Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GrimBearer
Ne Zha
Level 98
God Stats
20W - 27L
1,206 SR
Queue Stats
622W - 635L
1,567 Elo+
Solo
Hachiman
Hachiman
Shadow3Tears
Hachiman
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 102L
1,524 Elo+
Solo
Poseidon
Poseidon
XGDoctorwho
Poseidon
Level 127
God Stats
1W - 4L
1,595 SR
Queue Stats
439W - 353L
1,653 Elo+
Party 2
Team Averages
Level 113
1,460 SR
1,549 Elo+

VS

Team Averages
Level 116
1,636 SR
1,571 Elo+
Ymir
Ymir
D4nnL
Ymir
Level 119
God Stats
13W - 8L
1,617 SR
Queue Stats
91W - 81L
1,569 Elo+
Solo
Chronos
Chronos
JMHovey
Chronos
Level 160
God Stats
23W - 14L
1,663 SR
Queue Stats
635W - 592L
1,579 Elo+
Party 1
Rama
Rama
JohnBearjew
Rama
Level 86
God Stats
3W - 5L
1,472 SR
Queue Stats
95W - 79L
1,567 Elo+
Party 3
Loki
Loki
Pepe granjero12
Loki
Level 128
God Stats
7W - 2L
1,935 SR
Queue Stats
240W - 238L
1,548 Elo+
Party 1
Odin
Odin
fwordmike
Odin
Level 88
God Stats
3W - 2L
1,490 SR
Queue Stats
310W - 265L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 4
5,909
591
3,365
5,660
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
 
King Arthur
9
0 / 1 / 1
5,187
519
2,541
8,331
3,337
Ne Zha
GrimBearer
Ne Zha
9
3 / 3 / 2
5,552
555
2,574
6,746
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Shadow3Tears
Hachiman
10
4 / 1 / 0
6,298
630
5,969
5,268
1,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
XGDoctorwho
Poseidon
10
0 / 3 / 1
5,748
575
3,212
5,581
2,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D4nnL
Ymir
12
1 / 2 / 0
6,663
666
5,873
6,060
5,093
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
JMHovey
Chronos
12
5 / 1 / 2
7,418
742
5,107
5,731
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,429
543
2,055
5,393
1,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 5
6,803
680
3,802
5,342
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
8
0 / 1 / 5
5,421
542
2,305
6,837
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
4
3
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Ymir
D4nnL
Ymir
1
2
0
0.5
L
Ne Zha
GrimBearer
Ne Zha
3
3
2
1.33
W
Chronos
JMHovey
Chronos
5
1
2
6
W
0
3
0
0
W
3
1
5
5.5
L
Hachiman
Shadow3Tears
Hachiman
4
1
0
4
L
Poseidon
XGDoctorwho
Poseidon
0
3
1
0.17
W
Odin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
19,142
31,586
Taken
29,363
13,054
Mitigated
12,360
10,415
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,365
609
0
1,897
5,660
4,386
0
1,284
4,290
11,923
0
L
King Arthur
 
King Arthur
2,541
523
0
3,490
8,331
3,337
0
5,030
3,301
0
20,921
W
Ymir
D4nnL
Ymir
5,873
1,889
0
2,439
6,060
5,093
0
289
5,612
42,287
0
L
Ne Zha
GrimBearer
Ne Zha
2,574
1,295
0
2,248
6,746
2,000
0
2,286
4,460
0
20,566
W
Chronos
JMHovey
Chronos
5,107
2,493
0
1,637
5,731
1,713
53
2,426
3,305
45,703
0
W
2,055
1,980
0
1,697
5,393
1,205
0
914
4,439
0
32,613
W
3,802
1,491
0
1,099
5,342
1,916
0
982
4,360
0
35,169
L
Hachiman
Shadow3Tears
Hachiman
5,969
2,697
0
1,500
5,268
1,326
426
0
5,186
0
38,164
L
Poseidon
XGDoctorwho
Poseidon
3,212
641
0
1,280
5,581
2,005
0
2,380
3,201
38,640
0
W
Odin
2,305
497
0
2,071
6,837
2,433
0
1,747
4,794
0
9,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
31,734
263
Minions Killed
340
0
Camps Cleared
0
1,033,914
Distance Traveled
1,050,332
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,909
591
16
2
0
218,947
2
L
King Arthur
5,187
519
56
6
0
182,622
2
W
Ymir
6,663
666
83
8
0
182,933
4
L
Ne Zha
5,552
555
45
5
0
214,248
3
W
Chronos
7,418
742
99
10
0
208,778
3
W
Rama
5,429
543
64
6
0
188,931
3
W
Loki
6,803
680
77
8
0
241,186
6
L
Hachiman
6,298
630
68
7
0
195,963
2
L
Poseidon
5,748
575
78
8
0
222,134
4
W
Odin
5,421
542
17
2
0
228,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role