Player Matchup

Cerberus
Cerberus
Dilddor
Cerberus
Level 27
God Stats
41W - 22L
1,761 SR
Queue Stats
151W - 140L
1,553 Elo+
Party 1
Loki
Loki
RespectTheName
Loki
Level 28
God Stats
1W - 4L
1,421 SR
Queue Stats
131W - 127L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
VKudo
Guan Yu
Level 7
God Stats
5W - 2L
1,494 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
andy10187
Ah Muzen Cab
Level 17
God Stats
7W - 13L
1,358 SR
Queue Stats
39W - 46L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
turdbugaler1
Cthulhu
Level 27
God Stats
3W - 7L
1,774 SR
Queue Stats
49W - 63L
1,507 Elo+
Party 2
Team Averages
Level 21
1,562 SR
1,495 Elo+

VS

Team Averages
Level 23
1,427 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Nicpro23456
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,498 Elo+
Solo
Nox
Nox
Noxxc13
Nox
Level 28
God Stats
7W - 11L
1,345 SR
Queue Stats
227W - 213L
1,486 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
THESEBIGnuts
Ah Muzen Cab
Level 16
God Stats
6W - 12L
1,301 SR
Queue Stats
64W - 75L
1,441 Elo+
Solo
Da Ji
Da Ji
picklesdils
Da Ji
Level 27
God Stats
5W - 7L
1,450 SR
Queue Stats
39W - 37L
1,513 Elo+
Solo
Cerberus
Cerberus
spark_zx
Cerberus
Level 27
God Stats
5W - 5L
1,538 SR
Queue Stats
116W - 125L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dilddor
Cerberus
7
0 / 3 / 2
4,914
447
1,190
8,658
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 3 / 0
6,210
565
2,281
7,177
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
VKudo
Guan Yu
9
0 / 2 / 0
4,989
454
1,828
6,262
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
andy10187
Ah Muzen Cab
6
0 / 7 / 2
4,522
411
1,870
7,084
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
turdbugaler1
Cthulhu
6
0 / 5 / 1
4,550
414
2,430
8,676
2,465
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nicpro23456
Sun Wukong
11
4 / 0 / 1
6,910
628
4,118
5,156
2,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
10
8 / 1 / 2
6,404
582
5,301
4,671
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
THESEBIGnuts
Ah Muzen Cab
10
6 / 2 / 2
6,786
617
5,585
5,436
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 5
5,884
535
3,311
5,538
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
spark_zx
Cerberus
9
1 / 0 / 11
6,451
586
5,397
5,086
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
20
20
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dilddor
Cerberus
0
3
2
0.33
W
Sun Wukong
Nicpro23456
Sun Wukong
4
0
1
4.5
W
Nox
8
1
2
9
L
4
3
0
1.33
W
Ah Muzen Cab
THESEBIGnuts
Ah Muzen Cab
6
2
2
3.5
L
Guan Yu
VKudo
Guan Yu
0
2
0
0
L
Ah Muzen Cab
andy10187
Ah Muzen Cab
0
7
2
0.14
W
1
1
5
3.5
W
Cerberus
spark_zx
Cerberus
1
0
11
6.5
L
Cthulhu
turdbugaler1
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,599
Damage
23,712
37,857
Taken
25,887
13,058
Mitigated
12,183
8,088
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dilddor
Cerberus
1,190
63
0
1,191
8,658
3,150
0
2,382
6,276
15,358
0
W
Sun Wukong
Nicpro23456
Sun Wukong
4,118
1,771
0
1,682
5,156
2,834
151
179
4,654
0
32,507
W
Nox
5,301
1,502
0
1,808
4,671
2,042
544
1,190
3,481
25,070
0
L
2,281
694
0
2,866
7,177
1,887
0
502
6,675
0
25,203
W
Ah Muzen Cab
THESEBIGnuts
Ah Muzen Cab
5,585
1,784
0
1,630
5,436
1,554
1,143
398
5,038
0
37,610
L
Guan Yu
VKudo
Guan Yu
1,828
345
0
1,783
6,262
3,958
0
298
5,964
0
16,885
L
Ah Muzen Cab
andy10187
Ah Muzen Cab
1,870
831
309
1,067
7,084
1,598
168
2,731
4,353
0
11,371
W
3,311
593
0
2,344
5,538
1,656
0
138
5,400
0
27,234
W
Cerberus
spark_zx
Cerberus
5,397
394
0
1,720
5,086
4,097
442
1,715
3,371
17,937
0
L
Cthulhu
turdbugaler1
Cthulhu
2,430
494
60
812
8,676
2,465
138
4,785
3,891
14,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
32,435
184
Minions Killed
291
0
Camps Cleared
0
920,927
Distance Traveled
1,019,085
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,914
447
35
3
0
171,709
2
W
Sun Wukong
6,910
628
86
8
0
219,176
1
W
Nox
6,404
582
56
5
0
175,550
3
L
Loki
6,210
565
56
5
0
197,669
3
W
Ah Muzen Cab
6,786
617
67
6
0
204,245
2
L
Guan Yu
4,989
454
43
4
0
165,224
3
L
Ah Muzen Cab
4,522
411
27
2
0
173,890
0
W
Da Ji
5,884
535
57
5
0
212,216
1
W
Cerberus
6,451
586
25
2
0
207,898
1
L
Cthulhu
4,550
414
23
2
0
212,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role