Player Matchup

Tyr
Tyr
KaninByron
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,385 Elo+
Solo
Athena
Athena
Matdragom27227
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,104 Elo+
Party 1
Ra
Ra
Romizinho
Ra
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 40L
1,611 Elo+
Solo
Izanami
Izanami
eduardoag2010
Izanami
Level 3
God Stats
1W - 0L
1,393 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
giaaw
Ymir
Level 10
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,420 Elo+

VS

Team Averages
Level 17
1,472 SR
1,414 Elo+
Ra
Ra
Indiosolari13
Ra
Level 29
God Stats
3W - 8L
1,189 SR
Queue Stats
113W - 149L
1,469 Elo+
Party 2
Heimdallr
Heimdallr
Rancio97
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
White beard9580
Arachne
Level 23
God Stats
55W - 40L
1,614 SR
Queue Stats
259W - 307L
1,342 Elo+
Solo
Ymir
Ymir
mlgproswager
Ymir
Level 22
God Stats
6W - 6L
1,601 SR
Queue Stats
64W - 78L
1,458 Elo+
Party 2
Fenrir
Fenrir
thaysanches-tk25
Fenrir
Level 8
God Stats
1W - 3L
1,456 SR
Queue Stats
2W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,710
544
4,827
10,681
9,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 10 / 4
6,184
387
2,535
12,925
6,395
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
16 / 0 / 3
11,362
710
18,401
11,741
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
2
0 / 0 / 0
3,584
224
0
0
0
Ymir
giaaw
Ymir
10
1 / 4 / 4
7,230
452
2,097
11,138
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,448
403
7,092
7,123
2,784
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Rancio97
Heimdallr
7
3 / 5 / 4
6,224
389
4,061
8,245
2,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 1
6,457
404
4,101
10,382
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 3 / 1
8,500
531
10,728
10,794
11,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 6 / 1
4,862
304
244
4,283
1,368
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
22
Kills
13
14
Deaths
23
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
5
0
3
6.5
W
0
10
4
0.2
L
Heimdallr
Rancio97
Heimdallr
3
5
4
1
W
16
0
3
17.5
L
1
5
1
0.3
W
Izanami
0
0
0
0
W
Ymir
giaaw
Ymir
1
4
4
0.75
L
7
3
1
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
26,226
46,485
Taken
40,827
26,100
Mitigated
22,549
16,456
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,092
44
286
1,027
7,123
2,784
0
4,506
2,617
36,328
0
W
4,827
814
0
2,563
10,681
9,796
280
3,899
6,782
0
29,899
W
2,535
1,317
0
0
12,925
6,395
231
3,818
9,107
8,727
0
L
Heimdallr
Rancio97
Heimdallr
4,061
2,496
0
429
8,245
2,526
96
5,104
3,141
0
17,554
W
18,401
1,898
4,097
7,804
11,741
5,424
4,079
6,225
5,516
89,015
0
L
4,101
2,771
0
1,803
10,382
4,655
0
3,589
6,793
0
27,423
W
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
giaaw
Ymir
2,097
459
0
1,992
11,138
4,485
607
3,878
7,260
32,685
0
L
10,728
1,316
160
532
10,794
11,216
858
7,057
3,737
46,074
0
L
244
244
0
230
4,283
1,368
0
2,777
1,506
0
1,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
32,491
302
Minions Killed
194
0
Camps Cleared
0
1,189,346
Distance Traveled
1,029,939
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,448
403
45
3
0
306,585
3
W
Tyr
8,710
544
72
5
0
315,103
2
W
Athena
6,184
387
11
1
0
261,956
1
L
Heimdallr
6,224
389
28
2
0
164,038
0
W
Ra
11,362
710
163
10
0
286,272
1
L
Arachne
6,457
404
43
3
0
239,492
0
W
Izanami
3,584
224
0
0
0
0
0
W
Ymir
7,230
452
56
4
0
326,015
0
L
Ymir
8,500
531
73
5
0
236,624
2
L
Fenrir
4,862
304
5
0
0
83,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role