Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GR93-Evan
Izanami
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 53L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
Jahtzee_
Gilgamesh
Level 3
God Stats
1W - 4L
1,432 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Neith
Neith
querxntin
Neith
Level 15
God Stats
5W - 8L
1,585 SR
Queue Stats
12W - 16L
1,435 Elo+
Solo
Bakasura
Bakasura
tirador_amigo
Bakasura
Level 29
God Stats
13W - 10L
1,456 SR
Queue Stats
279W - 299L
1,314 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,426 Elo+

VS

Team Averages
Level 21
1,587 SR
1,433 Elo+
Loki
Loki
JUST_MORGHI
Loki
Level 12
God Stats
2W - 4L
1,552 SR
Queue Stats
19W - 21L
1,503 Elo+
Solo
Bellona
Bellona
MrMike4388
Bellona
Level 23
God Stats
4W - 1L
1,514 SR
Queue Stats
152W - 174L
1,364 Elo+
Solo
Bacchus
Bacchus
MxrbidThxughts
Bacchus
Level 27
God Stats
5W - 2L
1,553 SR
Queue Stats
93W - 104L
1,389 Elo+
Solo
Ra
Ra
Wehck2021
Ra
Level 19
God Stats
16W - 7L
1,748 SR
Queue Stats
53W - 45L
1,546 Elo+
Solo
Hades
Hades
bluefoxyredfoxy5
Hades
Level 26
God Stats
41W - 33L
1,567 SR
Queue Stats
65W - 71L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 8 / 2
7,463
466
6,683
13,780
8,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
GR93-Evan
Izanami
13
5 / 4 / 0
8,349
522
10,611
10,478
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jahtzee_
Gilgamesh
7
0 / 7 / 1
6,162
385
3,832
10,661
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
querxntin
Neith
10
0 / 6 / 2
6,275
392
6,277
9,665
2,925
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
tirador_amigo
Bakasura
14
2 / 4 / 1
8,381
524
2,278
12,545
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
9,298
581
5,210
7,369
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MrMike4388
Bellona
13
0 / 1 / 3
8,014
501
2,533
7,840
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 7
8,734
546
5,562
14,777
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 3 / 6
10,063
629
16,472
13,079
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 6
8,629
539
10,183
9,815
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
29
29
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
2
0.13
L
Izanami
GR93-Evan
Izanami
5
4
0
1.25
W
10
0
7
13.5
L
Gilgamesh
Jahtzee_
Gilgamesh
0
7
1
0.07
W
Bellona
MrMike4388
Bellona
0
1
3
1.5
W
5
0
7
8.5
W
10
3
6
4.33
W
4
3
6
2.33
L
Neith
querxntin
Neith
0
6
2
0.17
L
Bakasura
tirador_amigo
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
39,960
57,129
Taken
52,880
23,412
Mitigated
31,611
7,618
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,683
1,158
0
1,285
13,780
8,170
124
9,560
3,795
28,841
0
L
Izanami
GR93-Evan
Izanami
10,611
7,307
0
2,044
10,478
3,400
0
5,758
4,642
0
53,216
W
5,210
1,834
0
2,746
7,369
2,495
888
423
6,946
0
34,202
L
Gilgamesh
Jahtzee_
Gilgamesh
3,832
788
0
1,773
10,661
4,142
0
4,367
6,214
3,172
14,527
W
Bellona
MrMike4388
Bellona
2,533
1,118
0
3,287
7,840
4,490
2,617
75
7,744
0
32,372
W
5,562
1,828
0
2,420
14,777
15,265
245
3,779
10,998
20,983
0
W
16,472
1,199
1,124
4,842
13,079
5,109
1,662
1,064
12,015
62,101
0
W
10,183
1,960
429
3,406
9,815
4,252
2,411
2,487
7,328
45,863
0
L
Neith
querxntin
Neith
6,277
2,127
0
582
9,665
2,925
446
5,818
3,803
0
21,251
L
Bakasura
tirador_amigo
Bakasura
2,278
730
0
1,934
12,545
4,775
0
5,961
6,458
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
44,738
325
Minions Killed
357
0
Camps Cleared
0
1,401,831
Distance Traveled
1,471,944
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,463
466
53
3
0
239,523
6
L
Izanami
8,349
522
92
6
0
300,107
0
W
Loki
9,298
581
55
3
0
271,328
2
L
Gilgamesh
6,162
385
30
2
0
199,617
2
W
Bellona
8,014
501
76
5
0
286,992
0
W
Bacchus
8,734
546
35
2
0
318,274
3
W
Ra
10,063
629
113
7
0
314,220
1
W
Hades
8,629
539
78
5
0
281,130
0
L
Neith
6,275
392
29
2
0
297,296
1
L
Bakasura
8,381
524
121
8
0
365,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role