Player Matchup

Serqet
Serqet
BluntxJDR
Serqet
Level 129
God Stats
0W - 1L
1,824 SR
Queue Stats
21W - 29L
1,431 Elo+
Party 3
Nike
Nike
OldManBird
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,569 Elo+
Solo
Discordia
Discordia
StarrSlays
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Merlin
Merlin
Taggsteretta
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,431 Elo+
Party 3
Thanatos
Thanatos
WaChungusForeva
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,495 Elo+
Solo
Team Averages
Level 43
1,565 SR
1,467 Elo+

VS

Team Averages
Level 78
1,450 SR
1,478 Elo+
Nox
Nox
Heavenzly
Nox
Level 129
God Stats
15W - 7L
1,660 SR
Queue Stats
798W - 804L
1,385 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 117L
1,454 Elo+
Party 2
King Arthur
King Arthur
Keekz_9
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,492 Elo+
Party 1
Rama
Rama
Son__Goten99
Rama
Level 60
God Stats
1W - 1L
1,259 SR
Queue Stats
228W - 246L
1,587 Elo+
Party 1
Bellona
Bellona
alquer5675
Bellona
Level 24
God Stats
1W - 1L
1,330 SR
Queue Stats
30W - 54L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BluntxJDR
Serqet
17
0 / 5 / 12
9,372
625
5,185
17,474
9,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 6 / 4
11,531
769
18,517
20,605
20,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
StarrSlays
Discordia
15
1 / 10 / 4
8,929
595
6,820
14,016
8,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
1 / 7 / 7
9,534
636
10,309
16,143
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
5 / 9 / 1
9,188
613
5,631
14,034
5,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 19
13,268
885
18,483
7,429
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
20
13 / 3 / 17
13,089
873
26,571
12,496
5,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Keekz_9
King Arthur
15
1 / 7 / 14
9,854
657
5,313
15,511
11,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 3 / 18
12,945
863
17,864
14,486
5,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
alquer5675
Bellona
18
3 / 2 / 25
11,132
742
7,727
11,694
9,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
16
Kills
37
37
Deaths
17
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Serqet
BluntxJDR
Serqet
0
5
12
1.2
W
12
2
19
10.75
W
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
13
3
17
7.17
W
King Arthur
Keekz_9
King Arthur
1
7
14
1.14
L
9
6
4
1.83
W
8
3
18
5.67
L
Discordia
StarrSlays
Discordia
1
10
4
0.3
L
Merlin
1
7
7
0.64
L
Thanatos
5
9
1
0.61
W
Bellona
alquer5675
Bellona
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,462
Damage
75,958
82,272
Taken
61,616
50,287
Mitigated
35,793
24,121
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BluntxJDR
Serqet
5,185
256
2,683
4,882
17,474
9,572
0
4,592
12,882
0
8,095
W
18,483
487
989
772
7,429
3,186
654
2,556
4,388
40,713
0
W
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
26,571
5,691
56
2,682
12,496
5,480
753
5,542
6,556
0
47,656
W
King Arthur
Keekz_9
King Arthur
5,313
695
1,387
2,114
15,511
11,512
0
4,139
10,506
0
9,273
L
18,517
1,037
723
4,141
20,605
20,932
0
4,371
16,234
6,700
23,907
W
17,864
9,255
4,520
5,282
14,486
5,780
2,424
3,828
10,226
0
41,033
L
Discordia
StarrSlays
Discordia
6,820
829
24
1,920
14,016
8,583
35
2,704
11,312
20,675
0
L
Merlin
10,309
821
690
3,204
16,143
6,083
0
4,760
11,383
31,149
0
L
Thanatos
5,631
1,517
1,503
4,351
14,034
5,117
0
2,056
11,978
0
10,170
W
Bellona
alquer5675
Bellona
7,727
849
380
1,788
11,694
9,835
941
4,000
7,280
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
60,288
119
Minions Killed
154
0
Camps Cleared
0
1,286,160
Distance Traveled
1,532,506
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,372
625
11
1
0
300,872
5
W
Nox
13,268
885
63
4
0
282,414
0
W
Tsukuyomi
13,089
873
20
1
0
326,615
0
W
King Arthur
9,854
657
10
1
0
295,297
0
L
Nike
11,531
769
30
2
0
276,111
0
W
Rama
12,945
863
46
3
0
293,481
0
L
Discordia
8,929
595
20
1
0
215,470
0
L
Merlin
9,534
636
47
3
0
251,257
0
L
Thanatos
9,188
613
11
1
0
242,450
4
W
Bellona
11,132
742
15
1
0
334,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role