Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
makmak787
Tyr
Level 118
God Stats
2W - 1L
1,630 SR
Queue Stats
92W - 95L
1,589 Elo+
Party 1
Janus
Janus
tylerbryant
Janus
Level 106
God Stats
6W - 4L
1,628 SR
Queue Stats
111W - 115L
1,604 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,565 Elo+

VS

Team Averages
Level 94
1,702 SR
1,533 Elo+
Chang'e
Chang'e
AlanBritoMG
Chang'e
Level 39
God Stats
1W - 5L
1,414 SR
Queue Stats
47W - 45L
1,567 Elo+
Solo
Hou Yi
Hou Yi
BlazeFairy
Hou Yi
Level 159
God Stats
1W - 3L
1,677 SR
Queue Stats
31W - 43L
1,455 Elo+
Solo
Ares
Ares
NerfPlsz
Ares
Level 84
God Stats
8W - 6L
2,013 SR
Queue Stats
119W - 101L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 8
9,895
825
6,107
7,570
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 9 / 7
9,136
761
6,452
17,831
10,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 3 / 7
10,218
852
17,535
6,596
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlanBritoMG
Chang'e
12
2 / 4 / 10
8,298
692
7,194
11,085
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
BlazeFairy
Hou Yi
12
6 / 6 / 7
8,923
744
7,868
12,511
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
6 / 3 / 7
8,917
743
10,560
14,309
12,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
13
Kills
14
14
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
8
4
L
Chang'e
AlanBritoMG
Chang'e
2
4
10
1.75
L
Hou Yi
BlazeFairy
Hou Yi
6
6
7
1.58
L
Ares
6
3
7
3.17
W
3
9
7
0.72
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
25,622
31,997
Taken
37,905
15,279
Mitigated
22,285
7,501
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,107
3,281
0
2,268
7,570
2,630
2,061
2,793
4,777
0
38,622
L
Chang'e
AlanBritoMG
Chang'e
7,194
572
2,918
3,901
11,085
5,889
31
6,219
4,596
34,577
0
L
Hou Yi
BlazeFairy
Hou Yi
7,868
2,980
0
1,633
12,511
4,377
648
4,957
7,207
0
33,202
L
Ares
10,560
264
0
500
14,309
12,019
0
5,388
8,567
21,053
0
W
6,452
303
0
3,664
17,831
10,475
404
10,448
6,889
0
13,302
W
17,535
951
0
1,569
6,596
2,174
475
4,513
2,083
49,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
26,138
152
Minions Killed
122
0
Camps Cleared
0
704,407
Distance Traveled
631,079
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,895
825
70
6
0
239,185
2
L
Chang'e
8,298
692
61
5
0
218,421
1
L
Hou Yi
8,923
744
45
4
0
205,561
5
L
Ares
8,917
743
16
1
0
207,097
4
W
Tyr
9,136
761
15
1
0
218,500
1
W
Janus
10,218
852
67
6
0
246,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role