Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alchemist101
Chiron
Level 159
God Stats
15W - 4L
1,627 SR
Queue Stats
140W - 117L
1,512 Elo+
Solo
Bacchus
Bacchus
aceroker-
Bacchus
Level 123
God Stats
6W - 4L
1,492 SR
Queue Stats
192W - 180L
1,595 Elo+
Party 1
Hercules
Hercules
blkkat
Hercules
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
178W - 173L
1,513 Elo+
Party 1
Sol
Sol
xXJuanFelXx
Sol
Level 148
God Stats
8W - 12L
1,503 SR
Queue Stats
294W - 294L
1,516 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,527 Elo+

VS

Team Averages
Level 91
1,469 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
MagnaSombra
Tsukuyomi
Level 116
God Stats
6W - 8L
1,611 SR
Queue Stats
284W - 329L
1,509 Elo+
Party 2
Rama
Rama
Midwolf98
Rama
Level 120
God Stats
13W - 12L
1,591 SR
Queue Stats
628W - 635L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
SneezyBeaver
Xing Tian
Level 104
God Stats
10W - 15L
1,374 SR
Queue Stats
385W - 366L
1,460 Elo+
Solo
Sylvanus
Sylvanus
SuperArik
Sylvanus
Level 65
God Stats
9W - 11L
1,241 SR
Queue Stats
296W - 321L
1,513 Elo+
Solo
Ravana
Ravana
jjmaster990
Ravana
Level 51
God Stats
9W - 12L
1,530 SR
Queue Stats
199W - 233L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 2
6,232
519
3,053
8,890
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
11
0 / 0 / 2
6,310
526
5,066
3,889
1,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
aceroker-
Bacchus
10
1 / 1 / 2
6,239
520
4,310
7,191
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
blkkat
Hercules
12
4 / 2 / 1
6,921
577
5,466
8,239
6,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 1
7,472
623
9,049
8,166
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MagnaSombra
Tsukuyomi
11
1 / 4 / 2
6,531
544
5,389
9,278
3,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
1 / 2 / 0
5,640
470
1,598
6,300
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SneezyBeaver
Xing Tian
9
0 / 0 / 2
5,257
438
2,749
7,987
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SuperArik
Sylvanus
11
1 / 3 / 1
6,048
504
5,170
9,796
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
10
3 / 3 / 2
6,463
539
5,178
7,701
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
6
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
2
1
W
Chiron
0
0
2
1
L
Tsukuyomi
MagnaSombra
Tsukuyomi
1
4
2
0.5
L
Rama
1
2
0
0.5
L
Xing Tian
SneezyBeaver
Xing Tian
0
0
2
1
L
Sylvanus
SuperArik
Sylvanus
1
3
1
0.5
W
Bacchus
aceroker-
Bacchus
1
1
2
2
W
Hercules
blkkat
Hercules
4
2
1
2.25
L
Ravana
3
3
2
1.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
20,084
36,375
Taken
41,062
18,540
Mitigated
17,476
18,041
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,053
576
0
2,628
8,890
3,114
0
897
7,993
0
27,260
W
Chiron
5,066
1,972
341
2,147
3,889
1,187
0
937
2,952
0
44,937
L
Tsukuyomi
MagnaSombra
Tsukuyomi
5,389
769
0
3,262
9,278
3,860
22
300
8,978
0
33,474
L
Rama
1,598
1,519
0
1,863
6,300
1,757
0
1,145
5,155
0
34,885
L
Xing Tian
SneezyBeaver
Xing Tian
2,749
555
0
1,335
7,987
4,127
0
2,141
5,846
10,890
0
L
Sylvanus
SuperArik
Sylvanus
5,170
2,406
199
3,801
9,796
5,084
181
7,569
2,227
28,891
7,230
W
Bacchus
aceroker-
Bacchus
4,310
165
0
1,891
7,191
5,534
0
1,396
5,795
19,960
0
W
Hercules
blkkat
Hercules
5,466
1,140
0
3,654
8,239
6,380
0
500
7,739
0
30,526
L
Ravana
5,178
2,040
0
3,077
7,701
2,648
0
2,204
5,497
0
26,819
W
9,049
3,782
0
7,380
8,166
2,325
504
3,352
4,814
55,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
29,939
350
Minions Killed
293
0
Camps Cleared
0
1,134,451
Distance Traveled
1,069,923
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,232
519
59
5
0
215,411
1
W
Chiron
6,310
526
84
7
0
233,059
2
L
Tsukuyomi
6,531
544
74
6
0
243,466
5
L
Rama
5,640
470
82
7
0
196,482
5
L
Xing Tian
5,257
438
15
1
0
210,260
1
L
Sylvanus
6,048
504
67
6
0
188,475
1
W
Bacchus
6,239
520
31
3
0
248,224
6
W
Hercules
6,921
577
67
6
0
213,112
3
L
Ravana
6,463
539
55
5
0
231,240
3
W
Sol
7,472
623
109
9
0
224,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role