Player Matchup

Neith
Neith
Kikl0P
Neith
Level 6
God Stats
10W - 14L
1,438 SR
Queue Stats
16W - 17L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Muteke
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
RADIMJEZKURVYSYN
Sun Wukong
Level 6
God Stats
3W - 5L
1,630 SR
Queue Stats
49W - 41L
1,350 Elo+
Party 1
Thor
Thor
TattooligansTV
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
emvoliasmenh
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,514 SR
1,403 Elo+

VS

Team Averages
Level 22
1,451 SR
1,417 Elo+
Merlin
Merlin
Asmadeus666
Merlin
Level 28
God Stats
9W - 6L
1,468 SR
Queue Stats
163W - 153L
1,565 Elo+
Solo
Heimdallr
Heimdallr
DeathN0t3
Heimdallr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 132L
1,363 Elo+
Party 3
Fafnir
Fafnir
Elrohirin
Fafnir
Level 12
God Stats
12W - 12L
1,247 SR
Queue Stats
161W - 176L
1,357 Elo+
Solo
Scylla
Scylla
Kipikapi
Scylla
Level 28
God Stats
3W - 1L
1,539 SR
Queue Stats
75W - 77L
1,475 Elo+
Solo
Mercury
Mercury
OzunuNinja
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kikl0P
Neith
17
8 / 7 / 1
11,813
1,181
17,102
16,165
5,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Muteke
Cthulhu
16
2 / 7 / 3
9,987
999
13,765
15,694
19,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
RADIMJEZKURVYSYN
Sun Wukong
15
1 / 11 / 3
9,380
938
7,123
20,720
15,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 11 / 6
9,774
977
9,787
16,468
6,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
emvoliasmenh
Artemis
15
0 / 8 / 3
8,707
871
7,609
13,050
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

63

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
13 / 0 / 19
12,007
1,201
20,083
9,155
3,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DeathN0t3
Heimdallr
19
16 / 3 / 15
12,713
1,271
15,149
9,655
4,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Elrohirin
Fafnir
18
1 / 1 / 18
10,340
1,034
7,270
17,332
27,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Kipikapi
Scylla
18
4 / 2 / 26
11,501
1,150
18,952
12,826
5,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
OzunuNinja
Mercury
17
10 / 5 / 20
11,658
1,166
13,901
12,015
5,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
11
Kills
44
44
Deaths
11
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
0
19
22.5
W
Heimdallr
DeathN0t3
Heimdallr
16
3
15
7.83
W
Fafnir
Elrohirin
Fafnir
1
1
18
10
L
Neith
Kikl0P
Neith
8
7
1
1.21
W
Scylla
Kipikapi
Scylla
4
2
26
8.5
L
Cthulhu
Muteke
Cthulhu
2
7
3
0.5
W
Mercury
OzunuNinja
Mercury
10
5
20
4
L
Sun Wukong
RADIMJEZKURVYSYN
Sun Wukong
1
11
3
0.23
L
0
11
6
0.27
L
Artemis
emvoliasmenh
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,386
Damage
75,355
82,097
Taken
60,983
52,720
Mitigated
47,340
3,041
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,083
1,839
260
3,064
9,155
3,878
0
2,651
6,504
52,350
0
W
Heimdallr
DeathN0t3
Heimdallr
15,149
8,441
0
1,097
9,655
4,917
0
3,094
6,561
0
27,197
W
Fafnir
Elrohirin
Fafnir
7,270
2,512
0
1,635
17,332
27,019
0
3,381
13,951
12,460
0
L
Neith
Kikl0P
Neith
17,102
8,457
0
1,602
16,165
5,955
0
9,210
6,955
0
42,246
W
Scylla
Kipikapi
Scylla
18,952
3,326
0
3,004
12,826
5,958
0
3,246
9,580
37,232
0
L
Cthulhu
Muteke
Cthulhu
13,765
1,038
366
0
15,694
19,547
0
9,700
5,994
30,566
0
W
Mercury
OzunuNinja
Mercury
13,901
9,852
0
13
12,015
5,568
0
1,393
10,622
0
21,290
L
Sun Wukong
RADIMJEZKURVYSYN
Sun Wukong
7,123
1,817
0
64
20,720
15,731
0
10,788
9,928
0
14,293
L
9,787
3,518
25
318
16,468
6,221
0
11,592
4,876
0
23,687
L
Artemis
emvoliasmenh
Artemis
7,609
4,963
0
666
13,050
5,266
0
5,015
8,035
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
58,219
151
Minions Killed
170
6
Camps Cleared
6
932,623
Distance Traveled
978,093
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,007
1,201
69
7
2
208,505
0
W
Heimdallr
12,713
1,271
27
3
0
204,392
1
W
Fafnir
10,340
1,034
12
1
0
186,275
0
L
Neith
11,813
1,181
51
5
0
175,797
2
W
Scylla
11,501
1,150
49
5
4
184,558
1
L
Cthulhu
9,987
999
28
3
0
210,497
0
W
Mercury
11,658
1,166
13
1
0
194,363
1
L
Sun Wukong
9,380
938
20
2
2
248,292
0
L
Thor
9,774
977
22
2
4
140,772
2
L
Artemis
8,707
871
30
3
0
157,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role