Player Matchup

Fenrir
Fenrir
LiLbillyB16
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,127 Elo+
Solo
Kukulkan
Kukulkan
Samurai-X_PT
Kukulkan
Level 31
God Stats
52W - 40L
1,579 SR
Queue Stats
126W - 134L
1,435 Elo+
Party 1
Tiamat
Tiamat
black_danoninho
Tiamat
Level 22
God Stats
12W - 7L
1,563 SR
Queue Stats
35W - 41L
1,381 Elo+
Party 1
Arachne
Arachne
jhcp_pt
Arachne
Level 28
God Stats
13W - 13L
1,608 SR
Queue Stats
77W - 78L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
tiagocel
Cthulhu
Level 29
God Stats
14W - 7L
1,513 SR
Queue Stats
102W - 117L
1,404 Elo+
Party 1
Team Averages
Level 25
1,553 SR
1,355 Elo+

VS

Team Averages
Level 21
1,477 SR
1,344 Elo+
Thanatos
Thanatos
Andrew-_-1331
Thanatos
Level 68
God Stats
6W - 6L
1,524 SR
Queue Stats
350W - 392L
1,365 Elo+
Party 2
Artemis
Artemis
BRUTTO_BRUTAL
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,224 Elo+
Party 2
Loki
Loki
Say10-DCLXVI
Loki
Level 17
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
mblp1
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 2
Yemoja
Yemoja
stason4ik_88
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 6 / 1
8,754
365
1,083
6,209
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Samurai-X_PT
Kukulkan
19
11 / 4 / 12
13,597
567
28,275
13,127
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 7
12,248
510
5,452
9,573
3,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
jhcp_pt
Arachne
20
26 / 3 / 8
16,468
686
33,491
25,767
18,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
tiagocel
Cthulhu
19
10 / 5 / 10
13,507
563
15,926
21,227
15,270
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrew-_-1331
Thanatos
19
16 / 9 / 3
12,968
540
23,171
24,065
10,866
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
15
2 / 12 / 4
9,922
413
5,495
18,465
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 8 / 5
9,789
408
5,527
16,577
9,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
mblp1
Hercules
16
2 / 14 / 4
9,826
409
5,322
24,865
10,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
13
1 / 7 / 5
9,306
388
4,422
19,016
15,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
50
Kills
23
23
Deaths
50
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andrew-_-1331
Thanatos
16
9
3
1.94
L
Artemis
2
12
4
0.33
W
Fenrir
0
6
1
0.08
W
Kukulkan
Samurai-X_PT
Kukulkan
11
4
12
4.25
L
2
8
5
0.56
W
3
5
7
1.3
W
Arachne
jhcp_pt
Arachne
26
3
8
10
L
Hercules
mblp1
Hercules
2
14
4
0.29
L
Yemoja
1
7
5
0.5
W
Cthulhu
tiagocel
Cthulhu
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,227
Damage
43,937
75,903
Taken
102,988
44,961
Mitigated
52,498
28,099
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andrew-_-1331
Thanatos
23,171
5,039
0
13,614
24,065
10,866
0
8,107
15,958
0
81,984
L
Artemis
5,495
2,817
0
822
18,465
5,592
0
5,958
12,507
0
34,707
W
Fenrir
1,083
484
0
204
6,209
1,443
294
105
6,104
0
12,082
W
Kukulkan
Samurai-X_PT
Kukulkan
28,275
3,869
215
978
13,127
6,059
1,596
931
12,196
97,051
0
L
5,527
1,059
0
210
16,577
9,437
546
6,302
10,275
0
38,522
W
5,452
1,394
0
1,609
9,573
3,217
2,533
621
8,952
43,123
0
W
Arachne
jhcp_pt
Arachne
33,491
23,411
84
16,244
25,767
18,972
4,869
1,265
23,375
0
120,191
L
Hercules
mblp1
Hercules
5,322
2,766
0
3,324
24,865
10,739
1,055
18,293
6,572
0
33,990
L
Yemoja
4,422
483
822
91
19,016
15,864
0
10,993
8,023
31,565
0
W
Cthulhu
tiagocel
Cthulhu
15,926
2,308
1,577
7,188
21,227
15,270
1,803
1,500
18,418
57,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,574
Gold Earned
51,811
441
Minions Killed
363
0
Camps Cleared
0
2,037,684
Distance Traveled
1,926,260
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,968
540
128
5
0
423,613
0
L
Artemis
9,922
413
59
2
0
355,620
0
W
Fenrir
8,754
365
23
1
0
218,288
1
W
Kukulkan
13,597
567
157
7
0
407,854
3
L
Loki
9,789
408
76
3
0
420,869
0
W
Tiamat
12,248
510
58
2
0
392,209
2
W
Arachne
16,468
686
124
5
0
555,126
0
L
Hercules
9,826
409
69
3
0
367,349
1
L
Yemoja
9,306
388
31
1
0
358,809
21
W
Cthulhu
13,507
563
79
3
0
464,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role