Player Matchup

Fafnir
Fafnir
Fair and Share
Fafnir
Level 28
God Stats
2W - 1L
1,687 SR
Queue Stats
114W - 79L
1,614 Elo+
Solo
Medusa
Medusa
Randy92
Medusa
Level 113
God Stats
5W - 2L
1,553 SR
Queue Stats
75W - 89L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Thxnks Obama
Morgan Le Fay
Level 156
God Stats
19W - 17L
1,544 SR
Queue Stats
228W - 193L
1,566 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,536 Elo+

VS

Team Averages
Level 60
1,377 SR
1,440 Elo+
King Arthur
King Arthur
Ashberdiny
King Arthur
Level 22
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,390 Elo+
Solo
Medusa
Medusa
MisterJAY9023
Medusa
Level 18
God Stats
17W - 26L
1,384 SR
Queue Stats
18W - 35L
1,385 Elo+
Solo
Tiamat
Tiamat
TigerNnja
Tiamat
Level 140
God Stats
44W - 47L
1,505 SR
Queue Stats
357W - 346L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 18
11,168
745
4,597
10,717
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Randy92
Medusa
16
10 / 1 / 10
11,097
740
15,781
14,430
6,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Thxnks Obama
Morgan Le Fay
15
8 / 1 / 12
11,162
744
14,417
10,369
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashberdiny
King Arthur
13
1 / 5 / 2
9,283
619
6,859
18,871
17,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 9 / 2
9,086
606
4,560
11,447
3,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
TigerNnja
Tiamat
14
1 / 6 / 2
9,374
625
13,298
10,524
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
20
Kills
3
3
Deaths
20
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ashberdiny
King Arthur
1
5
2
0.4
W
2
1
18
11
L
1
9
2
0.22
W
Medusa
Randy92
Medusa
10
1
10
15
W
Morgan Le Fay
Thxnks Obama
Morgan Le Fay
8
1
12
14
L
Tiamat
TigerNnja
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
24,717
35,516
Taken
40,842
28,426
Mitigated
29,146
12,156
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ashberdiny
King Arthur
6,859
1,106
276
1,568
18,871
17,878
111
7,916
10,955
0
22,238
W
4,597
1,058
733
2,699
10,717
16,610
309
3,169
7,256
20,360
0
L
4,560
1,738
0
290
11,447
3,592
715
7,836
3,611
0
18,579
W
Medusa
Randy92
Medusa
15,781
11,106
0
7,234
14,430
6,952
2,178
6,896
7,176
0
54,969
W
Morgan Le Fay
Thxnks Obama
Morgan Le Fay
14,417
787
0
1,490
10,369
4,864
641
2,417
7,786
50,512
0
L
Tiamat
TigerNnja
Tiamat
13,298
848
0
1,650
10,524
7,676
363
3,262
7,262
52,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
27,743
178
Minions Killed
133
0
Camps Cleared
0
812,829
Distance Traveled
693,123
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,283
619
24
2
0
283,382
3
W
Fafnir
11,168
745
27
2
0
257,984
1
L
Medusa
9,086
606
32
2
0
170,701
1
W
Medusa
11,097
740
80
5
0
273,517
2
W
Morgan Le Fay
11,162
744
71
5
0
281,328
4
L
Tiamat
9,374
625
77
5
0
239,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role