Player Matchup

Danzaburou
Danzaburou
BigHandKiller
Danzaburou
Level 16
God Stats
2W - 5L
1,171 SR
Queue Stats
12W - 15L
1,250 Elo+
Party 2
Nemesis
Nemesis
Black_Shinobu8
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Mgtotopo
Kukulkan
Level 8
God Stats
1W - 6L
1,292 SR
Queue Stats
11W - 24L
1,240 Elo+
Party 1
Bellona
Bellona
Zahid Gamer Lol
Bellona
Level 28
God Stats
4W - 6L
1,099 SR
Queue Stats
225W - 342L
1,228 Elo+
Party 1
Cthulhu
Cthulhu
joejoelo
Cthulhu
Level 17
God Stats
3W - 3L
1,460 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 2
Team Averages
Level 19
1,305 SR
1,292 Elo+

VS

Team Averages
Level 16
1,359 SR
1,380 Elo+
Ares
Ares
Claymax96
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Susano
Susano
LogisticBeast29
Susano
Level 24
God Stats
4W - 5L
1,107 SR
Queue Stats
42W - 57L
1,278 Elo+
Solo
Thor
Thor
Spiderbrine
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
iM iLLiTeRiT
Scylla
Level 25
God Stats
24W - 26L
1,356 SR
Queue Stats
139W - 167L
1,319 Elo+
Solo
Nu Wa
Nu Wa
mick24
Nu Wa
Level 25
God Stats
7W - 8L
1,332 SR
Queue Stats
29W - 32L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigHandKiller
Danzaburou
17
4 / 8 / 2
11,392
475
12,548
18,542
6,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 0
9,424
393
5,328
17,482
6,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Mgtotopo
Kukulkan
7
3 / 4 / 2
7,640
318
2,719
6,846
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 2
7,598
317
2,860
11,319
4,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
joejoelo
Cthulhu
18
2 / 8 / 5
11,430
476
6,475
17,064
7,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 6 / 6
10,147
423
5,481
20,691
14,808
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
11 / 2 / 3
12,664
528
10,983
11,609
6,560
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 1 / 0
7,035
293
526
635
135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
20
7 / 3 / 1
13,015
542
11,947
13,102
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
mick24
Nu Wa
20
7 / 0 / 4
13,219
551
16,320
11,127
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
28
32
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigHandKiller
Danzaburou
4
8
2
0.63
L
2
7
0
0.29
W
Ares
3
6
6
1
W
11
2
3
6.25
L
Kukulkan
Mgtotopo
Kukulkan
3
4
2
1
W
0
1
0
0
L
0
5
2
0.2
W
Scylla
7
3
1
2.5
L
Cthulhu
joejoelo
Cthulhu
2
8
5
0.56
W
Nu Wa
mick24
Nu Wa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
45,257
71,253
Taken
57,164
25,923
Mitigated
31,322
10,742
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigHandKiller
Danzaburou
12,548
7,035
0
4,172
18,542
6,207
912
12,524
6,018
0
72,899
L
5,328
1,421
0
3,500
17,482
6,345
0
5,127
12,355
0
70,900
W
Ares
5,481
549
0
4,460
20,691
14,808
567
2,454
18,237
38,370
0
W
10,983
3,332
203
377
11,609
6,560
2,377
3,402
8,207
0
69,775
L
Kukulkan
Mgtotopo
Kukulkan
2,719
521
0
0
6,846
1,945
109
3,146
3,700
15,501
0
W
526
62
0
0
635
135
0
150
485
0
726
L
2,860
466
467
1,422
11,319
4,422
0
6,198
5,121
0
22,412
W
Scylla
11,947
104
0
3,506
13,102
5,140
3,419
1,159
11,943
84,569
0
L
Cthulhu
joejoelo
Cthulhu
6,475
249
0
1,181
17,064
7,004
0
7,186
9,878
60,397
0
W
Nu Wa
mick24
Nu Wa
16,320
6,859
0
4,350
11,127
4,679
8,129
2,029
9,098
88,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
56,080
398
Minions Killed
453
0
Camps Cleared
0
1,689,776
Distance Traveled
1,654,018
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,392
475
110
5
0
365,100
1
L
Nemesis
9,424
393
109
5
0
406,800
3
W
Ares
10,147
423
50
2
0
407,659
1
W
Susano
12,664
528
103
4
0
477,737
4
L
Kukulkan
7,640
318
28
1
0
245,447
0
W
Thor
7,035
293
1
0
0
24,826
0
L
Bellona
7,598
317
39
2
0
234,794
1
W
Scylla
13,015
542
146
6
0
377,258
1
L
Cthulhu
11,430
476
112
5
0
437,635
0
W
Nu Wa
13,219
551
153
6
0
366,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role