Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kastowsky
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 2
Thanatos
Thanatos
Pazureka
Thanatos
Level 42
God Stats
23W - 26L
1,608 SR
Queue Stats
24W - 28L
1,544 Elo+
Party 2
Bacchus
Bacchus
SebqPDG
Bacchus
Level 19
God Stats
16W - 12L
1,500 SR
Queue Stats
141W - 145L
1,442 Elo+
Party 2
Agni
Agni
Ziemniak
Agni
Level 17
God Stats
7W - 8L
1,479 SR
Queue Stats
20W - 17L
1,509 Elo+
Party 2
Team Averages
Level 23
1,517 SR
1,508 Elo+

VS

Team Averages
Level 10
1,449 SR
1,617 Elo+
Nemesis
Nemesis
Saltywnb
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Party 1
King Arthur
King Arthur
Strifemeansbiz
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Heimdallr
Heimdallr
Treski
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
jongoman
Sylvanus
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 4L
1,571 Elo+
Party 1
Sobek
Sobek
Циалис
Sobek
Level 16
God Stats
2W - 3L
1,460 SR
Queue Stats
13W - 13L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
3 / 1 / 0
3,665
611
2,189
2,944
512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kastowsky
Sun Wukong
7
2 / 0 / 0
4,403
734
790
2,072
1,142
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Pazureka
Thanatos
5
1 / 1 / 1
3,531
589
1,151
2,813
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SebqPDG
Bacchus
5
0 / 0 / 3
3,719
620
1,705
2,070
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
7
2 / 0 / 0
4,188
698
1,100
1,934
745
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Saltywnb
Nemesis
5
0 / 2 / 0
3,383
564
1,306
3,326
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Strifemeansbiz
King Arthur
6
1 / 2 / 0
3,565
594
932
2,688
912
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Treski
Heimdallr
5
1 / 2 / 0
3,475
579
1,781
3,432
990
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
jongoman
Sylvanus
5
0 / 1 / 1
3,395
566
939
2,497
1,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

2
0 / 1 / 0
2,771
462
61
1,134
428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
2
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
0
3
W
Sun Wukong
Kastowsky
Sun Wukong
2
0
0
2
W
Thanatos
Pazureka
Thanatos
1
1
1
1.5
L
Nemesis
Saltywnb
Nemesis
0
2
0
0
W
Bacchus
SebqPDG
Bacchus
0
0
3
1.5
L
King Arthur
Strifemeansbiz
King Arthur
1
2
0
0.5
L
Heimdallr
Treski
Heimdallr
1
2
0
0.5
W
Agni
2
0
0
2
L
Sylvanus
jongoman
Sylvanus
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
5,019
11,833
Taken
13,077
4,359
Mitigated
4,126
5,500
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,189
1,540
0
910
2,944
512
0
343
2,601
0
12,127
W
Sun Wukong
Kastowsky
Sun Wukong
790
440
0
930
2,072
1,142
450
0
2,072
0
14,867
W
Thanatos
Pazureka
Thanatos
1,151
405
0
2,180
2,813
934
0
0
2,813
0
13,238
L
Nemesis
Saltywnb
Nemesis
1,306
849
0
1,271
3,326
773
0
914
2,412
0
11,512
W
Bacchus
SebqPDG
Bacchus
1,705
328
0
810
2,070
1,026
0
596
1,474
4,577
0
L
King Arthur
Strifemeansbiz
King Arthur
932
173
0
250
2,688
912
0
0
2,688
0
10,882
L
Heimdallr
Treski
Heimdallr
1,781
714
0
752
3,432
990
137
983
2,449
0
9,447
W
Agni
1,100
517
0
670
1,934
745
1,077
61
1,873
20,228
0
L
Sylvanus
jongoman
Sylvanus
939
613
301
924
2,497
1,023
200
691
1,806
7,193
0
L
61
0
0
91
1,134
428
0
217
917
1,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,506
Gold Earned
16,589
146
Minions Killed
80
0
Camps Cleared
0
595,080
Distance Traveled
457,997
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,665
611
25
4
0
99,118
0
W
Sun Wukong
4,403
734
38
6
0
118,119
1
W
Thanatos
3,531
589
29
5
0
133,030
1
L
Nemesis
3,383
564
28
5
0
122,114
1
W
Bacchus
3,719
620
10
2
0
140,713
1
L
King Arthur
3,565
594
19
3
0
111,587
2
L
Heimdallr
3,475
579
20
3
0
95,754
1
W
Agni
4,188
698
44
7
0
104,100
0
L
Sylvanus
3,395
566
10
2
0
89,767
3
L
Sobek
2,771
462
3
1
0
38,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role