Player Matchup

Chang'e
Chang'e
ElxgantPlayz
Chang'e
Level 158
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 4L
1,674 Elo+
Solo
Ratatoskr
Ratatoskr
JetParsley12863
Ratatoskr
Level 32
God Stats
1W - 1L
1,573 SR
Queue Stats
37W - 20L
1,616 Elo+
Solo
King Arthur
King Arthur
LittleToot247
King Arthur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,061 Elo+
Solo
Izanami
Izanami
Nr0gel
Izanami
Level 119
God Stats
1W - 1L
1,309 SR
Queue Stats
164W - 166L
1,432 Elo+
Solo
Tiamat
Tiamat
SirBrown250
Tiamat
Level 94
God Stats
10W - 5L
1,040 SR
Queue Stats
23W - 15L
1,311 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,419 Elo+

VS

Team Averages
Level 80
1,550 SR
1,386 Elo+
Kukulkan
Kukulkan
AuzSor
Kukulkan
Level 27
God Stats
1W - 4L
1,710 SR
Queue Stats
2W - 11L
1,123 Elo+
Party 1
Skadi
Skadi
FlashyGlitter57
Skadi
Level 42
God Stats
45W - 38L
1,493 SR
Queue Stats
199W - 252L
1,282 Elo+
Solo
Fenrir
Fenrir
Gorgonthe8th
Fenrir
Level 128
God Stats
3W - 1L
1,620 SR
Queue Stats
73W - 72L
1,657 Elo+
Party 1
Sobek
Sobek
NightHAWK2yo4fce
Sobek
Level 119
God Stats
2W - 2L
1,459 SR
Queue Stats
131W - 134L
1,426 Elo+
Solo
Chaac
Chaac
brittanator9001
Chaac
Level 86
God Stats
85W - 106L
1,468 SR
Queue Stats
344W - 382L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElxgantPlayz
Chang'e
18
3 / 4 / 14
11,551
770
16,122
17,229
13,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
JetParsley12863
Ratatoskr
19
8 / 1 / 10
12,818
855
18,244
17,804
20,001
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
LittleToot247
King Arthur
16
0 / 5 / 13
10,312
687
5,469
16,802
13,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Nr0gel
Izanami
20
11 / 1 / 5
14,731
982
14,509
11,865
5,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
8 / 5 / 10
13,023
868
21,715
17,225
12,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AuzSor
Kukulkan
17
3 / 5 / 9
11,156
744
12,360
10,802
4,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 10 / 5
9,609
641
11,980
17,443
6,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
8 / 5 / 4
11,985
799
13,898
17,877
20,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 4
9,075
605
9,997
19,498
23,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 7
10,515
701
11,016
22,021
21,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
30
Kills
16
16
Deaths
30
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AuzSor
Kukulkan
3
5
9
1.5
W
Chang'e
ElxgantPlayz
Chang'e
3
4
14
2.5
L
2
10
5
0.45
L
Fenrir
8
5
4
2
W
Ratatoskr
JetParsley12863
Ratatoskr
8
1
10
13
W
King Arthur
LittleToot247
King Arthur
0
5
13
1.3
L
1
4
4
0.75
W
Izanami
Nr0gel
Izanami
11
1
5
13.5
W
Tiamat
8
5
10
2.6
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,059
Damage
59,251
80,925
Taken
87,641
64,218
Mitigated
76,422
27,852
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AuzSor
Kukulkan
12,360
2,163
0
0
10,802
4,752
389
5,257
5,429
34,199
0
W
Chang'e
ElxgantPlayz
Chang'e
16,122
1,615
3,636
7,047
17,229
13,856
87
6,224
10,679
42,797
0
L
11,980
7,098
0
700
17,443
6,748
322
5,896
11,219
0
34,330
L
Fenrir
13,898
2,601
0
2,108
17,877
20,516
381
5,924
11,739
529
36,303
W
Ratatoskr
JetParsley12863
Ratatoskr
18,244
4,520
0
6,404
17,804
20,001
165
3,868
13,733
0
38,895
W
King Arthur
LittleToot247
King Arthur
5,469
617
0
1,704
16,802
13,165
242
4,381
12,131
0
22,743
L
9,997
471
625
3,549
19,498
23,079
30
8,553
10,649
28,268
0
W
Izanami
Nr0gel
Izanami
14,509
10,261
0
229
11,865
5,044
5,757
3,751
7,843
0
66,410
W
Tiamat
21,715
353
1,520
7,312
17,225
12,152
52
5,404
11,530
41,715
0
L
11,016
1,257
428
7,475
22,021
21,327
121
10,751
10,768
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
52,340
336
Minions Killed
271
10
Camps Cleared
4
1,508,681
Distance Traveled
1,261,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,156
744
62
4
0
235,884
0
W
Chang'e
11,551
770
66
4
3
293,439
0
L
Skadi
9,609
641
53
4
2
206,507
2
L
Fenrir
11,985
799
57
4
0
263,772
0
W
Ratatoskr
12,818
855
47
3
1
349,589
0
W
King Arthur
10,312
687
33
2
2
272,152
3
L
Sobek
9,075
605
45
3
0
277,212
6
W
Izanami
14,731
982
136
9
3
289,217
4
W
Tiamat
13,023
868
54
4
1
304,284
3
L
Chaac
10,515
701
54
4
2
278,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role