Player Matchup

Neith
Neith
Gold I
xthebalckstar
Neith
Gold I
Level 106
God Stats
4W - 3L
1,327 SR
Queue Stats
144W - 148L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,327 SR
1,655 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,500 SR
1,610 MMR
Arachne
Arachne
Gold III
Sizzmarcusio
Arachne
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 0
12,098
864
11,384
10,676
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
KaliAh Muzen CabBakasuraIzanamiHades

VS

Bans
SolBellonaSkadiCu ChulainnSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sizzmarcusio
Arachne
17
1 / 4 / 0
9,926
709
8,107
19,113
16,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Sizzmarcusio
Arachne
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,384
Damage
8,107
10,676
Taken
19,113
4,671
Mitigated
16,864
6,719
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Sizzmarcusio
Arachne
8,107
4,188
0
6,528
19,113
16,864
251
0
19,113
0
57,327
W
11,384
5,400
0
6,719
10,676
4,671
2,125
0
10,676
0
86,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,098
Gold Earned
9,926
172
Minions Killed
105
0
Camps Cleared
0
231,970
Distance Traveled
268,744
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,926
709
105
8
0
268,744
4
W
Neith
12,098
864
172
12
0
231,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role