Player Matchup

Bellona
Bellona
Asuka Eva U02
Bellona
Level 138
God Stats
4W - 1L
1,880 SR
Queue Stats
311W - 271L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
WhoiSmoke
Danzaburou
Level 56
God Stats
9W - 4L
1,658 SR
Queue Stats
371W - 301L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
iSleepPlayz
Baron Samedi
Level 85
God Stats
21W - 13L
1,723 SR
Queue Stats
156W - 128L
1,578 Elo+
Solo
Team Averages
Level 93
1,754 SR
1,588 Elo+

VS

Team Averages
Level 126
1,487 SR
1,546 Elo+
Nike
Nike
KinglersDingler
Nike
Level 128
God Stats
7W - 11L
1,424 SR
Queue Stats
134W - 130L
1,531 Elo+
Solo
Awilix
Awilix
KingofDaJoes
Awilix
Level 121
God Stats
1W - 1L
1,537 SR
Queue Stats
323W - 275L
1,594 Elo+
Solo
Freya
Freya
hotellobster
Freya
Level 129
God Stats
1W - 7L
1,500 SR
Queue Stats
217W - 244L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
3 / 3 / 12
7,943
794
6,702
11,276
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WhoiSmoke
Danzaburou
12
7 / 2 / 8
8,859
886
6,880
5,501
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
iSleepPlayz
Baron Samedi
13
6 / 1 / 9
8,577
858
10,658
6,227
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,812
681
7,002
12,450
5,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
11
3 / 4 / 1
7,374
737
3,476
9,980
3,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 4
7,400
740
4,673
10,449
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
3
12
3
L
1
6
3
0.42
L
Awilix
3
4
1
0.88
W
Danzaburou
WhoiSmoke
Danzaburou
7
2
8
5.5
L
2
6
4
0.67
W
Baron Samedi
iSleepPlayz
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,240
Damage
15,151
23,004
Taken
32,879
13,547
Mitigated
13,545
10,717
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,702
1,771
306
2,781
11,276
9,279
746
2,824
8,452
0
14,656
L
7,002
792
245
1,003
12,450
5,944
495
2,821
9,090
0
18,540
L
Awilix
3,476
876
0
1,311
9,980
3,480
212
3,337
6,244
0
21,282
W
Danzaburou
WhoiSmoke
Danzaburou
6,880
2,924
0
1,885
5,501
1,751
1,326
824
4,677
0
25,627
L
4,673
1,487
0
1,949
10,449
4,121
496
3,864
6,047
18,424
2,537
W
Baron Samedi
iSleepPlayz
Baron Samedi
10,658
796
1,854
3,891
6,227
2,517
579
585
5,642
34,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
21,586
113
Minions Killed
107
0
Camps Cleared
0
570,106
Distance Traveled
557,082
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,943
794
15
2
0
188,934
0
L
Nike
6,812
681
32
3
0
185,946
2
L
Awilix
7,374
737
39
4
0
202,334
3
W
Danzaburou
8,859
886
38
4
0
190,662
2
L
Freya
7,400
740
36
4
0
168,802
3
W
Baron Samedi
8,577
858
60
6
0
190,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role