Player Matchup

Ymir
Ymir
ANEEBRA
Ymir
Level 79
God Stats
24W - 29L
1,531 SR
Queue Stats
45W - 53L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
D3athEatEr465
Sun Wukong
Level 80
God Stats
5W - 6L
1,501 SR
Queue Stats
428W - 518L
1,458 Elo+
Party 3
Fenrir
Fenrir
H0eOfBabylon
Fenrir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,619 Elo+
Party 1
Chiron
Chiron
KittyLicker508
Chiron
Level 49
God Stats
29W - 20L
1,707 SR
Queue Stats
340W - 465L
1,452 Elo+
Party 3
Anubis
Anubis
RuleBreakerMedea
Anubis
Level 132
God Stats
179W - 156L
1,573 SR
Queue Stats
525W - 551L
1,523 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,494 Elo+

VS

Team Averages
Level 45
1,548 SR
1,438 Elo+
Khepri
Khepri
Coletrain9903
Khepri
Level 28
God Stats
13W - 12L
1,679 SR
Queue Stats
264W - 323L
1,437 Elo+
Party 2
Scylla
Scylla
Danj68
Scylla
Level 64
God Stats
7W - 14L
1,215 SR
Queue Stats
432W - 508L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Dezifye
Sylvanus
Level 87
God Stats
8W - 2L
1,965 SR
Queue Stats
129W - 116L
1,508 Elo+
Solo
Osiris
Osiris
Flopmind
Osiris
Level 19
God Stats
3W - 2L
1,639 SR
Queue Stats
23W - 33L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
pembin0
Danzaburou
Level 29
God Stats
9W - 20L
1,240 SR
Queue Stats
147W - 219L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ANEEBRA
Ymir
8
0 / 2 / 3
5,141
514
2,035
7,566
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
D3athEatEr465
Sun Wukong
10
1 / 2 / 2
5,872
587
3,177
5,392
3,161
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
8
0 / 1 / 2
5,097
510
1,180
3,947
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 0
5,240
524
6,599
3,625
892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 0
7,495
750
4,112
4,654
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,930
493
2,267
7,030
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Danj68
Scylla
9
0 / 4 / 0
4,756
476
1,838
4,145
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dezifye
Sylvanus
9
3 / 2 / 0
5,590
559
4,492
7,974
7,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Osiris
Flopmind
Osiris
3
0 / 1 / 0
3,842
384
168
2,456
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
pembin0
Danzaburou
7
1 / 2 / 1
4,751
475
4,221
4,693
1,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
ANEEBRA
Ymir
0
2
3
0.75
L
1
2
1
0.75
W
Sun Wukong
D3athEatEr465
Sun Wukong
1
2
2
1
L
Scylla
Danj68
Scylla
0
4
0
0
L
Sylvanus
Dezifye
Sylvanus
3
2
0
1.5
L
Osiris
Flopmind
Osiris
0
1
0
0
W
Fenrir
0
1
2
1
W
3
0
0
3
W
6
0
0
6
L
Danzaburou
pembin0
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
12,986
25,184
Taken
26,298
10,787
Mitigated
14,323
6,451
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ANEEBRA
Ymir
2,035
389
0
1,240
7,566
3,400
50
1,556
6,010
14,590
0
L
2,267
420
0
1,378
7,030
4,107
0
1,813
5,217
10,543
0
W
Sun Wukong
D3athEatEr465
Sun Wukong
3,177
360
0
0
5,392
3,161
270
3,672
1,720
0
26,771
L
Scylla
Danj68
Scylla
1,838
118
0
489
4,145
798
0
2,624
1,521
23,206
0
L
Sylvanus
Dezifye
Sylvanus
4,492
1,309
0
3,357
7,974
7,368
13
689
7,285
25,478
0
L
Osiris
Flopmind
Osiris
168
38
0
782
2,456
783
0
0
2,456
0
4,917
W
Fenrir
1,180
156
0
0
3,947
1,130
0
820
3,127
0
24,372
W
6,599
3,095
877
1,100
3,625
892
75
657
2,968
0
29,716
W
4,112
24
0
3,234
4,654
2,204
326
1,885
2,571
51,172
0
L
Danzaburou
pembin0
Danzaburou
4,221
1,975
0
1,344
4,693
1,267
0
1,021
3,672
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
23,869
300
Minions Killed
178
0
Camps Cleared
0
826,215
Distance Traveled
745,976
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,141
514
30
3
0
149,480
0
L
Khepri
4,930
493
15
2
0
184,155
2
W
Sun Wukong
5,872
587
63
6
0
191,905
4
L
Scylla
4,756
476
54
5
0
164,075
1
L
Sylvanus
5,590
559
53
5
0
130,662
3
L
Osiris
3,842
384
18
2
0
89,590
1
W
Fenrir
5,097
510
56
6
0
141,159
0
W
Chiron
5,240
524
43
4
0
164,304
3
W
Anubis
7,495
750
108
11
0
179,367
2
L
Danzaburou
4,751
475
38
4
0
177,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role