Player Matchup

Sobek
Sobek
 
Sobek
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Salvo46
Vulcan
Level 129
God Stats
217W - 212L
1,619 SR
Queue Stats
510W - 545L
1,538 Elo+
Solo
Loki
Loki
gordonpan1
Loki
Level 120
God Stats
15W - 10L
1,585 SR
Queue Stats
55W - 41L
1,557 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,531 Elo+

VS

Team Averages
Level 116
1,432 SR
1,549 Elo+
Nike
Nike
CandyPig
Nike
Level 125
God Stats
5W - 7L
1,266 SR
Queue Stats
135W - 113L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
Drakarma12
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Chronos
Chronos
Thinkerbell
Chronos
Level 158
God Stats
5W - 8L
1,529 SR
Queue Stats
505W - 408L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 17
9,123
760
5,505
13,010
14,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Salvo46
Vulcan
15
10 / 0 / 8
10,350
863
17,047
6,133
2,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
7 / 2 / 8
9,675
806
10,209
7,714
2,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 5 / 1
7,134
595
5,213
11,242
6,064
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Drakarma12
Cthulhu
11
3 / 7 / 0
8,440
703
8,939
15,606
9,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Thinkerbell
Chronos
12
0 / 6 / 3
7,769
647
5,232
11,622
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
17
9.5
L
Nike
0
5
1
0.1
L
Cthulhu
Drakarma12
Cthulhu
3
7
0
0.43
W
Vulcan
Salvo46
Vulcan
10
0
8
14
L
Chronos
Thinkerbell
Chronos
0
6
3
0.25
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
19,384
26,857
Taken
38,470
20,176
Mitigated
19,210
8,000
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,505
626
0
3,430
13,010
14,328
315
6,816
5,511
16,361
0
L
Nike
5,213
387
0
250
11,242
6,064
0
5,743
5,499
2,838
23,708
L
Cthulhu
Drakarma12
Cthulhu
8,939
861
0
1,640
15,606
9,831
0
10,939
4,667
21,530
0
W
Vulcan
Salvo46
Vulcan
17,047
5,691
786
2,865
6,133
2,901
1,595
4,028
1,863
54,793
0
L
Chronos
Thinkerbell
Chronos
5,232
1,426
0
1,340
11,622
3,315
0
5,870
5,752
30,921
0
W
10,209
1,265
0
919
7,714
2,947
798
3,003
4,523
0
35,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
23,343
147
Minions Killed
119
0
Camps Cleared
0
733,262
Distance Traveled
659,045
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,123
760
12
1
0
219,285
5
L
Nike
7,134
595
34
3
0
228,334
3
L
Cthulhu
8,440
703
27
2
0
213,174
0
W
Vulcan
10,350
863
98
8
0
263,634
0
L
Chronos
7,769
647
58
5
0
217,537
1
W
Loki
9,675
806
37
3
0
250,343
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role