Player Matchup

Fenrir
Fenrir
Platinum II
StickSteven
Fenrir
Platinum II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
2,207 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 47
1,500 SR
2,207 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,811 SR
1,960 MMR
Raijin
Raijin
Diamond V
ItalianBronxGuy
Raijin
Diamond V
Level 128
God Stats
37W - 33L
1,811 SR
Queue Stats
181W - 193L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 1 / 0
6,280
1,047
5,703
6,901
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BellonaChronosUllr

VS

Bans
AnhurKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,143
857
2,103
6,770
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Fenrir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,703
Damage
2,103
6,901
Taken
6,770
3,799
Mitigated
1,805
1,427
Healing
701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,103
285
0
701
6,770
1,805
68
0
6,661
15,120
0
W
Fenrir
5,703
2,423
0
1,427
6,901
3,799
925
2,103
4,798
0
21,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,280
Gold Earned
5,143
36
Minions Killed
29
0
Camps Cleared
0
270,459
Distance Traveled
108,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,143
857
29
5
0
108,861
0
W
Fenrir
6,280
1,047
36
6
0
270,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role