Player Matchup

Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
ThatOneGuyReally
Hel
Silver III
Level 84
God Stats
2W - 3L
1,424 SR
Queue Stats
154W - 176L
679 MMR
Solo
Chang'e
Chang'e
Silver III
monsaemon101
Chang'e
Silver III
Level 106
God Stats
3W - 4L
1,479 SR
Queue Stats
97W - 114L
898 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,480 SR
1,215 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,446 SR
1,026 MMR
Vulcan
Vulcan
Gold IV
BigDaddyCole
Vulcan
Gold IV
Level 115
God Stats
2W - 1L
1,727 SR
Queue Stats
174W - 158L
1,447 MMR
Solo
Chaac
Chaac
Bronze III
Hiperion99
Chaac
Bronze III
Level 67
God Stats
14W - 18L
1,475 SR
Queue Stats
362W - 384L
1,353 MMR
Solo
Arachne
Arachne
Silver V
TheFunkehMonke
Arachne
Silver V
Level 87
God Stats
3W - 1L
1,458 SR
Queue Stats
101W - 112L
555 MMR
Solo
Jing Wei
Jing Wei
Silver III
iMainInting
Jing Wei
Silver III
Level 113
God Stats
1W - 2L
1,211 SR
Queue Stats
155W - 162L
758 MMR
Solo
Sylvanus
Sylvanus
Silver II
luisdead218
Sylvanus
Silver II
Level 125
God Stats
9W - 19L
1,360 SR
Queue Stats
337W - 347L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
1 / 5 / 2
11,734
510
12,953
25,182
10,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
16
5 / 6 / 6
11,473
499
19,966
22,488
18,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
 
Cu Chulainn
17
3 / 7 / 1
11,460
498
10,445
23,687
23,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 8 / 2
9,933
432
8,575
24,991
32,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
monsaemon101
Chang'e
17
3 / 9 / 2
10,994
478
15,620
20,937
9,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AthenaSetApolloSolTsukuyomi

VS

Bans
ArtemisIzanamiSobekNeithKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
7 / 3 / 10
13,197
574
28,455
18,432
11,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
19
10 / 3 / 7
13,006
565
16,812
27,099
35,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 3 / 12
14,220
618
23,045
22,287
14,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
iMainInting
Jing Wei
20
5 / 0 / 13
13,405
583
15,466
17,458
8,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
luisdead218
Sylvanus
15
1 / 3 / 16
11,219
488
6,805
21,299
33,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
12
Kills
35
35
Deaths
12
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
L
Gilgamesh
 
Gilgamesh
5
6
6
1.33
L
Cu Chulainn
 
Cu Chulainn
3
7
1
0.5
W
Vulcan
7
3
10
4
W
Chaac
10
3
7
4.5
L
0
8
2
0.13
W
12
3
12
6
W
Jing Wei
iMainInting
Jing Wei
5
0
13
11.5
W
Sylvanus
luisdead218
Sylvanus
1
3
16
3
L
Chang'e
monsaemon101
Chang'e
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,559
Damage
90,583
117,285
Taken
106,575
94,836
Mitigated
102,545
21,377
Healing
40,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,953
4,656
0
5,501
25,182
10,923
4,234
7,892
17,290
0
105,326
L
Gilgamesh
 
Gilgamesh
19,966
5,613
0
1,992
22,488
18,275
0
8,625
13,863
439
70,213
L
Cu Chulainn
 
Cu Chulainn
10,445
1,081
0
1,490
23,687
23,920
398
9,035
14,652
14,382
56,834
W
Vulcan
28,455
6,017
0
4,149
18,432
11,490
753
4,358
13,848
107,101
0
W
Chaac
16,812
2,424
0
8,867
27,099
35,251
1,194
5,374
21,596
18,908
63,705
L
8,575
1,007
1,781
4,550
24,991
32,503
0
5,083
19,908
57,871
0
W
23,045
16,066
0
9,526
22,287
14,318
3,702
6,785
15,238
0
112,693
W
Jing Wei
iMainInting
Jing Wei
15,466
13,386
0
6,001
17,458
8,425
3,391
4,099
13,359
0
92,982
W
Sylvanus
luisdead218
Sylvanus
6,805
1,495
5,066
6,723
21,299
33,061
717
7,098
13,965
30,277
0
L
Chang'e
monsaemon101
Chang'e
15,620
1,931
1,560
4,503
20,937
9,215
308
8,989
11,948
85,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
65,047
667
Minions Killed
600
0
Camps Cleared
0
1,970,846
Distance Traveled
2,254,143
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,734
510
174
8
0
373,802
2
L
Gilgamesh
11,473
499
104
5
0
460,762
0
L
Cu Chulainn
11,460
498
137
6
0
378,741
8
W
Vulcan
13,197
574
156
7
0
479,573
10
W
Chaac
13,006
565
116
5
0
426,559
3
L
Hel
9,933
432
105
5
0
377,321
1
W
Arachne
14,220
618
151
7
0
488,273
3
W
Jing Wei
13,405
583
133
6
0
458,199
2
W
Sylvanus
11,219
488
44
2
0
401,539
12
L
Chang'e
10,994
478
147
6
0
380,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role