Player Matchup

Merlin
Merlin
Eleiamen
Merlin
Level 29
God Stats
129W - 126L
1,558 SR
Queue Stats
410W - 401L
1,602 Elo+
Solo
Jormungandr
Jormungandr
JoeyHutch55
Jormungandr
Level 22
God Stats
0W - 4L
1,543 SR
Queue Stats
0W - 5L
1,151 Elo+
Solo
Bakasura
Bakasura
My namen is
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Nu Wa
Nu Wa
OdinRichard10
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,155 Elo+
Solo
Thanatos
Thanatos
isisramirothiago
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,015 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,234 Elo+

VS

Team Averages
Level 13
1,425 SR
1,377 Elo+
Ymir
Ymir
Tre_Smoove8
Ymir
Level 8
God Stats
6W - 8L
1,165 SR
Queue Stats
11W - 24L
1,176 Elo+
Solo
Ra
Ra
ZealousCharisma
Ra
Level 6
God Stats
24W - 31L
1,646 SR
Queue Stats
51W - 61L
1,268 Elo+
Solo
Chang'e
Chang'e
djamanai7071
Chang'e
Level 6
God Stats
6W - 4L
1,608 SR
Queue Stats
6W - 4L
1,563 Elo+
Solo
Chronos
Chronos
iiamlyss
Chronos
Level 18
God Stats
2W - 4L
1,085 SR
Queue Stats
85W - 119L
1,315 Elo+
Solo
Cthulhu
Cthulhu
xTheMajorPayne
Cthulhu
Level 28
God Stats
161W - 113L
1,622 SR
Queue Stats
200W - 175L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eleiamen
Merlin
20
9 / 0 / 7
18,817
1,045
46,827
14,306
5,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
JoeyHutch55
Jormungandr
20
4 / 1 / 12
17,389
966
21,394
16,298
21,949
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
My namen is
Bakasura
20
5 / 15 / 1
16,469
915
21,037
38,646
13,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
0 / 3 / 5
13,420
746
5,496
6,751
2,507
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 8 / 2
13,365
743
3,774
10,078
3,419
Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
15,607
867
12,870
31,155
17,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 8 / 13
15,883
882
16,939
25,934
11,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
djamanai7071
Chang'e
20
1 / 0 / 6
13,792
766
2,152
1,960
631
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos
iiamlyss
Chronos
20
2 / 3 / 9
14,811
823
4,005
8,834
2,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 12
18,106
1,006
40,639
36,009
23,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
19
Kills
26
27
Deaths
19
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
Eleiamen
Merlin
9
0
7
12.5
L
Jormungandr
JoeyHutch55
Jormungandr
4
1
12
10
L
Bakasura
My namen is
Bakasura
5
15
1
0.37
L
0
3
5
0.83
W
7
5
8
2.2
W
5
8
13
1.44
W
Chang'e
djamanai7071
Chang'e
1
0
6
4
W
Chronos
iiamlyss
Chronos
2
3
9
2.17
L
1
8
2
0.25
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,528
Damage
76,605
86,079
Taken
103,892
46,470
Mitigated
55,668
12,381
Healing
26,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Eleiamen
Merlin
46,827
3,197
1,058
2,159
14,306
5,021
0
12,499
1,807
109,590
0
L
Jormungandr
JoeyHutch55
Jormungandr
21,394
3,631
0
1,099
16,298
21,949
0
15,715
583
41,597
0
L
Bakasura
My namen is
Bakasura
21,037
11,570
0
6,534
38,646
13,574
0
33,823
4,823
0
41,677
L
5,496
2,200
0
186
6,751
2,507
0
6,306
445
17,007
0
W
12,870
2,792
0
0
31,155
17,852
0
21,120
9,735
29,367
0
W
16,939
1,033
1,542
6,852
25,934
11,361
0
21,578
4,281
34,361
0
W
Chang'e
djamanai7071
Chang'e
2,152
341
853
627
1,960
631
0
1,551
400
12,871
0
W
Chronos
iiamlyss
Chronos
4,005
1,602
0
461
8,834
2,426
0
6,447
1,987
24,497
0
L
3,774
1,789
0
1,345
10,078
3,419
0
8,262
636
0
5,670
W
40,639
1,210
1,433
15,192
36,009
23,398
0
23,021
11,602
102,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,460
Gold Earned
78,199
284
Minions Killed
325
11
Camps Cleared
3
1,276,580
Distance Traveled
1,433,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
18,817
1,045
168
9
0
340,428
1
L
Jormungandr
17,389
966
37
2
0
330,792
1
L
Bakasura
16,469
915
61
3
9
341,762
0
L
Nu Wa
13,420
746
12
1
0
126,853
0
W
Ymir
15,607
867
32
2
0
336,961
0
W
Ra
15,883
882
61
3
0
307,369
0
W
Chang'e
13,792
766
25
1
2
128,719
1
W
Chronos
14,811
823
68
4
0
271,802
0
L
Thanatos
13,365
743
6
0
2
136,745
0
W
Cthulhu
18,106
1,006
139
8
1
388,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role