Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Mo_City_Antho
Hel
Level 124
God Stats
9W - 5L
1,771 SR
Queue Stats
112W - 107L
1,463 Elo+
Solo
Bellona
Bellona
PU2SHAINHISFRIND
Bellona
Level 158
God Stats
3W - 2L
1,634 SR
Queue Stats
307W - 283L
1,496 Elo+
Party 1
Arachne
Arachne
SadWrld2K
Arachne
Level 118
God Stats
16W - 8L
1,551 SR
Queue Stats
215W - 204L
1,446 Elo+
Party 1
Neith
Neith
Z UNSTOPPABLE Z
Neith
Level 69
God Stats
131W - 92L
1,587 SR
Queue Stats
584W - 536L
1,541 Elo+
Solo
Team Averages
Level 124
1,609 SR
1,489 Elo+

VS

Team Averages
Level 86
1,510 SR
1,458 Elo+
Osiris
Osiris
CedIsBack
Osiris
Level 89
God Stats
0W - 3L
1,294 SR
Queue Stats
160W - 139L
1,519 Elo+
Solo
Chernobog
Chernobog
isacredfire
Chernobog
Level 67
God Stats
9W - 6L
1,688 SR
Queue Stats
156W - 165L
1,460 Elo+
Solo
Ah Puch
Ah Puch
masume961
Ah Puch
Level 105
God Stats
11W - 6L
1,685 SR
Queue Stats
377W - 354L
1,434 Elo+
Solo
Sobek
Sobek
xXxkikibossxXx
Sobek
Level 47
God Stats
2W - 7L
1,477 SR
Queue Stats
491W - 477L
1,414 Elo+
Solo
Aphrodite
Aphrodite
xelzziSx
Aphrodite
Level 122
God Stats
5W - 3L
1,405 SR
Queue Stats
276W - 270L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 4
5,331
533
2,387
6,887
5,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 3
6,460
646
4,018
3,554
1,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 2
5,877
588
7,953
7,557
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SadWrld2K
Arachne
9
3 / 2 / 2
5,749
575
3,386
7,471
2,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 5
6,530
653
7,056
4,667
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CedIsBack
Osiris
10
2 / 3 / 1
5,666
567
4,115
8,889
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
isacredfire
Chernobog
10
1 / 5 / 1
5,660
566
4,588
6,817
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
masume961
Ah Puch
10
0 / 1 / 1
5,549
555
2,246
5,077
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 1
5,218
522
3,024
9,767
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Aphrodite
xelzziSx
Aphrodite
9
0 / 1 / 2
5,294
529
1,427
6,062
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
5
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
4
4
L
Osiris
CedIsBack
Osiris
2
3
1
0.83
W
2
0
3
3.5
W
2
2
2
1.5
W
Arachne
SadWrld2K
Arachne
3
2
2
2
W
3
0
5
5.5
L
Chernobog
isacredfire
Chernobog
1
5
1
0.3
L
Ah Puch
masume961
Ah Puch
0
1
1
0.5
L
2
2
1
1.25
L
Aphrodite
xelzziSx
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
15,400
30,136
Taken
36,612
16,670
Mitigated
15,789
14,726
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,387
676
0
1,960
6,887
5,436
100
2,263
4,624
0
14,111
L
Osiris
CedIsBack
Osiris
4,115
1,995
0
2,468
8,889
5,899
0
0
8,014
0
27,636
W
4,018
136
1,355
2,703
3,554
1,354
0
1,775
1,779
45,109
0
W
7,953
3,307
0
2,998
7,557
6,381
0
753
6,804
0
26,074
W
Arachne
SadWrld2K
Arachne
3,386
2,077
0
3,151
7,471
2,252
88
1,546
5,925
0
23,718
W
7,056
2,897
0
2,559
4,667
1,247
0
360
4,307
0
39,222
L
Chernobog
isacredfire
Chernobog
4,588
2,411
0
991
6,817
1,683
0
300
6,517
0
33,823
L
Ah Puch
masume961
Ah Puch
2,246
196
0
1,516
5,077
1,613
0
1,738
3,339
37,173
0
L
3,024
400
0
4,234
9,767
4,982
0
1,620
8,018
10,972
0
L
Aphrodite
xelzziSx
Aphrodite
1,427
93
691
3,950
6,062
1,612
0
360
5,662
26,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
27,387
311
Minions Killed
313
0
Camps Cleared
0
1,042,912
Distance Traveled
945,043
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,331
533
22
2
0
209,949
6
L
Osiris
5,666
567
63
6
0
184,178
0
W
Hel
6,460
646
113
11
0
219,297
4
W
Bellona
5,877
588
54
5
0
218,527
0
W
Arachne
5,749
575
45
5
0
224,610
2
W
Neith
6,530
653
77
8
0
170,529
4
L
Chernobog
5,660
566
70
7
0
178,398
2
L
Ah Puch
5,549
555
95
10
0
190,558
4
L
Sobek
5,218
522
20
2
0
198,383
3
L
Aphrodite
5,294
529
65
7
0
193,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role