Player Matchup

Merlin
Merlin
Silver IV
BlanketGhost
Merlin
Silver IV
Level 128
God Stats
3W - 1L
1,704 SR
Queue Stats
232W - 240L
682 MMR
Solo
Arachne
Arachne
Silver IV
InarishRagnarok
Arachne
Silver IV
Level 89
God Stats
4W - 5L
1,884 SR
Queue Stats
244W - 263L
656 MMR
Party 1
Sobek
Sobek
Silver V
YungSIugg3r
Sobek
Silver V
Level 104
God Stats
20W - 23L
1,577 SR
Queue Stats
176W - 189L
625 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
pablin21
Sun Wukong
Silver IV
Level 142
God Stats
105W - 99L
1,567 SR
Queue Stats
365W - 372L
660 MMR
Solo
Heimdallr
Heimdallr
Silver IV
xTraitor
Heimdallr
Silver IV
Level 146
God Stats
18W - 14L
1,471 SR
Queue Stats
442W - 446L
715 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,641 SR
668 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,485 SR
1,025 MMR
Sol
Sol
Silver III
 
Sol
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze IV
 
Bakasura
Bronze IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
Manatee941
Fafnir
Silver IV
Level 113
God Stats
17W - 18L
1,439 SR
Queue Stats
287W - 297L
687 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
MrFr33zyPop
Baba Yaga
Silver V
Level 85
God Stats
0W - 3L
1,486 SR
Queue Stats
180W - 193L
716 MMR
Solo
Vamana
Vamana
Silver IV
Pãozinho
Vamana
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 4 / 5
12,100
550
15,005
14,077
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 3
13,578
617
8,448
17,279
8,625
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 12
11,455
521
11,346
25,945
27,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
pablin21
Sun Wukong
20
3 / 0 / 5
14,300
650
14,627
20,406
20,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
xTraitor
Heimdallr
20
4 / 2 / 7
13,511
614
18,348
17,061
7,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FaySetTiamatAthenaArtemis

VS

Bans
TsukuyomiGilgameshIzanamiTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 3 / 2
10,619
483
13,863
17,902
6,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
 
Bakasura
15
2 / 6 / 4
9,779
445
8,117
16,243
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Manatee941
Fafnir
13
1 / 4 / 3
8,457
384
7,301
15,252
12,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
MrFr33zyPop
Baba Yaga
17
5 / 5 / 3
10,977
499
13,343
18,851
9,240
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
Pãozinho
Vamana
18
1 / 2 / 1
11,115
505
11,809
21,944
20,100
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
20
Kills
11
12
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
L
Bakasura
 
Bakasura
2
6
4
0.67
W
Merlin
4
4
5
1.63
W
7
3
3
2.83
L
Fafnir
Manatee941
Fafnir
1
4
3
0.63
L
Baba Yaga
MrFr33zyPop
Baba Yaga
5
5
3
1.3
L
Vamana
Pãozinho
Vamana
1
2
1
0.75
W
2
3
12
2.67
W
Sun Wukong
pablin21
Sun Wukong
3
0
5
5.5
W
Heimdallr
xTraitor
Heimdallr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,774
Damage
54,433
94,768
Taken
90,192
70,126
Mitigated
56,015
39,208
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,863
5,483
0
8,866
17,902
6,397
0
4,097
13,805
91,277
0
L
Bakasura
 
Bakasura
8,117
4,822
0
5,438
16,243
7,316
0
3,540
12,703
0
60,302
W
Merlin
15,005
1,398
288
3,134
14,077
6,046
1,039
7,886
6,191
96,621
0
W
8,448
6,170
0
9,701
17,279
8,625
82
4,675
12,404
0
117,486
L
Fafnir
Manatee941
Fafnir
7,301
968
0
4,825
15,252
12,962
123
6,311
8,941
32,421
0
L
Baba Yaga
MrFr33zyPop
Baba Yaga
13,343
971
188
5,995
18,851
9,240
0
8,846
10,005
78,387
0
L
Vamana
Pãozinho
Vamana
11,809
4,441
0
7,537
21,944
20,100
0
4,197
17,747
439
87,335
W
11,346
1,155
0
8,130
25,945
27,339
478
14,208
11,336
34,964
0
W
Sun Wukong
pablin21
Sun Wukong
14,627
2,117
0
10,296
20,406
20,199
491
2,005
17,991
0
111,636
W
Heimdallr
xTraitor
Heimdallr
18,348
12,289
0
7,659
17,061
7,917
4,537
8,811
8,250
0
146,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,944
Gold Earned
50,947
780
Minions Killed
619
0
Camps Cleared
0
2,117,690
Distance Traveled
2,007,477
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,619
483
143
7
0
425,039
9
L
Bakasura
9,779
445
118
5
0
393,086
5
W
Merlin
12,100
550
153
7
0
369,514
4
W
Arachne
13,578
617
178
8
0
465,587
6
L
Fafnir
8,457
384
36
2
0
385,685
3
L
Baba Yaga
10,977
499
144
7
0
396,883
4
L
Vamana
11,115
505
178
8
0
406,784
2
W
Sobek
11,455
521
32
1
0
429,859
2
W
Sun Wukong
14,300
650
207
9
0
435,752
5
W
Heimdallr
13,511
614
210
10
0
416,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role