Player Matchup

King Arthur
King Arthur
Bartonstuart
King Arthur
Level 19
God Stats
3W - 2L
1,246 SR
Queue Stats
100W - 127L
1,320 Elo+
Solo
Da Ji
Da Ji
DruidXBL
Da Ji
Level 5
God Stats
3W - 4L
1,348 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 2
Neith
Neith
Gui_Gu01062019
Neith
Level 26
God Stats
14W - 11L
1,792 SR
Queue Stats
126W - 146L
1,416 Elo+
Solo
Serqet
Serqet
LostElixir
Serqet
Level 7
God Stats
4W - 4L
1,416 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 2
Persephone
Persephone
lightfurry
Persephone
Level 26
God Stats
288W - 285L
1,466 SR
Queue Stats
344W - 379L
1,415 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,309 Elo+

VS

Team Averages
Level 14
1,541 SR
1,446 Elo+
King Arthur
King Arthur
 
King Arthur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Broosh_XD
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,532 Elo+
Solo
Artemis
Artemis
Doubledealer18
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 117L
1,294 Elo+
Party 1
Bakasura
Bakasura
colonelnolhan
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
little_evil34
Ra
Level 27
God Stats
1W - 2L
1,703 SR
Queue Stats
86W - 77L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bartonstuart
King Arthur
20
3 / 1 / 24
12,518
1,043
7,072
10,433
7,071
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
DruidXBL
Da Ji
20
26 / 2 / 12
15,925
1,327
37,699
13,939
5,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 1 / 26
12,592
1,049
20,968
13,659
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
LostElixir
Serqet
20
3 / 3 / 24
11,896
991
9,414
8,036
3,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
lightfurry
Persephone
20
11 / 1 / 26
14,441
1,203
22,334
11,354
4,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
2 / 12 / 5
11,555
963
9,198
36,295
29,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
18
1 / 5 / 6
11,633
969
12,078
20,944
26,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 13 / 4
11,825
985
16,783
22,822
9,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
colonelnolhan
Bakasura
16
0 / 4 / 0
9,927
827
1,001
7,064
2,643
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 13 / 4
11,414
951
9,923
22,102
9,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
27
47
Kills
8
8
Deaths
47
112
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
12
5
0.38
W
King Arthur
Bartonstuart
King Arthur
3
1
24
15
L
Ymir
1
5
6
0.8
L
3
13
4
0.38
W
Da Ji
DruidXBL
Da Ji
26
2
12
16
W
4
1
26
17
W
Serqet
LostElixir
Serqet
3
3
24
5
L
Bakasura
colonelnolhan
Bakasura
0
4
0
0
W
Persephone
lightfurry
Persephone
11
1
26
24
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,487
Damage
48,983
57,421
Taken
109,227
26,012
Mitigated
77,737
5,612
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,198
1,676
0
4,681
36,295
29,742
0
4,028
31,777
62
25,768
W
King Arthur
Bartonstuart
King Arthur
7,072
1,087
0
0
10,433
7,071
0
3,440
6,993
0
32,542
L
Ymir
12,078
1,703
0
0
20,944
26,774
0
5,240
14,969
33,155
0
L
16,783
10,319
0
2,141
22,822
9,194
0
3,803
18,970
0
44,602
W
Da Ji
DruidXBL
Da Ji
37,699
15,595
0
1,309
13,939
5,877
0
4,029
9,910
0
46,880
W
20,968
11,716
0
2,901
13,659
5,711
0
5,296
8,363
0
33,385
W
Serqet
LostElixir
Serqet
9,414
954
0
0
8,036
3,165
0
2,767
5,269
0
15,679
L
Bakasura
colonelnolhan
Bakasura
1,001
170
0
0
7,064
2,643
0
3,333
3,731
0
11,064
W
Persephone
lightfurry
Persephone
22,334
2,145
0
1,402
11,354
4,188
0
6,512
4,841
45,192
0
L
9,923
289
350
1,629
22,102
9,384
0
5,930
15,898
29,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,372
Gold Earned
56,354
194
Minions Killed
206
5
Camps Cleared
8
1,180,265
Distance Traveled
830,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,555
963
37
3
1
217,850
0
W
King Arthur
12,518
1,043
50
4
1
210,159
0
L
Ymir
11,633
969
46
4
1
182,014
0
L
Artemis
11,825
985
68
6
1
160,817
0
W
Da Ji
15,925
1,327
25
2
2
237,954
0
W
Neith
12,592
1,049
27
2
0
226,754
0
W
Serqet
11,896
991
19
2
1
234,564
1
L
Bakasura
9,927
827
17
1
5
104,495
0
W
Persephone
14,441
1,203
73
6
1
270,834
1
L
Ra
11,414
951
38
3
0
164,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role