Player Matchup

Hera
Hera
Gold I
Phooeyyyyyyy
Hera
Gold I
Level 124
God Stats
23W - 17L
1,600 SR
Queue Stats
276W - 269L
1,663 MMR
Solo
Artemis
Artemis
Platinum IV
Ray_5679
Artemis
Platinum IV
Level 147
God Stats
24W - 18L
1,717 SR
Queue Stats
74W - 68L
1,854 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Zero_Geass26
Cu Chulainn
Gold II
Level 158
God Stats
2W - 4L
1,441 SR
Queue Stats
218W - 216L
1,637 MMR
Solo
Serqet
Serqet
Gold IV
giuang78
Serqet
Gold IV
Level 148
God Stats
3W - 7L
1,381 SR
Queue Stats
211W - 192L
1,434 MMR
Party 2
Cabrakan
Cabrakan
Gold II
sS V i N T
Cabrakan
Gold II
Level 48
God Stats
2W - 1L
1,831 SR
Queue Stats
50W - 47L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,594 SR
1,644 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,730 SR
1,644 MMR
Erlang Shen
Erlang Shen
Gold II
FEZMXN
Erlang Shen
Gold II
Level 154
God Stats
8W - 3L
1,500 SR
Queue Stats
307W - 296L
1,652 MMR
Solo
Pele
Pele
Gold V
GeorgieB462
Pele
Gold V
Level 113
God Stats
1W - 0L
1,972 SR
Queue Stats
10W - 8L
1,529 MMR
Party 1
Sol
Sol
Gold II
Gundahir
Sol
Gold II
Level 41
God Stats
3W - 1L
1,952 SR
Queue Stats
11W - 6L
1,783 MMR
Party 1
Horus
Horus
Gold I
Musashi-chanBR
Horus
Gold I
Level 129
God Stats
1W - 1L
1,570 SR
Queue Stats
84W - 84L
1,720 MMR
Party 3
Hades
Hades
Gold V
luc4sel0ybr
Hades
Gold V
Level 54
God Stats
10W - 3L
1,658 SR
Queue Stats
48W - 35L
1,538 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 11
12,562
502
21,317
16,002
7,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Ray_5679
Artemis
20
10 / 3 / 6
13,767
551
28,033
20,877
8,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Zero_Geass26
Cu Chulainn
17
1 / 8 / 10
11,251
450
13,515
22,791
19,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
giuang78
Serqet
20
8 / 2 / 8
13,832
553
18,169
19,407
15,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
sS V i N T
Cabrakan
18
3 / 5 / 13
12,651
506
12,313
21,851
31,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArachneTiamatRaijinMorgan Le FayDanzaburou

VS

Bans
AthenaKaliCerberusYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FEZMXN
Erlang Shen
20
6 / 3 / 9
16,032
641
21,954
28,611
24,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 7 / 4
15,375
615
13,756
31,481
11,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 3
14,196
568
19,103
23,730
9,379
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 5 / 12
12,465
499
4,321
22,148
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 7 / 7
14,246
570
11,997
23,781
11,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
28
Kills
25
25
Deaths
28
48
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FEZMXN
Erlang Shen
6
3
9
3.5
W
10
7
4
1.71
W
5
6
3
1.08
W
1
5
12
1.4
L
6
7
11
1.64
L
Artemis
Ray_5679
Artemis
10
3
6
4.33
L
Cu Chulainn
Zero_Geass26
Cu Chulainn
1
8
10
0.75
L
Serqet
giuang78
Serqet
8
2
8
6
W
3
7
7
0.93
L
Cabrakan
sS V i N T
Cabrakan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,347
Damage
71,131
100,928
Taken
129,751
83,579
Mitigated
83,464
18,443
Healing
59,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FEZMXN
Erlang Shen
21,954
13,126
0
13,033
28,611
24,958
3,531
5,922
21,365
0
126,658
W
13,756
3,309
0
12,628
31,481
11,805
0
8,216
22,016
0
103,901
W
19,103
8,900
0
9,430
23,730
9,379
8,051
8,180
15,550
118,465
0
W
4,321
2,061
6,082
7,971
22,148
26,102
86
7,669
14,413
345
14,995
L
21,317
4,711
0
2,455
16,002
7,700
1,009
5,994
10,008
91,262
0
L
Artemis
Ray_5679
Artemis
28,033
13,756
0
8,870
20,877
8,839
3,607
9,472
11,405
0
132,076
L
Cu Chulainn
Zero_Geass26
Cu Chulainn
13,515
2,201
0
3,209
22,791
19,736
170
3,244
19,547
11,702
59,389
L
Serqet
giuang78
Serqet
18,169
4,786
0
1,153
19,407
15,442
773
5,490
13,917
0
92,872
W
11,997
413
798
9,506
23,781
11,220
132
9,622
14,159
97,657
0
L
Cabrakan
sS V i N T
Cabrakan
12,313
1,024
0
2,756
21,851
31,862
69
8,799
13,052
63,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,063
Gold Earned
72,314
656
Minions Killed
685
0
Camps Cleared
0
2,226,618
Distance Traveled
2,363,817
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,032
641
208
8
0
496,004
2
W
Pele
15,375
615
130
5
0
482,254
1
W
Sol
14,196
568
169
7
0
408,666
0
W
Horus
12,465
499
14
1
0
496,411
3
L
Hera
12,562
502
142
6
0
406,552
4
L
Artemis
13,767
551
179
7
0
430,904
9
L
Cu Chulainn
11,251
450
118
5
0
435,963
2
L
Serqet
13,832
553
134
5
0
551,398
2
W
Hades
14,246
570
164
7
0
480,482
8
L
Cabrakan
12,651
506
83
3
0
401,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role