Player Matchup

Sol
Sol
Gogmaz
Sol
Level 85
God Stats
6W - 4L
1,760 SR
Queue Stats
247W - 253L
1,488 Elo+
Party 1
Odin
Odin
Sootsire
Odin
Level 84
God Stats
5W - 2L
1,522 SR
Queue Stats
211W - 277L
1,410 Elo+
Party 1
Athena
Athena
bruhmomentt
Athena
Level 66
God Stats
16W - 16L
1,548 SR
Queue Stats
307W - 351L
1,457 Elo+
Party 1
Apollo
Apollo
idkhowtoexistngl
Apollo
Level 107
God Stats
13W - 16L
1,837 SR
Queue Stats
127W - 147L
1,426 Elo+
Party 1
Camazotz
Camazotz
quaziwoman
Camazotz
Level 27
God Stats
4W - 8L
1,603 SR
Queue Stats
68W - 98L
1,341 Elo+
Party 1
Team Averages
Level 74
1,654 SR
1,424 Elo+

VS

Team Averages
Level 44
1,451 SR
1,433 Elo+
Artemis
Artemis
Anzarru
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,454 Elo+
Party 2
Agni
Agni
DionisioVicious1
Agni
Level 48
God Stats
28W - 36L
1,510 SR
Queue Stats
345W - 346L
1,505 Elo+
Solo
Tiamat
Tiamat
Naitherrrr_
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,440 Elo+
Solo
Bellona
Bellona
ShadowCaster91
Bellona
Level 31
God Stats
3W - 5L
1,294 SR
Queue Stats
91W - 82L
1,423 Elo+
Solo
Cabrakan
Cabrakan
anzaru
Cabrakan
Level 48
God Stats
6W - 11L
1,451 SR
Queue Stats
15W - 20L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gogmaz
Sol
13
4 / 1 / 4
8,007
667
8,894
8,488
3,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
2 / 1 / 5
6,953
579
5,809
7,307
7,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
10
1 / 0 / 6
6,410
534
3,002
7,535
3,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 1
6,682
557
7,900
5,579
1,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
quaziwoman
Camazotz
11
7 / 2 / 2
6,983
582
5,327
10,293
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anzarru
Artemis
9
2 / 5 / 1
5,810
484
5,920
8,973
2,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 1
6,616
551
5,912
5,874
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
7
0 / 7 / 3
5,460
455
3,969
6,858
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,800
567
4,123
10,130
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
anzaru
Cabrakan
8
0 / 3 / 2
5,632
469
2,222
14,307
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Anzarru
Artemis
2
5
1
0.5
L
2
1
1
2.5
W
Sol
Gogmaz
Sol
4
1
4
6
L
Tiamat
0
7
3
0.21
L
2
3
0
0.67
W
Odin
2
1
5
4.5
L
Cabrakan
anzaru
Cabrakan
0
3
2
0.33
W
Athena
1
0
6
4
W
4
2
1
2.25
W
Camazotz
quaziwoman
Camazotz
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
22,146
39,202
Taken
46,142
19,158
Mitigated
26,885
14,823
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Anzarru
Artemis
5,920
2,885
0
2,164
8,973
2,833
0
1,459
7,514
0
24,648
L
5,912
515
0
750
5,874
1,752
0
2,838
3,036
35,766
0
W
Sol
Gogmaz
Sol
8,894
2,893
0
5,275
8,488
3,574
2,600
3,512
4,582
59,857
0
L
Tiamat
3,969
680
0
553
6,858
2,980
0
1,802
5,056
13,807
0
L
4,123
1,147
0
1,480
10,130
6,888
916
1,642
8,488
0
31,385
W
Odin
5,809
631
0
2,369
7,307
7,150
514
1,540
5,234
0
32,466
L
Cabrakan
anzaru
Cabrakan
2,222
247
139
3,513
14,307
12,432
0
4,155
10,152
19,666
0
W
Athena
3,002
1,017
0
1,305
7,535
3,620
40
2,994
4,525
15,266
0
W
7,900
5,207
0
1,221
5,579
1,555
490
771
4,760
0
39,875
W
Camazotz
quaziwoman
Camazotz
5,327
1,017
0
4,653
10,293
3,259
437
2,721
7,313
0
36,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
30,318
331
Minions Killed
220
0
Camps Cleared
0
1,254,038
Distance Traveled
1,134,552
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,810
484
39
3
0
213,540
0
L
Agni
6,616
551
54
5
0
248,257
2
W
Sol
8,007
667
126
11
0
231,140
6
L
Tiamat
5,460
455
26
2
0
237,511
0
L
Bellona
6,800
567
70
6
0
228,971
3
W
Odin
6,953
579
64
5
0
221,140
1
L
Cabrakan
5,632
469
31
3
0
206,273
2
W
Athena
6,410
534
26
2
0
292,923
4
W
Apollo
6,682
557
57
5
0
242,086
5
W
Camazotz
6,983
582
58
5
0
266,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role