Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FenriRex
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
FilasGT
Hercules
Level 77
God Stats
0W - 1L
1,541 SR
Queue Stats
16W - 29L
1,381 Elo+
Party 2
Hel
Hel
JesterWesley
Hel
Level 49
God Stats
0W - 2L
1,615 SR
Queue Stats
4W - 12L
1,344 Elo+
Party 2
Cabrakan
Cabrakan
Moonstryke
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 2
Team Averages
Level 59
1,531 SR
1,425 Elo+

VS

Team Averages
Level 81
1,658 SR
1,471 Elo+
Thoth
Thoth
Neehlox2
Thoth
Level 18
God Stats
3W - 1L
1,828 SR
Queue Stats
93W - 110L
1,452 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Themopylakes
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
esmaeelm
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 110L
1,486 Elo+
Party 1
Hera
Hera
hkgvhvghvdhv
Hera
Level 110
God Stats
25W - 12L
1,698 SR
Queue Stats
456W - 510L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
wanderer101
Guan Yu
Level 88
God Stats
10W - 3L
1,762 SR
Queue Stats
448W - 505L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 5 / 8
11,375
632
18,668
15,689
6,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FenriRex
Merlin
19
2 / 5 / 14
11,557
642
23,389
21,321
9,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
FilasGT
Hercules
19
3 / 6 / 9
11,437
635
14,087
26,903
25,422
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 6 / 5
11,491
638
13,861
22,453
9,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Moonstryke
Cabrakan
17
4 / 7 / 9
11,033
613
10,184
29,977
55,529
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Neehlox2
Thoth
20
4 / 4 / 15
12,272
682
26,946
13,558
5,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Themopylakes
Morgan Le Fay
16
2 / 5 / 16
10,840
602
12,155
13,124
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
esmaeelm
Cthulhu
19
1 / 2 / 23
11,496
639
13,921
34,245
42,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 3 / 9
14,992
833
39,504
16,370
8,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
wanderer101
Guan Yu
20
4 / 3 / 21
13,151
731
10,009
21,881
33,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
17
Kills
29
29
Deaths
17
45
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
8
1.4
L
Merlin
FenriRex
Merlin
2
5
14
1.8
L
Hercules
FilasGT
Hercules
3
6
9
1.25
L
5
6
5
1.25
L
Cabrakan
Moonstryke
Cabrakan
4
7
9
1.21
W
Thoth
Neehlox2
Thoth
4
4
15
2.88
W
Morgan Le Fay
Themopylakes
Morgan Le Fay
2
5
16
2
W
Cthulhu
esmaeelm
Cthulhu
1
2
23
6.25
W
18
3
9
7.5
W
Guan Yu
wanderer101
Guan Yu
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,189
Damage
102,535
116,343
Taken
99,178
105,968
Mitigated
97,189
51,810
Healing
57,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
18,668
8,633
1,807
2,980
15,689
6,155
1,725
13,070
2,554
0
49,955
L
Merlin
FenriRex
Merlin
23,389
764
153
1,038
21,321
9,352
1,026
18,143
2,997
56,705
0
L
Hercules
FilasGT
Hercules
14,087
4,739
2,640
5,334
26,903
25,422
1,989
20,365
6,279
0
26,248
L
13,861
870
23,915
11,188
22,453
9,510
918
20,731
1,513
23,439
0
L
Cabrakan
Moonstryke
Cabrakan
10,184
590
1,043
1,712
29,977
55,529
388
19,001
10,474
16,621
0
W
Thoth
Neehlox2
Thoth
26,946
663
2,748
3,189
13,558
5,865
1,166
5,985
7,573
60,449
0
W
Morgan Le Fay
Themopylakes
Morgan Le Fay
12,155
1,261
2,519
2,039
13,124
7,017
804
7,573
5,551
19,047
0
W
Cthulhu
esmaeelm
Cthulhu
13,921
344
3,954
10,212
34,245
42,344
891
13,960
20,285
28,217
0
W
39,504
11,848
2,276
4,670
16,370
8,400
2,203
7,423
8,947
74,971
0
W
Guan Yu
wanderer101
Guan Yu
10,009
1,881
15,121
10,927
21,881
33,563
725
12,493
9,388
0
16,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
62,751
170
Minions Killed
172
0
Camps Cleared
0
1,394,730
Distance Traveled
1,643,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,375
632
65
4
0
255,169
0
L
Merlin
11,557
642
55
3
0
274,570
0
L
Hercules
11,437
635
24
1
0
305,785
1
L
Hel
11,491
638
15
1
0
306,936
0
L
Cabrakan
11,033
613
11
1
0
252,270
0
W
Thoth
12,272
682
43
2
0
331,458
1
W
Morgan Le Fay
10,840
602
10
1
0
294,861
0
W
Cthulhu
11,496
639
37
2
0
338,833
0
W
Hera
14,992
833
68
4
0
327,982
0
W
Guan Yu
13,151
731
14
1
0
350,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role