Player Matchup

Merlin
Merlin
GuitarSlash21
Merlin
Level 26
God Stats
4W - 5L
1,448 SR
Queue Stats
192W - 178L
1,457 Elo+
Solo
Bastet
Bastet
PvPro11
Bastet
Level 28
God Stats
105W - 81L
1,532 SR
Queue Stats
159W - 172L
1,466 Elo+
Solo
Chang'e
Chang'e
UwU Squid6386
Chang'e
Level 26
God Stats
2W - 7L
1,464 SR
Queue Stats
57W - 105L
1,249 Elo+
Solo
Medusa
Medusa
gagebclark
Medusa
Level 29
God Stats
29W - 21L
1,703 SR
Queue Stats
151W - 161L
1,451 Elo+
Party 2
Mulan
Mulan
suckerpunch223
Mulan
Level 29
God Stats
9W - 7L
1,661 SR
Queue Stats
157W - 162L
1,468 Elo+
Party 2
Team Averages
Level 28
1,562 SR
1,418 Elo+

VS

Team Averages
Level 35
1,372 SR
1,511 Elo+
Artemis
Artemis
AtrociousGul3
Artemis
Level 11
God Stats
0W - 2L
1,152 SR
Queue Stats
2W - 5L
1,339 Elo+
Solo
Kali
Kali
BrownNezus
Kali
Level 14
God Stats
1W - 2L
1,302 SR
Queue Stats
19W - 7L
1,547 Elo+
Solo
Ra
Ra
ElbertGunt
Ra
Level 107
God Stats
2W - 6L
1,246 SR
Queue Stats
142W - 112L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
KoF_Danonino935
Cthulhu
Level 28
God Stats
18W - 8L
1,662 SR
Queue Stats
32W - 28L
1,504 Elo+
Party 1
Bellona
Bellona
SO_Gatekeeper
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,905
591
2,267
3,772
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
PvPro11
Bastet
8
0 / 2 / 2
5,060
506
3,878
5,902
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
8
1 / 1 / 3
4,974
497
1,383
3,925
2,510
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
gagebclark
Medusa
10
7 / 0 / 1
6,302
630
7,347
4,856
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 1
6,279
628
3,697
4,437
2,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 5 / 0
4,778
478
2,799
6,588
1,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 0
4,733
473
733
5,453
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
5,587
559
3,303
6,416
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,353
435
2,329
7,140
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
7
0 / 5 / 0
4,267
427
2,513
6,310
5,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
2
4
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
5
0
0.2
L
0
1
0
0
L
1
1
0
1
W
2
1
0
2
L
0
3
0
0
W
Bastet
PvPro11
Bastet
0
2
2
0.5
L
Bellona
0
5
0
0
W
Chang'e
1
1
3
2.5
W
Medusa
gagebclark
Medusa
7
0
1
7.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
11,677
22,892
Taken
31,907
8,437
Mitigated
14,332
7,891
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,799
959
53
1,347
6,588
1,712
0
395
6,193
0
17,913
L
733
456
0
1,841
5,453
2,073
0
150
5,303
0
25,548
L
3,303
121
71
2,745
6,416
2,091
0
1,971
4,445
31,576
0
W
2,267
135
0
505
3,772
1,012
561
2,173
1,283
30,050
0
L
2,329
218
0
682
7,140
3,440
0
1,134
6,006
11,687
0
W
Bastet
PvPro11
Bastet
3,878
1,225
0
2,710
5,902
1,407
0
800
5,050
0
17,981
L
Bellona
2,513
605
0
217
6,310
5,016
735
0
6,310
4,239
8,114
W
Chang'e
1,383
24
987
1,114
3,925
2,510
575
1,169
2,756
12,009
0
W
Medusa
gagebclark
Medusa
7,347
3,434
0
1,821
4,856
1,456
1,036
1,080
3,776
0
32,805
W
3,697
800
0
754
4,437
2,052
0
834
3,589
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
23,718
225
Minions Killed
201
0
Camps Cleared
0
989,621
Distance Traveled
941,680
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,778
478
41
4
0
178,933
0
L
Kali
4,733
473
52
5
0
203,824
0
L
Ra
5,587
559
65
7
0
195,222
3
W
Merlin
5,905
591
60
6
0
202,620
0
L
Cthulhu
4,353
435
25
3
0
188,988
1
W
Bastet
5,060
506
34
3
0
216,988
3
L
Bellona
4,267
427
18
2
0
174,713
0
W
Chang'e
4,974
497
23
2
0
173,444
0
W
Medusa
6,302
630
59
6
0
198,220
2
W
Mulan
6,279
628
49
5
0
198,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role