8
God Stats
10W - 8L
1,500 SR
Queue Stats
303W - 291L
1,507 Elo+
Solo
Bellona
Bellona
loikky123
Bellona
Level 28
God Stats
18W - 15L
1,548 SR
Queue Stats
59W - 68L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
veryfancyhat
Morgan Le Fay
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 75L
1,239 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,400 Elo+

VS

Team Averages
Level 38
1,452 SR
1,465 Elo+
Medusa
Medusa
TanglingCart24
Medusa
Level 5
God Stats
1W - 3L
1,623 SR
Queue Stats
50W - 50L
1,399 Elo+
Party 2
Bakasura
Bakasura
TommySalami0420
Bakasura
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
131W - 120L
1,534 Elo+
Party 1
Izanami
Izanami
chrisrpm5
Izanami
Level 12
God Stats
48W - 32L
1,597 SR
Queue Stats
75W - 95L
1,374 Elo+
Party 1
Tiamat
Tiamat
curtis39
Tiamat
Level 56
God Stats
10W - 9L
1,255 SR
Queue Stats
305W - 322L
1,516 Elo+
Party 2
Yemoja
Yemoja
mrclonw21
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Raikiri007
Yemoja
7
0 / 0 / 3
4,321
720
575
1,760
990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
7
1 / 0 / 1
4,245
708
998
2,499
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
dinorath
Artemis
7
2 / 0 / 1
4,394
732
2,256
1,811
453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
loikky123
Bellona
7
2 / 2 / 0
4,181
697
2,246
4,279
2,683
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
veryfancyhat
Morgan Le Fay
8
0 / 1 / 0
4,351
725
920
1,880
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,928
488
301
1,344
195
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
7
0 / 1 / 0
4,063
677
114
3,698
849
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
chrisrpm5
Izanami
7
2 / 2 / 0
4,223
704
2,816
3,287
1,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
curtis39
Tiamat
4
1 / 0 / 0
3,357
560
274
1,317
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
mrclonw21
Yemoja
6
0 / 0 / 0
3,246
541
919
2,224
1,133
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
3
3
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Raikiri007
Yemoja
0
0
3
1.5
L
0
2
0
0
W
Serqet
1
0
1
1.5
L
Bakasura
0
1
0
0
L
Izanami
chrisrpm5
Izanami
2
2
0
1
L
Tiamat
curtis39
Tiamat
1
0
0
1
W
Artemis
dinorath
Artemis
2
0
1
2.5
W
Bellona
loikky123
Bellona
2
2
0
1
L
Yemoja
mrclonw21
Yemoja
0
0
0
0
W
Morgan Le Fay
veryfancyhat
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,995
Damage
4,424
12,229
Taken
11,870
5,317
Mitigated
3,816
4,172
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Raikiri007
Yemoja
575
62
287
707
1,760
990
330
429
1,331
8,736
0
L
301
56
0
0
1,344
195
0
105
1,239
0
3,713
W
Serqet
998
246
0
1,286
2,499
649
0
0
2,499
0
15,818
L
Bakasura
114
0
0
1,127
3,698
849
0
45
3,653
0
14,720
L
Izanami
chrisrpm5
Izanami
2,816
1,698
0
39
3,287
1,133
105
0
3,287
0
14,475
L
Tiamat
curtis39
Tiamat
274
41
0
596
1,317
506
0
563
656
5,646
0
W
Artemis
dinorath
Artemis
2,256
1,140
0
1,044
1,811
453
776
490
1,321
0
20,116
W
Bellona
loikky123
Bellona
2,246
991
0
848
4,279
2,683
0
0
4,279
0
13,185
L
Yemoja
mrclonw21
Yemoja
919
87
0
172
2,224
1,133
0
644
1,540
6,263
0
W
Morgan Le Fay
veryfancyhat
Morgan Le Fay
920
167
0
0
1,880
542
733
274
1,606
20,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,492
Gold Earned
17,817
167
Minions Killed
122
0
Camps Cleared
0
574,513
Distance Traveled
503,076
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,321
720
18
3
0
96,885
0
L
Medusa
2,928
488
10
2
0
53,193
0
W
Serqet
4,245
708
37
6
0
140,014
0
L
Bakasura
4,063
677
54
9
0
161,595
0
L
Izanami
4,223
704
38
6
0
119,468
0
L
Tiamat
3,357
560
16
3
0
51,873
1
W
Artemis
4,394
732
36
6
0
109,147
2
W
Bellona
4,181
697
25
4
0
121,490
0
L
Yemoja
3,246
541
4
1
0
116,947
1
W
Morgan Le Fay
4,351
725
51
9
0
106,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role