Player Matchup

Fenrir
Fenrir
ASheepNamedBlart
Fenrir
Level 18
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Handenton
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
brock0li
Baron Samedi
Level 3
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
dev3kings
Medusa
Level 21
God Stats
1W - 3L
1,353 SR
Queue Stats
26W - 45L
1,289 Elo+
Solo
Mercury
Mercury
poliathX
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,567 SR
1,458 Elo+

VS

Team Averages
Level 31
1,495 SR
1,319 Elo+
Gilgamesh
Gilgamesh
AngelsCreed25
Gilgamesh
Level 11
God Stats
1W - 0L
1,269 SR
Queue Stats
7W - 13L
1,162 Elo+
Party 1
Ra
Ra
Aspi0n
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jhoveto
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,186 Elo+
Party 1
Cabrakan
Cabrakan
Tyeler
Cabrakan
Level 8
God Stats
11W - 11L
1,540 SR
Queue Stats
17W - 15L
1,234 Elo+
Party 3
Izanami
Izanami
me_thbaby
Izanami
Level 123
God Stats
81W - 70L
1,665 SR
Queue Stats
164W - 160L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 9
10,391
416
7,120
21,176
12,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Handenton
Bellona
18
7 / 6 / 6
11,879
475
10,026
22,816
18,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
brock0li
Baron Samedi
19
13 / 8 / 8
14,080
563
23,102
16,887
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
dev3kings
Medusa
14
1 / 10 / 11
9,839
394
9,983
17,945
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
poliathX
Mercury
16
4 / 7 / 12
11,650
466
8,035
21,368
13,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelsCreed25
Gilgamesh
18
10 / 3 / 14
13,124
525
10,600
23,691
11,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ra
18
9 / 8 / 16
13,291
532
14,655
16,191
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Jhoveto
Sun Wukong
16
1 / 7 / 11
11,403
456
7,003
20,966
18,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Tyeler
Cabrakan
17
4 / 4 / 13
12,247
490
7,775
20,347
31,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
me_thbaby
Izanami
20
14 / 6 / 14
15,516
621
25,704
20,446
7,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
106
26
Kills
38
39
Deaths
28
46
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
Gilgamesh
AngelsCreed25
Gilgamesh
10
3
14
5.67
W
Ra
9
8
16
2.13
L
Bellona
Handenton
Bellona
7
6
6
1.67
W
Sun Wukong
Jhoveto
Sun Wukong
1
7
11
0.93
W
Cabrakan
Tyeler
Cabrakan
4
4
13
2.63
L
Baron Samedi
brock0li
Baron Samedi
13
8
8
2.13
L
Medusa
dev3kings
Medusa
1
10
11
0.65
W
Izanami
me_thbaby
Izanami
14
6
14
3.5
L
Mercury
poliathX
Mercury
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,266
Damage
65,737
100,192
Taken
101,641
56,545
Mitigated
75,653
20,132
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,120
694
0
2,498
21,176
12,581
0
2,240
18,866
0
49,380
W
Gilgamesh
AngelsCreed25
Gilgamesh
10,600
3,013
0
5,857
23,691
11,438
0
6,093
17,294
0
80,324
W
Ra
14,655
1,766
3,466
5,555
16,191
6,042
1,670
5,514
10,429
60,429
0
L
Bellona
Handenton
Bellona
10,026
3,777
0
6,434
22,816
18,162
1,910
7,258
15,432
0
66,371
W
Sun Wukong
Jhoveto
Sun Wukong
7,003
871
0
2,693
20,966
18,893
460
6,675
13,694
0
36,196
W
Cabrakan
Tyeler
Cabrakan
7,775
838
0
887
20,347
31,542
607
3,029
17,170
25,519
0
L
Baron Samedi
brock0li
Baron Samedi
23,102
3,467
1,057
2,096
16,887
6,768
1,138
3,461
13,306
72,380
0
L
Medusa
dev3kings
Medusa
9,983
4,617
0
4,443
17,945
6,027
826
6,337
11,204
446
45,004
W
Izanami
me_thbaby
Izanami
25,704
14,466
0
3,746
20,446
7,738
8,420
6,045
14,195
0
141,890
L
Mercury
poliathX
Mercury
8,035
3,455
0
3,604
21,368
13,007
617
3,912
17,290
0
39,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
65,581
363
Minions Killed
483
0
Camps Cleared
0
2,131,260
Distance Traveled
2,219,888
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,391
416
79
3
0
346,495
4
W
Gilgamesh
13,124
525
97
4
0
526,700
0
W
Ra
13,291
532
103
4
0
416,520
6
L
Bellona
11,879
475
85
3
0
468,217
2
W
Sun Wukong
11,403
456
57
2
0
426,533
1
W
Cabrakan
12,247
490
22
1
0
435,957
1
L
Baron Samedi
14,080
563
78
3
0
418,526
0
L
Medusa
9,839
394
69
3
0
403,547
2
W
Izanami
15,516
621
204
8
0
414,178
1
L
Mercury
11,650
466
52
2
0
494,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role