Player Matchup

Nemesis
Nemesis
Incred Volt
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 24L
1,467 Elo+
Party 2
Fenrir
Fenrir
Semtex-MH-YT
Fenrir
Level 15
God Stats
8W - 12L
1,443 SR
Queue Stats
64W - 71L
1,318 Elo+
Party 1
Anubis
Anubis
Tashigui72
Anubis
Level 20
God Stats
20W - 20L
1,570 SR
Queue Stats
22W - 24L
1,393 Elo+
Party 2
Hel
Hel
TresorZinker669
Hel
Level 27
God Stats
33W - 18L
1,605 SR
Queue Stats
141W - 132L
1,352 Elo+
Solo
Guan Yu
Guan Yu
soldat_massif
Guan Yu
Level 4
God Stats
0W - 4L
1,749 SR
Queue Stats
18W - 30L
1,615 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,429 Elo+

VS

Team Averages
Level 18
1,489 SR
1,307 Elo+
Merlin
Merlin
M3la_xo
Merlin
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 33L
1,195 Elo+
Party 3
Skadi
Skadi
MximusPrme
Skadi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Wanted-Pandafox
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 3
Fenrir
Fenrir
a_living_potato_
Fenrir
Level 23
God Stats
26W - 22L
1,487 SR
Queue Stats
40W - 51L
1,305 Elo+
Party 3
Baron Samedi
Baron Samedi
xISquidIx
Baron Samedi
Level 27
God Stats
4W - 5L
1,455 SR
Queue Stats
53W - 66L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Incred Volt
Nemesis
17
9 / 8 / 2
11,600
483
11,999
19,210
8,341
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
4 / 8 / 2
10,184
424
9,365
23,227
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tashigui72
Anubis
15
4 / 6 / 5
10,013
417
14,041
16,509
8,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 5 / 3
11,556
482
22,125
27,525
16,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
13
1 / 12 / 3
9,179
382
4,367
21,112
19,971
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
M3la_xo
Merlin
18
8 / 3 / 10
12,197
508
17,146
12,765
5,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
18
4 / 4 / 12
11,443
477
24,969
15,199
5,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 15
10,498
437
8,020
23,104
20,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 1 / 7
13,270
553
17,467
17,969
7,446
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xISquidIx
Baron Samedi
18
11 / 9 / 5
12,411
517
17,446
20,877
8,467
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
22
Kills
39
39
Deaths
22
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Incred Volt
Nemesis
9
8
2
1.25
W
Merlin
M3la_xo
Merlin
8
3
10
4.33
W
Skadi
4
4
12
2.5
L
Fenrir
4
8
2
0.63
L
Anubis
Tashigui72
Anubis
4
6
5
1.08
L
4
5
3
1.1
W
2
5
15
1.9
W
14
1
7
17.5
L
Guan Yu
1
12
3
0.21
W
Baron Samedi
xISquidIx
Baron Samedi
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,897
Damage
85,048
107,583
Taken
89,914
63,944
Mitigated
47,254
31,592
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Incred Volt
Nemesis
11,999
6,544
0
2,843
19,210
8,341
317
9,617
9,593
0
50,200
W
Merlin
M3la_xo
Merlin
17,146
3,013
0
3,346
12,765
5,339
2,503
4,238
8,527
57,329
0
W
Skadi
24,969
14,487
0
4,622
15,199
5,954
2,312
10,489
4,710
0
82,121
L
Fenrir
9,365
2,446
0
4,451
23,227
10,179
0
8,648
14,579
0
44,648
L
Anubis
Tashigui72
Anubis
14,041
1,172
0
6,325
16,509
8,847
658
9,841
6,668
45,300
0
L
22,125
1,348
1,997
15,409
27,525
16,606
924
5,027
22,498
90,231
0
W
8,020
583
0
7,083
23,104
20,048
767
8,818
14,286
38,380
0
W
17,467
11,916
0
5,867
17,969
7,446
3,686
4,303
13,666
0
67,728
L
Guan Yu
4,367
936
35
532
21,112
19,971
52
9,708
11,404
0
37,807
W
Baron Samedi
xISquidIx
Baron Samedi
17,446
3,877
1,193
6,480
20,877
8,467
2,509
8,318
12,559
55,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
59,819
415
Minions Killed
400
0
Camps Cleared
0
2,014,482
Distance Traveled
2,129,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,600
483
68
3
0
410,157
2
W
Merlin
12,197
508
105
4
0
392,622
0
W
Skadi
11,443
477
82
3
0
430,106
0
L
Fenrir
10,184
424
64
3
0
453,159
0
L
Anubis
10,013
417
62
3
0
348,341
0
L
Hel
11,556
482
161
7
0
411,951
0
W
Cthulhu
10,498
437
61
3
0
457,169
1
W
Fenrir
13,270
553
89
4
0
478,185
2
L
Guan Yu
9,179
382
60
3
0
390,874
0
W
Baron Samedi
12,411
517
63
3
0
371,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role