Player Matchup

Vamana
Vamana
AKT_ERIK
Vamana
Level 112
God Stats
0W - 3L
1,202 SR
Queue Stats
426W - 460L
1,483 Elo+
Party 1
Zeus
Zeus
ChapaDiaz10
Zeus
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
43W - 72L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
GorillaMan1738
Cthulhu
Level 35
God Stats
1W - 4L
1,300 SR
Queue Stats
205W - 179L
1,526 Elo+
Party 2
Ao Kuang
Ao Kuang
kuccciii
Ao Kuang
Level 37
God Stats
8W - 5L
1,583 SR
Queue Stats
39W - 33L
1,537 Elo+
Solo
The Morrigan
The Morrigan
mysteryise100
The Morrigan
Level 98
God Stats
32W - 27L
1,590 SR
Queue Stats
826W - 722L
1,536 Elo+
Party 2
Team Averages
Level 62
1,399 SR
1,490 Elo+

VS

Team Averages
Level 79
1,590 SR
1,526 Elo+
Vulcan
Vulcan
Cole4Twenty
Vulcan
Level 124
God Stats
2W - 0L
1,397 SR
Queue Stats
67W - 78L
1,520 Elo+
Party 3
Athena
Athena
RubyTheHuntress
Athena
Level 146
God Stats
14W - 7L
1,746 SR
Queue Stats
204W - 162L
1,562 Elo+
Party 3
Chang'e
Chang'e
SquidwrdFortnite
Chang'e
Level 57
God Stats
2W - 1L
1,679 SR
Queue Stats
143W - 121L
1,546 Elo+
Party 3
Artemis
Artemis
johnrodriguez903
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Bakasura
Bakasura
notnotreal
Bakasura
Level 29
God Stats
8W - 10L
1,629 SR
Queue Stats
41W - 28L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AKT_ERIK
Vamana
8
0 / 3 / 0
5,754
411
1,829
6,826
2,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 2
7,558
540
5,207
8,218
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
5,900
421
5,068
13,488
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
kuccciii
Ao Kuang
12
4 / 9 / 2
8,007
572
7,592
15,232
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
mysteryise100
The Morrigan
13
2 / 4 / 3
8,031
574
8,526
10,653
4,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
5 / 3 / 7
8,418
601
8,215
8,066
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 16
8,357
597
8,269
10,714
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
10 / 2 / 8
9,592
685
11,559
12,640
9,299
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 3 / 2
7,993
571
5,487
5,830
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
notnotreal
Bakasura
14
3 / 1 / 8
8,828
631
5,462
11,528
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
23
24
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
AKT_ERIK
Vamana
0
3
0
0
L
2
4
2
0.75
W
Vulcan
5
3
7
2.83
L
1
4
1
0.38
W
3
0
16
11
W
10
2
8
7
W
2
3
2
1
L
Ao Kuang
kuccciii
Ao Kuang
4
9
2
0.56
L
The Morrigan
mysteryise100
The Morrigan
2
4
3
0.88
W
Bakasura
notnotreal
Bakasura
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
38,992
54,417
Taken
48,778
20,694
Mitigated
27,216
12,458
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AKT_ERIK
Vamana
1,829
741
0
1,757
6,826
2,282
0
5,232
1,520
0
16,598
L
5,207
1,026
0
1,220
8,218
2,458
0
3,416
4,641
46,145
0
W
Vulcan
8,215
3,533
0
1,640
8,066
2,911
1,176
5,242
2,824
45,103
0
L
5,068
575
169
2,527
13,488
6,201
0
5,533
7,936
20,854
0
W
8,269
2,435
966
1,713
10,714
8,866
0
7,131
3,563
22,370
0
W
11,559
818
2,564
6,705
12,640
9,299
1,608
7,652
4,988
46,311
0
W
5,487
2,623
0
1,273
5,830
2,083
1,281
1,983
3,847
0
46,298
L
Ao Kuang
kuccciii
Ao Kuang
7,592
2,388
0
4,896
15,232
5,255
0
8,969
5,911
36,590
0
L
The Morrigan
mysteryise100
The Morrigan
8,526
2,104
0
1,889
10,653
4,498
0
5,265
5,066
55,489
300
W
Bakasura
notnotreal
Bakasura
5,462
4,004
0
5,700
11,528
4,057
1,129
4,329
7,199
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
43,188
329
Minions Killed
351
0
Camps Cleared
0
1,218,364
Distance Traveled
1,433,780
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,754
411
38
3
0
223,919
1
L
Zeus
7,558
540
99
7
0
238,578
0
W
Vulcan
8,418
601
65
5
0
271,711
2
L
Cthulhu
5,900
421
18
1
0
280,607
0
W
Athena
8,357
597
34
2
0
306,269
6
W
Chang'e
9,592
685
77
6
0
249,956
1
W
Artemis
7,993
571
82
6
0
252,197
2
L
Ao Kuang
8,007
572
69
5
0
233,305
0
L
The Morrigan
8,031
574
105
8
0
241,955
3
W
Bakasura
8,828
631
93
7
0
353,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role