Player Matchup

Ganesha
Ganesha
Murkee_15
Ganesha
Level 123
God Stats
18W - 5L
1,419 SR
Queue Stats
626W - 517L
1,578 Elo+
Party 1
Hel
Hel
UOENO37
Hel
Level 95
God Stats
8W - 17L
1,416 SR
Queue Stats
492W - 598L
1,421 Elo+
Party 1
Fenrir
Fenrir
jayB_300
Fenrir
Level 82
God Stats
4W - 4L
1,445 SR
Queue Stats
374W - 473L
1,430 Elo+
Party 1
Team Averages
Level 100
1,427 SR
1,476 Elo+

VS

Team Averages
Level 49
1,490 SR
1,357 Elo+
Bellona
Bellona
DevinSuper1924
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JoeyHutch55
Jormungandr
Level 22
God Stats
3W - 5L
1,384 SR
Queue Stats
3W - 9L
1,102 Elo+
Solo
Zeus
Zeus
VvV-_-ZeUs-_-VvV
Zeus
Level 120
God Stats
273W - 211L
1,586 SR
Queue Stats
762W - 846L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Murkee_15
Ganesha
16
2 / 1 / 13
11,837
740
12,165
28,407
26,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
15
6 / 2 / 3
10,958
685
7,871
11,411
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
jayB_300
Fenrir
14
7 / 4 / 3
10,925
683
4,017
16,234
5,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
9,420
589
5,016
12,340
6,297
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JoeyHutch55
Jormungandr
14
4 / 2 / 3
10,317
645
16,659
11,254
12,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 5 / 5
10,178
636
20,967
9,175
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
7
7
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Jormungandr
JoeyHutch55
Jormungandr
4
2
3
2.75
W
Ganesha
Murkee_15
Ganesha
2
1
13
8.5
W
Hel
6
2
3
3.75
L
2
5
5
0.9
W
Fenrir
jayB_300
Fenrir
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
42,642
56,052
Taken
32,769
35,225
Mitigated
21,053
28,203
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,016
702
0
166
12,340
6,297
451
6,786
5,554
0
16,176
L
Jormungandr
JoeyHutch55
Jormungandr
16,659
3,677
0
2,526
11,254
12,377
143
6,362
4,892
38,215
0
W
Ganesha
Murkee_15
Ganesha
12,165
830
147
12,577
28,407
26,059
0
16,705
11,702
42,126
0
W
Hel
7,871
1,485
6,584
5,151
11,411
4,033
39
8,904
2,507
32,142
0
L
20,967
1,749
0
232
9,175
2,379
307
6,888
2,287
65,268
0
W
Fenrir
jayB_300
Fenrir
4,017
1,921
394
3,350
16,234
5,133
2,363
12,017
4,217
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
29,915
145
Minions Killed
162
0
Camps Cleared
0
884,550
Distance Traveled
766,546
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,420
589
26
2
0
257,609
0
L
Jormungandr
10,317
645
45
3
0
268,640
1
W
Ganesha
11,837
740
5
0
0
291,425
1
W
Hel
10,958
685
89
6
0
268,009
1
L
Zeus
10,178
636
91
6
0
240,297
4
W
Fenrir
10,925
683
51
3
0
325,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role