Player Matchup

Nemesis
Nemesis
BigPappyTomka
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,738 Elo+
Party 2
Anhur
Anhur
DanimaI
Anhur
Level 122
God Stats
7W - 7L
1,427 SR
Queue Stats
129W - 122L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
GriazniySanches
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,607 Elo+
Solo
Raijin
Raijin
MakeUSuffer
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,624 Elo+
Solo
Athena
Athena
crankstarr
Athena
Level 29
God Stats
32W - 27L
1,653 SR
Queue Stats
167W - 184L
1,605 Elo+
Solo
Team Averages
Level 40
1,516 SR
1,616 Elo+

VS

Team Averages
Level 33
1,682 SR
1,594 Elo+
Hades
Hades
AngryDruid
Hades
Level 25
God Stats
36W - 28L
1,588 SR
Queue Stats
103W - 117L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Vikingpowergainz
Kukulkan
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
17W - 25L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
hebi420
Sylvanus
Level 86
God Stats
3W - 2L
1,819 SR
Queue Stats
74W - 92L
1,569 Elo+
Party 1
Arachne
Arachne
iTzHoney
Arachne
Level 25
God Stats
39W - 20L
1,734 SR
Queue Stats
68W - 48L
1,647 Elo+
Solo
Medusa
Medusa
kaifrit
Medusa
Level 24
God Stats
8W - 2L
1,767 SR
Queue Stats
19W - 13L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 6 / 1
8,479
446
3,331
12,927
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
DanimaI
Anhur
15
2 / 5 / 2
9,078
478
6,720
12,947
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GriazniySanches
Gilgamesh
13
1 / 10 / 4
8,439
444
11,070
19,953
16,709
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
6 / 8 / 3
11,344
597
13,303
13,684
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
crankstarr
Athena
11
1 / 5 / 2
7,588
399
4,138
18,490
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 3 / 12
11,435
602
14,735
18,327
11,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 8
10,284
541
9,469
8,929
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
hebi420
Sylvanus
15
1 / 0 / 16
10,335
544
4,716
11,118
12,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
iTzHoney
Arachne
20
14 / 2 / 7
13,176
693
14,797
15,876
11,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
kaifrit
Medusa
19
9 / 2 / 4
12,176
641
13,181
13,247
4,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
12
Kills
34
34
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hades
6
3
12
4
L
Nemesis
2
6
1
0.42
L
Anhur
DanimaI
Anhur
2
5
2
0.6
L
Gilgamesh
GriazniySanches
Gilgamesh
1
10
4
0.3
L
Raijin
6
8
3
0.94
W
4
5
8
1.6
L
Athena
crankstarr
Athena
1
5
2
0.4
W
Sylvanus
hebi420
Sylvanus
1
0
16
9
W
Arachne
iTzHoney
Arachne
14
2
7
8.75
W
Medusa
kaifrit
Medusa
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,562
Damage
56,898
78,001
Taken
67,497
41,127
Mitigated
43,649
13,570
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
14,735
1,558
523
8,519
18,327
11,389
3,612
3,923
14,219
45,892
0
L
Nemesis
3,331
854
0
3,178
12,927
4,931
0
2,540
10,387
0
44,604
L
Anhur
DanimaI
Anhur
6,720
3,204
0
4,273
12,947
3,492
0
2,182
10,765
0
61,140
L
Gilgamesh
GriazniySanches
Gilgamesh
11,070
3,546
0
1,162
19,953
16,709
0
8,500
11,453
0
43,638
L
Raijin
13,303
898
0
1,965
13,684
5,432
660
7,299
6,385
60,287
0
W
9,469
2,001
0
349
8,929
3,383
444
5,474
3,055
44,070
0
L
Athena
crankstarr
Athena
4,138
673
0
2,992
18,490
10,563
325
8,399
10,091
15,434
0
W
Sylvanus
hebi420
Sylvanus
4,716
1,486
3,897
3,624
11,118
12,383
1,879
3,169
7,807
28,072
0
W
Arachne
iTzHoney
Arachne
14,797
9,997
312
7,052
15,876
11,543
2,069
1,117
14,672
0
115,022
W
Medusa
kaifrit
Medusa
13,181
7,089
0
3,343
13,247
4,951
3,699
3,161
9,819
0
87,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
57,406
452
Minions Killed
507
0
Camps Cleared
0
1,649,065
Distance Traveled
1,725,525
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,435
602
85
4
0
310,437
0
L
Nemesis
8,479
446
92
5
0
371,350
2
L
Anhur
9,078
478
115
6
0
326,416
1
L
Gilgamesh
8,439
444
80
4
0
286,793
2
L
Raijin
11,344
597
131
7
0
299,496
1
W
Kukulkan
10,284
541
93
5
0
320,314
0
L
Athena
7,588
399
34
2
0
365,010
7
W
Sylvanus
10,335
544
41
2
0
335,709
4
W
Arachne
13,176
693
137
7
0
412,358
0
W
Medusa
12,176
641
151
8
0
346,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role