Player Matchup

Kuzenbo
Kuzenbo
ALF-ONSO239
Kuzenbo
Level 29
God Stats
2W - 7L
1,574 SR
Queue Stats
56W - 64L
1,368 Elo+
Party 2
Anubis
Anubis
Azog270704
Anubis
Level 41
God Stats
37W - 33L
1,391 SR
Queue Stats
82W - 101L
1,304 Elo+
Party 2
Khepri
Khepri
Markisio04
Khepri
Level 29
God Stats
2W - 3L
1,558 SR
Queue Stats
98W - 124L
1,332 Elo+
Party 2
Team Averages
Level 33
1,508 SR
1,334 Elo+

VS

Team Averages
Level 39
1,684 SR
1,303 Elo+
Aphrodite
Aphrodite
PandaSaurusss
Aphrodite
Level 83
God Stats
1W - 1L
1,800 SR
Queue Stats
6W - 14L
1,299 Elo+
Party 1
Gilgamesh
Gilgamesh
TechnicalOrange
Gilgamesh
Level 6
God Stats
2W - 3L
1,800 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 1
Artio
Artio
Tradingmouse
Artio
Level 29
God Stats
9W - 15L
1,452 SR
Queue Stats
57W - 70L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALF-ONSO239
Kuzenbo
17
6 / 1 / 9
13,875
631
17,999
29,725
53,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Azog270704
Anubis
20
7 / 3 / 7
14,536
661
41,974
24,068
16,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Markisio04
Khepri
18
2 / 0 / 13
13,604
618
13,214
18,652
21,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PandaSaurusss
Aphrodite
17
3 / 6 / 1
12,525
569
21,826
28,893
16,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TechnicalOrange
Gilgamesh
16
1 / 6 / 3
11,724
533
22,763
25,321
20,133
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 4
12,590
572
11,405
37,394
50,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
4
4
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALF-ONSO239
Kuzenbo
6
1
9
10.5
W
Anubis
Azog270704
Anubis
7
3
7
3.5
W
Khepri
Markisio04
Khepri
2
0
13
8.5
L
Aphrodite
PandaSaurusss
Aphrodite
3
6
1
0.58
L
Gilgamesh
TechnicalOrange
Gilgamesh
1
6
3
0.42
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,187
Damage
55,994
72,445
Taken
91,608
91,204
Mitigated
87,853
33,772
Healing
46,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALF-ONSO239
Kuzenbo
17,999
6,688
1,380
2,698
29,725
53,947
442
11,141
18,584
36,067
0
W
Anubis
Azog270704
Anubis
41,974
3,436
3,071
18,901
24,068
16,033
1,475
12,327
11,741
106,797
0
W
Khepri
Markisio04
Khepri
13,214
1,297
2,488
5,234
18,652
21,224
689
9,763
8,889
39,041
0
L
Aphrodite
PandaSaurusss
Aphrodite
21,826
2,172
13,374
15,691
28,893
16,988
0
25,959
2,934
84,759
0
L
Gilgamesh
TechnicalOrange
Gilgamesh
22,763
4,181
892
1,906
25,321
20,133
0
20,368
4,953
0
56,808
L
11,405
1,755
2,570
12,416
37,394
50,732
0
26,860
10,534
34,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
36,839
212
Minions Killed
248
0
Camps Cleared
0
1,149,670
Distance Traveled
1,157,371
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,875
631
23
1
0
413,616
10
W
Anubis
14,536
661
136
6
0
350,185
3
W
Khepri
13,604
618
53
2
0
385,869
5
L
Aphrodite
12,525
569
138
6
0
359,765
3
L
Gilgamesh
11,724
533
68
3
0
371,860
2
L
Artio
12,590
572
42
2
0
425,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role