Player Matchup

Izanami
Izanami
Botis5211
Izanami
Level 43
God Stats
1W - 3L
1,628 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BruhNation1
Cthulhu
Level 17
God Stats
4W - 4L
1,315 SR
Queue Stats
11W - 19L
1,446 Elo+
Solo
Tiamat
Tiamat
TheChosenDark
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 29
1,481 SR
1,482 Elo+

VS

Team Averages
Level 14
1,418 SR
1,187 Elo+
Hercules
Hercules
MonkeyLoveGANKS
Hercules
Level 29
God Stats
23W - 28L
1,519 SR
Queue Stats
322W - 299L
1,589 Elo+
Solo
Ares
Ares
Puchox69
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,003 Elo+
Party 1
Janus
Janus
REKNART
Janus
Level 7
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 9L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Botis5211
Izanami
10
3 / 2 / 3
6,951
772
7,519
6,530
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
BruhNation1
Cthulhu
10
2 / 0 / 3
6,641
738
4,910
4,867
3,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 3
6,408
712
4,326
5,444
2,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 1 / 1
6,815
757
8,667
12,964
5,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
7
1 / 5 / 2
5,713
635
2,482
10,035
4,832
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
REKNART
Janus
5
0 / 0 / 1
5,159
573
772
353
87
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Botis5211
Izanami
3
2
3
2.25
W
Cthulhu
BruhNation1
Cthulhu
2
0
3
3.5
L
Hercules
3
1
1
3.5
L
Ares
1
5
2
0.4
L
Janus
REKNART
Janus
0
0
1
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
11,921
16,841
Taken
23,352
8,680
Mitigated
10,818
3,058
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Botis5211
Izanami
7,519
5,944
0
2,152
6,530
2,261
1,695
1,492
5,038
0
27,832
W
Cthulhu
BruhNation1
Cthulhu
4,910
1,464
80
0
4,867
3,489
309
1,048
3,819
12,814
0
L
Hercules
8,667
3,011
0
2,818
12,964
5,899
0
5,889
7,075
0
28,364
L
Ares
2,482
271
0
380
10,035
4,832
0
3,214
6,821
5,576
0
L
Janus
REKNART
Janus
772
0
0
0
353
87
0
133
220
2,920
0
W
4,326
709
18
808
5,444
2,930
0
714
4,730
15,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
17,687
91
Minions Killed
55
0
Camps Cleared
0
515,283
Distance Traveled
338,053
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,951
772
57
6
0
163,446
2
W
Cthulhu
6,641
738
9
1
0
181,901
2
L
Hercules
6,815
757
50
6
0
171,247
1
L
Ares
5,713
635
3
0
0
132,513
0
L
Janus
5,159
573
2
0
0
34,293
0
W
Tiamat
6,408
712
25
3
0
169,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role