Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
KGH14789
Zhong Kui
Level 65
God Stats
3W - 1L
1,514 SR
Queue Stats
110W - 100L
1,523 Elo+
Party 1
Da Ji
Da Ji
ZuzitoSins
Da Ji
Level 92
God Stats
4W - 3L
1,621 SR
Queue Stats
199W - 169L
1,480 Elo+
Party 1
Hera
Hera
lleohh_
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,522 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,505 Elo+

VS

Team Averages
Level 131
1,534 SR
1,575 Elo+
Nike
Nike
Acnología
Nike
Level 146
God Stats
1W - 3L
1,602 SR
Queue Stats
164W - 106L
1,604 Elo+
Solo
Chernobog
Chernobog
ELT0T3
Chernobog
Level 123
God Stats
1W - 2L
1,475 SR
Queue Stats
169W - 191L
1,455 Elo+
Solo
Merlin
Merlin
Lorsa
Merlin
Level 121
God Stats
6W - 9L
1,349 SR
Queue Stats
303W - 294L
1,538 Elo+
Solo
Cerberus
Cerberus
Maakako
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,895 Elo+
Solo
Ah Puch
Ah Puch
rolandban
Ah Puch
Level 117
God Stats
0W - 1L
1,745 SR
Queue Stats
56W - 80L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
13 / 2 / 9
12,637
903
23,739
11,963
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
 
Olorun
16
1 / 3 / 14
9,506
679
9,029
11,839
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
KGH14789
Zhong Kui
18
4 / 4 / 12
10,628
759
15,449
13,725
9,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
17
6 / 5 / 11
10,892
778
9,704
13,095
8,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
lleohh_
Hera
17
2 / 4 / 8
10,204
729
6,935
10,322
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,122
652
7,401
16,052
9,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
ELT0T3
Chernobog
14
3 / 6 / 6
9,046
646
6,318
12,927
5,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Lorsa
Merlin
17
1 / 8 / 10
10,172
727
6,618
11,435
4,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Maakako
Cerberus
16
2 / 6 / 10
8,935
638
10,319
18,422
24,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
rolandban
Ah Puch
17
7 / 4 / 9
10,171
727
18,063
14,683
6,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
59
26
Kills
18
18
Deaths
26
54
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
13
2
9
8.75
W
Olorun
 
Olorun
1
3
14
2.67
L
5
2
6
4
L
Chernobog
ELT0T3
Chernobog
3
6
6
1
W
Zhong Kui
KGH14789
Zhong Kui
4
4
12
2.5
L
Merlin
Lorsa
Merlin
1
8
10
0.75
L
Cerberus
Maakako
Cerberus
2
6
10
1.17
W
Da Ji
6
5
11
2.3
W
Hera
lleohh_
Hera
2
4
8
1.5
L
Ah Puch
rolandban
Ah Puch
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,856
Damage
48,719
60,944
Taken
73,519
32,062
Mitigated
50,326
27,449
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
23,739
3,096
1,978
4,128
11,963
5,741
549
6,238
5,615
49,989
0
W
Olorun
 
Olorun
9,029
3,807
6,985
5,024
11,839
4,664
2,432
6,686
4,941
18,841
0
L
7,401
319
366
6,484
16,052
9,697
0
12,663
3,389
0
7,910
L
Chernobog
ELT0T3
Chernobog
6,318
3,580
1,725
2,854
12,927
5,387
128
10,213
2,714
0
22,156
W
Zhong Kui
KGH14789
Zhong Kui
15,449
2,189
227
3,301
13,725
9,413
535
6,842
6,702
26,011
0
L
Merlin
Lorsa
Merlin
6,618
64
592
1,457
11,435
4,495
0
7,783
3,652
33,015
0
L
Cerberus
Maakako
Cerberus
10,319
661
0
5,415
18,422
24,305
0
12,904
5,518
15,285
0
W
Da Ji
9,704
1,702
527
1,243
13,095
8,668
193
7,490
5,321
110
14,121
W
Hera
lleohh_
Hera
6,935
2,040
1,765
2,271
10,322
3,576
1,424
7,706
2,572
22,846
0
L
Ah Puch
rolandban
Ah Puch
18,063
353
842
4,349
14,683
6,442
0
11,589
3,094
32,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
47,446
168
Minions Killed
134
0
Camps Cleared
0
1,338,011
Distance Traveled
1,085,579
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,637
903
56
4
0
276,300
1
W
Olorun
9,506
679
31
2
0
261,262
3
L
Nike
9,122
652
2
0
0
183,402
0
L
Chernobog
9,046
646
40
3
0
225,259
2
W
Zhong Kui
10,628
759
24
2
0
274,287
1
L
Merlin
10,172
727
39
3
0
188,823
2
L
Cerberus
8,935
638
27
2
0
241,327
0
W
Da Ji
10,892
778
10
1
0
261,324
1
W
Hera
10,204
729
47
3
0
264,838
0
L
Ah Puch
10,171
727
26
2
0
246,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role